Daniel Rosas
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Daniel Rosas Email & Phone Number

Product Design Prototyper at Meta at Meta
Location: Bothell, Washington, United States 13 work roles 2 schools
1 work email found @fb.com 2 phones found area 312 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email d****@fb.com
Direct phone (312) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Product Design Prototyper at Meta
Location
Bothell, Washington, United States
Company size

Who is Daniel Rosas? Overview

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Quick answer

Daniel Rosas is listed as Product Design Prototyper at Meta at Meta, a company with 5 employees, based in Bothell, Washington, United States. AeroLeads shows a work email signal at fb.com, phone signal with area code 312, and a matched LinkedIn profile for Daniel Rosas.

Daniel Rosas previously worked as Product Design Prototyper at Meta and Senior Technical Designer at Microsoft. Daniel Rosas holds Bachelor Of Science, Real Time Interactive Simulation from Digipen Institute Of Technology.

Company email context

Email format at Meta

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{first}{last}@fb.com
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AeroLeads found 1 current-domain work email signal for Daniel Rosas. Compare company email patterns before reaching out.

Profile bio

About Daniel Rosas

Technical Designer with over 16 years experience in Game Development and 8 years experience in Spatial Computing (AR/VR) and AI. Expert in rapid prototyping, interaction design, and crafting engaging experiences. Strong command over Unity, C#, C++, CExtremely self-motivated and driven for excellenceExperience working with teams from 3 to 70 individualsSpecialties: Rapid PrototypingInteraction DesignUnitySpatial ComputingAugmented RealityVirtual RealityComputer Vision / Body TrackingC# / C++ / C / Objective CContent Creation / Level DesignAudio Design

Listed skills include Game Design, Level Design, Video Games, C++, and 18 others.

Current workplace

Daniel Rosas's current company

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Meta
Meta
Product Design Prototyper at Meta
aberdeen, aberdeenshire, united kingdom
Employees
5
AeroLeads page
13 roles

Daniel Rosas work experience

A career timeline built from the work history available for this profile.

Product Design Prototyper

Current

Seattle, Washington, United States

Interaction design, defining how we’ll use the hardware of the future.

Nov 2021 - Present

Senior Technical Designer

Redmond, WA

Oct 2015 - Oct 2021

Senior Game Designer

Atomjack

Greater Seattle Area

F2P Design-Lead the design of a F2P mobile title: wrote design docs, coded initial prototype, designed content-Designed the basic economy system and core loop for a F2P city builder-Designed the core loop for a F2P unicorn-focused mobile farm simulator-Lead two separate teams of artists and programmers to create three mobile prototypes-Developed five.

Oct 2014 - Jul 2015

Game Designer

Bellevue, Washington

Unannounced Project- Created seven different game play prototypes using Unity and C#- Developed multiple menus and other UI elements using Scaleform- Wrote a data management system and provided the tools interface for game designers- Authored multiple visual scripting nodes to empower designers - Wrote unit tests to thoroughly test multiple engine.

Jun 2011 - Oct 2014

Student

Redmond, WA

- Graduated with a Bachelor of Science in Real Time Interactive Simulation (Computer Science)- Developed a strong command over C/C++, ActionScript 3.0, and Objective C (iOS Dev)

Aug 2008 - Apr 2012

Teacher'S Assistant - Intro To Game

Redmond, WA

- Helped students with questions about the in-house game editor, ProjectFUN, and ActionScript 3.0- Offered consultations about team issues and game design- Graded projects for proper coding guidelines and completeness of assignments

Sep 2010 - Dec 2010

Summer Workshops Instructor

Redmond, WA

- Lead two-week courses that taught 15 - 40 high school students the fundamentals of C++ and how to use an in-house tool, ProjectFUN, to create video games. - In addition to teaching on-site in Redmond, Washington, was also selected to teach in Bilbao, Spain, Juneau, Alaska, Seattle, Washington, and Lorain, Ohio.

