Daniel Sadowski

Daniel Sadowski Email and Phone Number

Co-Owner and Design Director @ Rebel Wolves
Warsaw, PL
Daniel Sadowski's Location
Warsaw, Mazowieckie, Poland, Poland
Daniel Sadowski's Contact Details

Daniel Sadowski work email

Daniel Sadowski personal email

n/a
About Daniel Sadowski

Experienced game designer, writer, and producer. Developing games since 2006 with 15+ successfully completed and launched titles.Co-founder of Rebel Wolves. Working as the company's Design Director on AAA Dark Fantasy RPG called Dawnwalker.Previously, co-founder and studio head of Nitreal Games for 10 years. Producer, Creative Director and Writer of hit time-management series: Dr. Cares, Fabulous and Gardens Inc. Programmer at CD Projekt RED for The Witcher. Cutscene Writer for Destructive Creations's War Mongrels. Creative Director, Producer, and Lead Designer for Vile Monarch's Growing Up. Academic teacher and mentor of 150+ games by students of Polish-Japanese Academy of Information Technology. Frequent guest of game-jams (as jury and speaker), gaming conferences (as speaker) and game development courses.

Daniel Sadowski's Current Company Details
Rebel Wolves

Rebel Wolves

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Co-Owner and Design Director
Warsaw, PL
Daniel Sadowski Work Experience Details
  • Rebel Wolves
    Co-Owner And Design Director
    Rebel Wolves
    Warsaw, Pl
  • Rebel Wolves
    Co-Owner/Design Director
    Rebel Wolves Jan 2022 - Present
    Warsaw, Mazowieckie, Poland
    Working on a brand new AAA RPG in Unreal Engine 5 with an awesome team!
  • Vile Monarch
    Creative Director / Project Lead / Producer
    Vile Monarch Oct 2019 - Dec 2021
    Warsaw, Masovian District, Poland
    Creative Director, Producer & Project Lead on "Growing Up".My responsibilities included:-Producing the game, handling the schedules, milestones, and communication with the Publisher-Directing the team-Creating the vision for the project and the bulk of the game's design-Designing the game's narrative framework-Managing and directing the script writing team-Editing story scripts, writing additional story scenes
  • Destructive Creations
    Writer (Contract)
    Destructive Creations Jul 2019 - Nov 2019
    Gliwice, Silesian District, Poland
    Remote, part-time, contract work on "War Mongrels", a brand new, exciting game by Destructive Creations. Serving as a writer (scene descriptions and dialogues) of the game's full-screen animated cutscenes.
  • Nitreal Games
    Owner / Creative Director / Producer / Writer
    Nitreal Games Jan 2009 - Sep 2019
    Warsaw, Poland
    Co-founder and studio head of Nitreal Games. As a producer managed a team of 20 people (designers, artists, programmers, etc.) as well as outsource contracts.Creative Director, Lead Producer, Lead Designer and Lead Writer for the following commercially released games: Gardens Inc. - From Rakes to Riches (PC/MAC/iOS/Android)Gardens Inc. 2 - Road to Fame (PC/MAC/iOS/Android)Gardens Inc. 3 - A Bridal Pursuit (PC/MAC/iOS/Android)Gardens Inc. 4 - Blooming Stars (PC/MAC/iOS/Android)Dr. Cares - Pet Rescue 911 (PC/MAC/iOS/Android/Kindle)Dr. Cares 2 - Amy's Pet Clinic (PC/MAC/iOS/Android/Kindle)Dr. Cares 3 - Family Practice (PC/MAC/iOS/Android/Kindle)Fabulous 5 - Angela's True Colors (PC/MAC/iOS/Android/Kindle)Fabulous 6 - New York to LA (PC/MAC/iOS/Android)Producer for:Titan Charge (iOS/Android)
  • Polish-Japanese Institute Of Information Technology
    Game Development Specialization Director And Lecturer
    Polish-Japanese Institute Of Information Technology Mar 2012 - Feb 2019
    Warsaw Area, Poland
    Teaching young students the secrets of game development, design, production and programming.Overseen over 150 games created by students in Unity and Unreal, as a mentor.
  • Cd Projekt Red
    Engine / 3D Programmer
    Cd Projekt Red Jan 2008 - Jul 2008
    "The Witcher 2" (cancelled prototype Aurora Engine-based version)-Prototypes of a new rendering pipeline and shader effects-Integration of SpeedTreeRT 4"The Witcher Enhanced Edition" (PC)-Shader-based character differentiation system-New and updated user interfaces-UI and renderer-related maintenance and bugfixes
  • Cd Projekt Red
    Junior Engine Programmer
    Cd Projekt Red Nov 2006 - Dec 2007
    "The Witcher" (PC)-Responsible mainly for implementing the game's two final incarnations of the user interface as well as several other features.-General bug-fixing and polish for the game's release and patches.-Cooperating with the tools and design teams to provide engine and UI-related support for the player-created mods.

Daniel Sadowski Skills

Game Development Game Design Game Programming Video Games C++ Directx Gameplay Level Design Computer Games Gameplay Programming Lua C# Flash User Interface Actionscript Team Management Interactive Storytelling Software Design Hlsl Realtime Rendering Cuda Game Mechanics Creative Direction Character Design Screenwriting Narrative Design Creative Writing

Daniel Sadowski Education Details

Frequently Asked Questions about Daniel Sadowski

What company does Daniel Sadowski work for?

Daniel Sadowski works for Rebel Wolves

What is Daniel Sadowski's role at the current company?

Daniel Sadowski's current role is Co-Owner and Design Director.

What is Daniel Sadowski's email address?

Daniel Sadowski's email address is ds****@****eal.com

What schools did Daniel Sadowski attend?

Daniel Sadowski attended Polish-Japanese Academy Of Information Technology, Polish-Japanese Academy Of Information Technology.

What are some of Daniel Sadowski's interests?

Daniel Sadowski has interest in Aaa And Indie Game Industry, Musical Composition, Story Writing, Quantum Physics, Industry, Game Design, Graphical Novels, Parallel Universes.

What skills is Daniel Sadowski known for?

Daniel Sadowski has skills like Game Development, Game Design, Game Programming, Video Games, C++, Directx, Gameplay, Level Design, Computer Games, Gameplay Programming, Lua, C#.

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