Daniel Martin Peixe

Daniel Martin Peixe Email and Phone Number

Lead Animator @ Moon Studios GmbH
Daniel Martin Peixe's Location
Palma, Balearic Islands, Spain, Spain
Daniel Martin Peixe's Contact Details

Daniel Martin Peixe work email

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About Daniel Martin Peixe

Character Animator at Walt Disney Studios from November 2009 to November 2021 ( 12 years ) . With twenty years of experience in the animation industry as a traditional 2D and CGI animator in a variety of projects and locations around the world.Worked on the critically-acclaimed feature film “Tangled” (2010) As well as Oscar-winning features like Zootopia( 2016) and Moana (2016). Mentor for the professional online workshop Animsquad since 2017. Writer , Director and creator of the VR short film "The Remedy" (2019) , completely created using the VR app "Quill". Currently working in the cinematics department for the award-winning Moon Game Studios, on their upcoming project.

Daniel Martin Peixe's Current Company Details
Moon Studios GmbH

Moon Studios Gmbh

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Lead Animator
Daniel Martin Peixe Work Experience Details
  • Moon Studios Gmbh
    Lead Animator
    Moon Studios Gmbh Oct 2021 - Present
    Lead Animator for Cinematics, co-director of Cinematics, and story-board artist. Together with the Story department and narrative director, I help craft the narrative and cinematics for the game " Nor Rest for the Wicked". I'm also responsible for leading the Cinematics animation team and doing production tasks.
  • Walt Disney Animation Studios
    Animator
    Walt Disney Animation Studios 2009 - Oct 2021
    Greater Los Angeles Area
    In November 2009 I was hired to work in the feature film "Tangled" as an animator, supervised by legend animator Glen Keane, and Pixar talent John Kahrs. I've been in the studio since as part of the animation team.
  • Real O Virtual
    Collaborator In Podcast
    Real O Virtual Jul 2020 - Dec 2020
    I have a weekly section on the Spanish podcast "Puerto Zero" called " Los mundos de Quill" in which I highlight some of the best creations made in the Virutal Reality painting app "Quill. "Puerto Zero" is part of the Spanish online community of VR enthusiast called "Real o Virtual"
  • Oculus Vr
    Writer/Director/Vr Artist
    Oculus Vr Jan 2019 - Nov 2019
    United States
    In 2019 I created a 10 minute VR short film called "The Remedy" . Completely painted and created in Virtual Reality using the tool "Quill" . It was a solo project in which I took care of all creative aspects except for the sound design and the musical Score. The Quill team at Oculus/Facebook worked with me giving me technical support and feedback. The short film was released on December 20th , as part of the launch of the new app for the Oculus Quest " Quill theater" . In this app, Quest users can experience immersive animations and paintings created in VR with the Quill tool. "The Remedy" was the pioneer long format VR Story in the platform.
  • Ilion Animation Studios
    Lead Animator
    Ilion Animation Studios 2007 - Jun 2009
    I worked as lead animator , with other 4 leads, making sure the quality and consistency of the animation is maintained during the production.I supervised animation of up to 8 animators, and also worked on the animation of some key shots.
  • Keytoon Animation Studio
    Animation Supervisor
    Keytoon Animation Studio Apr 2006 - Jul 2007
    Senior animator , and supervising animator for all different projects of the studio. Including commercials, features films , and short fims.
  • Bfc
    Character Animator
    Bfc May 2005 - Dec 2005
    Character animator for "Happily Never After"
  • Vanguard Films & Animation
    Character Animator
    Vanguard Films & Animation 2003 - 2004
    London, United Kingdom
    Character animator for the computer-animated feature film "Valiant".
  • Uli Meyer Studios
    Character Animator
    Uli Meyer Studios 2000 - 2003
    I've been working for Uli Meyer as a traditional animator and as a computer animator for a variety of projects since 2000.From small TV commercials like Nesquick "Ballons" , or TV series pitch like "Fred Bastard" to full-CGI projects for SKY tv like "Red Rocks".

Daniel Martin Peixe Skills

Character Animation Animation Feature Films Computer Animation Traditional Animation Film Maya Drawing Facial Animation 3d Animation Video Games Storyboarding Visual Effects Commercials Pre Visualization Virtual Reality

Frequently Asked Questions about Daniel Martin Peixe

What company does Daniel Martin Peixe work for?

Daniel Martin Peixe works for Moon Studios Gmbh

What is Daniel Martin Peixe's role at the current company?

Daniel Martin Peixe's current role is Lead Animator.

What is Daniel Martin Peixe's email address?

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What is Daniel Martin Peixe's direct phone number?

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What skills is Daniel Martin Peixe known for?

Daniel Martin Peixe has skills like Character Animation, Animation, Feature Films, Computer Animation, Traditional Animation, Film, Maya, Drawing, Facial Animation, 3d Animation, Video Games, Storyboarding.

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