Daniel Monastero Email and Phone Number
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A highly experienced professional with over 11 years of diverse background in business management and game development. As a co-founder and Chief Creative Officer of DX Gameworks, a successful game developer and publisher with a seed investment of millions dollars and a growing ecosystem of several associated game studios, I have proven my ability to lead and drive strategic growth. With a unique background as a former Special Agent for the São Paulo Estate District Attorney's Office and a co-founder and CEO of Garage 227 Studios, I bring a valuable skill set in intelligence gathering, analysis, and reporting, as well as expertise in team leadership, business development, client management, and game publishing. I have established strong relationships with industry leaders such as Nintendo, Microsoft, Sony, and more.
Playbor
View- Website:
- playbor.com.br
- Employees:
- 24
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Partner And Executive ConsultantPlayborState Of São Paulo, Brazil -
Latam Business Consultant And Business DevelopmentGamescom Latam Jun 2023 - PresentSão Paulo, Sao Paulo, BrDrive the growth of one of the most exciting B2B events in the gaming industry in Latin America. My role involves bringing new partnerships, investors, and business attendees to the festival, contributing to the vibrant ecosystem of independent game developers. Thrilled to be at the intersection of business and creativity, and looking forward to making BIG Festival an unmissable event for professionals in the gaming industry. -
Strategic Advisor/ConsultantG227 Consulting Mar 2023 - PresentWe specialize in guiding gaming companies through the complexities and opportunities of the Latin American market. Our extensive experience spans across various sectors including consoles, indie games, AAA titles, mobile, XR, and crypto. We bring a deep understanding of the industry, coupled with a passion for gaming, to help you succeed in this dynamic region.
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PartnerHw&T Games (Angel Investment) Jan 2024 - PresentFounding Partner - Game Investment
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Business Development ExecutiveMagic Media Jul 2023 - Apr 2024Dublin, IeAs a Business Development Executive at Magic Media, I spearhead initiatives that bridge the gap between AAA game developers and high-quality outsourcing solutions. My role entails fostering relationships with leading game development studios, understanding their intricate needs, and aligning Magic Media's extensive capabilities in console game development and outsourcing solutions to help them accelerate their projects. Through a collaborative approach, I facilitate the seamless integration of Magic Media's resources with our client's objectives, ensuring a symbiotic partnership that drives game innovation to new heights.Key Achievements: Established and nurtured strategic partnerships with top-tier game development studios, leading to successful project engagements and long-term collaborations. Designed and executed business strategies that enhanced Magic Media’s presence in the AAA game outsourcing market, contributing to a significant increase in project acquisitions. Orchestrated cross-functional teams to ensure timely delivery of outsourcing solutions, meeting the high-quality standards demanded by AAA game projects.Working with a group of talented individuals at Magic Media, together we strive to redefine the boundaries of what's possible in the gaming industry, providing unparalleled creative and technical expertise that empowers our clients to realize their vision. -
Chief Creative Officer (Cco)Dx Gameworks Feb 2021 - Jun 2023Manaus, Amazonas, BrIn this role, I established effective quality verification practices, ensuring the highest standards for every game release. Managed a team of 80, oversaw the development of 12 simultaneous game projects, and ensured resource efficiency. Established strong relationships with industry leaders, leading to successful game publications. I continuously worked on improving development practices, focusing on measurable impact and value. -
Co-FounderDx Gameworks Dec 2020 - Jun 2023Manaus, Amazonas, Br -
