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A Game/Entertainment/Mobile Software Engineer with over 10 years of experience building award winning games and mobile applications.I have built games, applications and other software solutions for companies like Paperless Post, Homer, FreshPlanet and others. These apps have been highlighted on different places: Business Insider, TechCrunch, NBC, and others while belonging to the top of their respective categories on various mobile app stores.
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Founding Mobile EngineerAdapterNew York, Ny, Us -
Mobile EngineerAdapter Dec 2024 - Present -
Freelance Software Engineer - Game Vr, Ar, XrVarious Jan 2020 - PresentGbFreelance work on several small projects or assistance with explorations on technologies usually related to mobile games and/or AR.Some of the projects I've worked in used Unity, SparkAR and ARKit. -
Senior Software Engineer - Ios & ArWarby Parker Jul 2021 - Oct 2024New York, Ny, UsDoing iOS & AR at Warby Parker! -
Senior Software Engineer - IosZipari Sep 2020 - Jul 2021Indianapolis, Indiana, Us -
Senior Software Engineer - IosPaperless Post Jul 2015 - Jun 2020New York, Ny, Us• Development and maintenance of the code base for Paperless Post’s Mobile Applications.• Objective-C/Swift Application on iOS. • Led several efforts and guidance for new features suggested by Apple in a yearly basis.• Mentorship for junior developers in the Mobile Platforms team.Objective-C, Swift, Ruby, Xcode, Git, XCTest. -
Lead Software (Mobile Game) Engineer - IosHomer Oct 2014 - May 2015New York, New York, Us• Maintenance of existing codebase for an iPad videogame/application hybrid that teaches kids to read.• Implement new features within a month or bimonthly release schedule to the iOS App Store.• One man tech team (development and engineering, under the CTO).• Code base improvement following best practices.Objective-C, Ruby, Xcode, Git, clang-format, Parse, XCTest, KIF, Spine, Cocos2D. -
Lead Software (Game) Enginner (Ios)Just Sing It Aug 2013 - Sep 2014New York, Ny, Us• Maintenance & development of the codebase for a mobile game/karaoke app with over 200K+ users, 1K+ active users.• Took two apps from idealization to AppStore, that featured video sharing and social networking features.• Implement new features within a month or bimonthly release schedule to the App Store.• One man tech team, after the original developer left. (development and engineering on Mobile, responding directly to the co-founders).Objective-C, Xcode, AVVideo, Git, Facebook, Twitter, Twillio, Urban Airship, REST, API, S3. -
Technical Lead And Game ProgrammerFreshplanet Sep 2010 - Jul 2013New York, New York, Us• Programmed front-end/gameplay of several social/mobile games, released on platforms like Facebook Canvas, iOS, Android.• Implemented gameplay on ActionScript 3.• Developed Adobe AIR Native Extensions for iOS and Android in Objective-C/Java.• Worked with game designers, artists and management departments, providing valuable insight into making decisions affecting the development of the company's games. -
Software EngineerCarnegie Mellon University May 2010 - Aug 2010Pittsburgh, Pa, UsProgrammed and expanded a tool for museum staff to create augmented reality exhibits without writing code. Programmed in C++ using OpenGL, OpenFrameworks, Qt and ARToolkit. -
Assistant ProfessorCarnegie Mellon University Jan 2010 - Jun 2010Pittsburgh, Pa, UsCo-taught the Building Virtual Worlds course and advised an undergraduate thesis as part of a semester exchange between Carnegie Mellon University and the Universidad de Monterrey. -
Programming Intern (Summer 2009)Carnegie Mellon University Jun 2009 - Aug 2009Pittsburgh, Pa, UsWorked in projects that required a programmer that could get up to speed and deliver results in short time frames. -
Programming Intern (Summer 2008)Carnegie Mellon University Jun 2008 - Aug 2008Pittsburgh, Pa, UsWorked in projects that required a programmer that could get up to speed and deliver results in short time frames. -
Supervisor And DeveloperG2 Colombia Aug 2007 - Dec 2007Supervised the programming team in charge of advergames, websites and other online media for the Colombian branch of a GREY Group subsidiary, a global advertising and marketing agency.
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Lead ProgrammerQuyne S.A. May 2006 - Sep 2007Lead Developer for various Web Development projects based on Java. Spear-headed design and development of products that complies with web standards.
Daniel Rodriguez Skills
Daniel Rodriguez Education Details
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Carnegie Mellon UniversityMaster Of Entertainment Technology -
Universidad De Los AndesComputer And Software Engineer
Frequently Asked Questions about Daniel Rodriguez
What company does Daniel Rodriguez work for?
Daniel Rodriguez works for Adapter
What is Daniel Rodriguez's role at the current company?
Daniel Rodriguez's current role is Founding Mobile Engineer.
What is Daniel Rodriguez's email address?
Daniel Rodriguez's email address is da****@****net.com
What is Daniel Rodriguez's direct phone number?
Daniel Rodriguez's direct phone number is +121224*****
What schools did Daniel Rodriguez attend?
Daniel Rodriguez attended Carnegie Mellon University, Universidad De Los Andes.
What are some of Daniel Rodriguez's interests?
Daniel Rodriguez has interest in Cooking, Game Development, Traveling, Software Development, 3d Math, Game Design, Lifehacking, Movies, Gameplay Programming, Agile Programming.
What skills is Daniel Rodriguez known for?
Daniel Rodriguez has skills like Game Design, Flex, Social Games, Google App Engine, Game Development, Game Programming, Actionscript, Python, Video Games, Gameplay, Agile, Agile Methodologies.
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