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Character Animator at Walt Disney Studios from November 2009 to November 2021 ( 12 years ) . With twenty years of experience in the animation industry as a traditional 2D and CGI animator in a variety of projects and locations around the world.Worked on the critically-acclaimed feature film “Tangled” (2010) As well as Oscar-winning features like Zootopia( 2016) and Moana (2016). Mentor for the professional online workshop Animsquad since 2017. Writer , Director and creator of the VR short film "The Remedy" (2019) , completely created using the VR app "Quill". Currently working in the cinematics department for the award-winning Moon Game Studios, on their upcoming project.
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Lead AnimatorMoon Studios Gmbh Oct 2021 - PresentLead Animator for Cinematics, co-director of Cinematics, and story-board artist. Together with the Story department and narrative director, I help craft the narrative and cinematics for the game " Nor Rest for the Wicked". I'm also responsible for leading the Cinematics animation team and doing production tasks. -
AnimatorWalt Disney Animation Studios 2009 - Oct 2021Greater Los Angeles AreaIn November 2009 I was hired to work in the feature film "Tangled" as an animator, supervised by legend animator Glen Keane, and Pixar talent John Kahrs. I've been in the studio since as part of the animation team. -
Collaborator In PodcastReal O Virtual Jul 2020 - Dec 2020I have a weekly section on the Spanish podcast "Puerto Zero" called " Los mundos de Quill" in which I highlight some of the best creations made in the Virutal Reality painting app "Quill. "Puerto Zero" is part of the Spanish online community of VR enthusiast called "Real o Virtual" -
Writer/Director/Vr ArtistOculus Vr Jan 2019 - Nov 2019United StatesIn 2019 I created a 10 minute VR short film called "The Remedy" . Completely painted and created in Virtual Reality using the tool "Quill" . It was a solo project in which I took care of all creative aspects except for the sound design and the musical Score. The Quill team at Oculus/Facebook worked with me giving me technical support and feedback. The short film was released on December 20th , as part of the launch of the new app for the Oculus Quest " Quill theater" . In this app, Quest users can experience immersive animations and paintings created in VR with the Quill tool. "The Remedy" was the pioneer long format VR Story in the platform. -
Lead AnimatorIlion Animation Studios 2007 - Jun 2009I worked as lead animator , with other 4 leads, making sure the quality and consistency of the animation is maintained during the production.I supervised animation of up to 8 animators, and also worked on the animation of some key shots. -
Animation SupervisorKeytoon Animation Studio Apr 2006 - Jul 2007Senior animator , and supervising animator for all different projects of the studio. Including commercials, features films , and short fims.
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Character AnimatorBfc May 2005 - Dec 2005Character animator for "Happily Never After" -
Character AnimatorVanguard Films & Animation 2003 - 2004London, United KingdomCharacter animator for the computer-animated feature film "Valiant". -
Character AnimatorUli Meyer Studios 2000 - 2003I've been working for Uli Meyer as a traditional animator and as a computer animator for a variety of projects since 2000.From small TV commercials like Nesquick "Ballons" , or TV series pitch like "Fred Bastard" to full-CGI projects for SKY tv like "Red Rocks".
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Frequently Asked Questions about Daniel Martin Peixe
What company does Daniel Martin Peixe work for?
Daniel Martin Peixe works for Moon Studios Gmbh
What is Daniel Martin Peixe's role at the current company?
Daniel Martin Peixe's current role is Lead Animator.
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What skills is Daniel Martin Peixe known for?
Daniel Martin Peixe has skills like Character Animation, Animation, Feature Films, Computer Animation, Traditional Animation, Film, Maya, Drawing, Facial Animation, 3d Animation, Video Games, Storyboarding.
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