May 2009 - Aug 2010

Game Designer, Programmer, Composer - Solace

Redmond, WA

Wrote an audio engine with a C++ interface using FMOD EX to dynamically generate Solace’s soundtrack, created an action list behavior system to create unique sprite patterns, essential to gameplay, created and refined level design based off of weekly player feedbackAwards: Penny Arcade’s PAX 10 Winner 2010Independent Games Festival Student Showcase Winner.

Sep 2009 - Jun 2010

Web Content Developer

Redmond, Washington

Created 20+ video tutorials teaching simple C++ concepts and techniques to use DigiPen's in-house tool, ProjectFUN. Maintained general help forums, answering student questions about C++ and ProjectFUN.

May 2009 - May 2010

Game Designer, Programmer, Composer - Sowlar

Redmond, WA

Wrote documentation clearly outlining the game’s flow and features, implemented audio engine by creating a C++ interface for the FMOD EX API, designed and implemented 2D HUD system, wrote day / night effects including console color interpolationAwards:IndieCade 2009 Finalist GameCity Festival Showcase 2009

Dec 2008 - Apr 2009

Scripting Intern - Insanely Twisted Shadow Planet

Greater Seattle Area

- Crafted boss encounters with lead designer and animation team- Authored multiple enemy behaviors using LUA and Linear Algebra- Created interchangeable levels for dynamic multiplayer experience using level editor- Provided sound designer with an interface to mix 5.1 surround sound in real time

Feb 2011 - Jun 2011

Shift Supervisor

Greater Chicago Area

Delegated tasks for 2 - 7 baristas to ensure efficient operations of the store throughout the day. Responsible for training employees. Participated in 40+ hours of optional extra training to become a Coffee Master. Participated in a food handling safety course and received a Food Handlers License. Chosen as "Partner of the Quarter" for Q4, 2007.

Jul 2005 - Aug 2008

Computer Science Tutor

Greater Chicago Area

Helped students grasp programming concepts and syntax using C#.

Jan 2008 - May 2008
Team & coworkers

Colleagues at Meta

Other employees you can reach at metadownhole.com. View company contacts for 5 employees →

2 education records

Daniel Rosas education

Bachelor Of Science, Real Time Interactive Simulation

Activities and Societies: Student Association, Music Composers Club, Audio Freaks Served as President of the Student Association during.

Bachelor Of Fine Art, Interactive Arts And Media

Activities and Societies: Game Development Club

FAQ

Frequently asked questions about Daniel Rosas

Quick answers generated from the profile data available on this page.

What company does Daniel Rosas work for?

Daniel Rosas works for Meta.

What is Daniel Rosas's role at Meta?

Daniel Rosas is listed as Product Design Prototyper at Meta at Meta.

What is Daniel Rosas's email address?

AeroLeads has found 1 work email signal at @fb.com for Daniel Rosas at Meta.

What is Daniel Rosas's phone number?

AeroLeads has found 2 phone signal(s) with area code 312 for Daniel Rosas at Meta.

Where is Daniel Rosas based?

Daniel Rosas is based in Bothell, Washington, United States while working with Meta.

What companies has Daniel Rosas worked for?

Daniel Rosas has worked for Meta, Microsoft, Atomjack, 5Th Cell Media, and Digipen Institute Of Technology.

Who are Daniel Rosas's colleagues at Meta?

Daniel Rosas's colleagues at Meta include Samuel Voight, Ishaan Goel, Carl Fike, Md Sahin, and Robin Panchal.

How can I contact Daniel Rosas?

You can use AeroLeads to view verified contact signals for Daniel Rosas at Meta, including work email, phone, and LinkedIn data when available.

What schools did Daniel Rosas attend?

Daniel Rosas holds Bachelor Of Science, Real Time Interactive Simulation from Digipen Institute Of Technology.

What skills is Daniel Rosas known for?

Daniel Rosas is listed with skills including Game Design, Level Design, Video Games, C++, Game Development, Gameplay, C#, and Lua.

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