Managing Director
CurrentAfter founding Wicked Witch in 2001 and being the Managing Director, CEO, Producer, Programmer, Designer, Sound, Art, QA and everything else, Glinda Games is my new games and software development company!
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@wicked-witch.com.au
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Daniel Visser is listed as Glinda Games is my new development studio that designs and developments cool games and tech! at Glinda Games, based in Ferntree Gully, Victoria, Australia. AeroLeads shows a work email signal at wicked-witch.com.au and a matched LinkedIn profile for Daniel Visser.
Daniel Visser previously worked as Managing Director at Glinda Games and Managing Director at Delirium Animation. Daniel Visser holds Diploma Of Computer Programming, Computer Science from Swinburne University Of Technology.
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Daniel Visser was born in 1976 and completed high school in the Eastern Suburbs of Melbourne. Post high school Daniel completed a programming diploma at Swinburne.Daniels working life has always been in the games industry, working at Torus Games and Beam International Melbourne house. Daniel held Programming, Designer, and Lead Programmer roles and worked on various platforms and a number of successful titles over this time.In 2001 Daniel went out on his own and formed Wicked Witch Software in the outer eastern suburbs of Melbourne Australia. Wicked Witch designs and works on original game concepts while developing games under contract for other developers and publishers. Like many small businesses Wicked Witch started out in Daniel’s home with only a few staff working on contract. Daniel and his team have now grown the business to over 25 staff operating out of a purpose built factory, still in the Eastern Suburbs of Melbourne. Many of Daniel’s staff have been with him for over 10 years.At Wicked Witch, Daniel wears many hats, and always has. From Producer, Lead Programmer, Lead Designer to Managing Director. Wicked Witch has developed product for some of the biggest brands in Australia and around the world on nearly every software platform. During this time Wicked Witch has also built on their own Intellectual Property by producing their own game engine and software titles culminating in the 2012 release of Catapult King for Iphone and Ipad. Catapult King currently has had over 40 Million players world wide, and reached number one in over 100 countries and received several awards.In recent years Daniel has been running the business and been an executive producer and lead designer on many projects including the AFL franchise, including AFL Evolution and AFL Evolution 2, Jupiter and Mars, the Rugby Challenge Franchise most recently Rugby Challenge 4, Age of Empires 2 : DE, and many more.Wicked Witch now boasts an enviable catalogue of games built for third parties, their own IP, and products developed (using games technology) for the corporate sector.In 2021 Wicked Witch was acquired by Keywords Studios and all of the existing IP that Wicked Witch had developed was transferred to Daniels new studio Glinda Games.Glinda Games bundles 4 decades of video game expertise with a team of industry veterans and delivers targeted and expert game services in the form or advice, management, products, design, technology solutions, original IP, and software and game development. If you want experts in video games, talk to Glinda Games.
Listed skills include Video Games, Game Development, Xbox 360, Wii, and 32 others.
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Melbourne, Victoria, Au
After founding Wicked Witch in 2001 and being the Managing Director, CEO, Producer, Programmer, Designer, Sound, Art, QA and everything else, Glinda Games is my new games and software development company!
Mitcham, Victoria, Au
Delirium Animation is a new and exciting independent film and computer animation studio
Dubai, Ae
Working in my role as Head of Games for Playa3ull games. Delivering quality games and entertainment with all the cool stuff that crypto can add.
Mitcham, Vic, Au
Managing Director, Producer, Designer, responsible for Business Development and other roles such as Cheer Leading and Bad Jokes.
Melbourne, Victoria, Au
Worked as an external producer with the Wicked Witch team on titles including:Space Chimps (Nintendo Wii, PlayStation 2, xbox360)Jumper: Griffins Story (xbox360)
Melbourne, Victoria, Au
Worked a range of projects including:Dragon Heart (GameBoy)Touring Car Champions (PC)Jurassic Park: The Lost world (GameBoy)Dick Johnsons v8 challenge (PC)Carmageddon TDR 2000 (PC)
While forming Wicked Witch we designed and programmed 3 titles for the Gameboy color under contract for Crawfish. The titles were:Roswell Conspiracies (GameBoy Color)Aliens: Thanatos encounter (GameBoy Color)Mary Kate & Ashley: Crush Course (GameBoy Color)
Worked as a programmer on physics simulations and internal project such as:Biotech (PC)
New York, Us
Was present during the transition from Beam Software, to Infogrammes Melbourne House, to Atari Melbourne House.
Lakewood Ranch, Florida, Us
Worked as a programmer on physics simulations and internal project such as:Biotech (PC and PSX)
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Daniel Visser works for Glinda Games.
Daniel Visser is listed as Glinda Games is my new development studio that designs and developments cool games and tech! at Glinda Games.
AeroLeads has found 1 work email signal at @wicked-witch.com.au for Daniel Visser at Glinda Games.
Daniel Visser is based in Ferntree Gully, Victoria, Australia while working with Glinda Games.
Daniel Visser has worked for Glinda Games, Delirium Animation, Playa3Ull Games, Wicked Witch Software, and Redtribe.
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Daniel Visser holds Diploma Of Computer Programming, Computer Science from Swinburne University Of Technology.
Daniel Visser is listed with skills including Video Games, Game Development, Xbox 360, Wii, Game Design, Mobile Devices, Mobile Games, and Computer Games.
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