Head Of Business Development And PublishingDx Gameworks Dec 2020 - Jun 2023Manaus, Amazonas, BrSpearheaded the establishment of DX Gameworks, a developer and publisher with a focus on creating and marketing premium games for consoles and PC. Successfully secured a seed investment of $2 million USD and formed partnerships with six associated game studios. Developed innovative business models to leverage low-cost development resources and target global markets. Managed over 12 simultaneous game projects, overseeing all aspects of development, localization, testing, porting, and post-launch support. Cultivated close partnerships with major players in the gaming industry, including Nintendo, Microsoft, Sony, Google, Amazon, Netflix, Epic, Unity, Humble Games, GOG, Steam, and Nuuvem. Oversaw remote teams of 150+ employees across three offices in Brazil and maintained a US and European presence. -
Ceo - Biz Dev And Client RelationsGarage 227 Studios Jan 2014 - Feb 2021Wilmington, Delaware, UsOn November 2013 me, Ed Marks and Rafael Medeiros de Lima founded Garage 227 Studios, a small independent game studio. We also do work for hire projects.- Company management- Writer- Producer- Creative Director for SHINY- Marketing- Game development using different toolshttp://www.garage227studios.comhttps://www.facebook.com/Garage227https://twitter.com/Garage_227 -
Co-Founder, Executive Producer, Creative DirectorGarage 227 Studios Nov 2013 - Feb 2021Wilmington, Delaware, UsAs CEO, I managed the bi-national incorporation of the company, formed strategic partnerships, and managed clients. I executed full lifecycle game development, fostering an environment of continuous improvement and innovation. With my leadership, the team consistently delivered quality game experiences, with a focus on risk management and predictable delivery. -
InstructorAxis - Gnomon School Of Visual Effects Oct 2013 - Apr 2016North Hollywood, California, UsDeveloped communication skills and a continuous improvement mindset, teaching Unreal Engine for game development, characters for games, and environment for games.Instructor of:- Maya Fast Track- Maya Modeling- Photoshop for Digital Production- Environment Creation for Games -
InstructorSaga - School Of Art, Games And Animation Jul 2013 - Sep 2013São Paulo, Sp, BrMaya, UDK, Zbrush, Photshop. -
3D ArtistFreelancer Jan 2010 - Aug 2013Lead 3D Modeler;- Hard Surface;- Envinroment ModelingTexture Artist;
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Special AgentMinistério Público Do Estado De São Paulo Mar 2006 - 2013São Paulo, Sp, BrCriminal Investigator Agent.Worked in the Intelligence Unit and Organized Crime Task Force, honing my analytical skills and capability to process and present information in engaging ways. -
Law InternEli Lilly And Company Jan 2004 - Dec 2004Indianapolis, Indiana, UsIntern to Law division, mostly working with Tax Law and Contracts. -
Law InternWalmart Brasil Feb 2003 - Dec 2003Bentonville, Arkansas, UsLaw Intern at the Fiscal Department -
Military Police OfficerPolícia Militar Do Estado De São Paulo Feb 2002 - Jul 2003São Paulo, São Paulo, BrOfficer at Academia de Polícia Militar do Barro Branco.
Daniel Monastero Skills
Daniel Monastero Education Details
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Universidade Presbiteriana MackenzieIntellectual Property Law -
GnomonVisual Effects And Game Art -
Academia De Policia Militar Do Barro Branco - Pmesp
Frequently Asked Questions about Daniel Monastero
What company does Daniel Monastero work for?
Daniel Monastero works for Playbor
What is Daniel Monastero's role at the current company?
Daniel Monastero's current role is Partner and Executive Consultant.
What is Daniel Monastero's email address?
Daniel Monastero's email address is da****@****rks.com
What schools did Daniel Monastero attend?
Daniel Monastero attended Universidade Presbiteriana Mackenzie, Gnomon, Academia De Policia Militar Do Barro Branco - Pmesp.
What skills is Daniel Monastero known for?
Daniel Monastero has skills like Maya, Game Development, Zbrush, Texturing, Video Games, Photoshop, Texture Painting, Hard Surface Modeling, Modeling, Digital Sculpting, Character Animation, Unreal Engine 4.
Who are Daniel Monastero's colleagues?
Daniel Monastero's colleagues are João Guilherme Paiva, Gustavo Horta.
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