Daniel Guevara Mosquera
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Daniel Guevara Mosquera Email & Phone Number

3D Generalist | Technical Artist at 22DOGS
Location: Milan, Lombardy, Italy 11 work roles 4 schools
1 work email found @22dogstudio.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email d****@22dogstudio.com
LinkedIn Profile matched
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Current company
Role
3D Generalist | Technical Artist
Location
Milan, Lombardy, Italy
Company size

Who is Daniel Guevara Mosquera? Overview

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Quick answer

Daniel Guevara Mosquera is listed as 3D Generalist | Technical Artist at 22DOGS, a with 12 employees, based in Milan, Lombardy, Italy. AeroLeads shows a work email signal at 22dogstudio.com and a matched LinkedIn profile for Daniel Guevara Mosquera.

Daniel Guevara Mosquera previously worked as Technical Artist at 22Dogs and 3D Generalist at 22Dogs. Daniel Guevara Mosquera holds Master'S Degree, Master Of Science In Robotics, Graduated With Distiction from King'S College London.

Company email context

Email format at 22DOGS

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*@22dogstudio.com
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AeroLeads found 1 current-domain work email signal for Daniel Guevara Mosquera. Compare company email patterns before reaching out.

Profile bio

About Daniel Guevara Mosquera

Experienced developer with a demonstrated history of working accomplishments in game industry, VFX, and research. Skilled in 3D softwares such as Maya, Zbrush, Substance Painter, and Designer. Technical Artist with experience in Houdini, Unity 3D and Unreal Engine. Strong programming skills in Python, C# and C++, video games development, shading and pipeline tools scripting. Specialized at King's College London, Gnomon School, BigRock School and CGMA. Strong knowledge in robotics, tech wearables and innovation

Listed skills include Research, Video Games, Mobile Games, Unity3D, and 22 others.

Current workplace

Daniel Guevara Mosquera's current company

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22DOGS
22Dogs
3D Generalist | Technical Artist
milano, lombardy, italy
Website
Employees
12
AeroLeads page
11 roles

Daniel Guevara Mosquera work experience

A career timeline built from the work history available for this profile.

Technical Artist

Current

Milan, Lombardy, Italy

Jun 2024 - Present

3D Generalist

Current

Milan, Lombardy, Italy

Dec 2023 - Present

Founder

Current
Fantik Studio

Milan, Lombardy, Italy

Fantik Studio is an entertainment company dedicated to develop 2.5D and 3D video games for PC and mobile devices.It also includes Augmented Reality and Virtual Reality apps and 3D Animation short films.Launched video games:Aibots 1.0 is our first video game launched Current projects:Development of a 3D video game called "NEUROSIS" a psychological horror game developed in Unreal Engine 5

Jan 2020 - Present

Vr Developer And 3D Generalist - Supervisor

Cuenca, Azuay, Ecuador

Develop of a Metaverse VR platform on Unity 3D for law studies and virtual mediation.I was in charge of the development as supervisor, not only focused on art but also programming, tech art and optimization. Worked as a environment artist doing modeling, texturing, lighting and VR interaction[Maya, Zbrush] Worked with scultping, modeling of assets and props, rigging, animation [Substance] Character texturing and props texturing[Houdini] Mesh optimization tool, creation of particles, VFX, HDAs for procedural environment tools[Unity 3D] Lighting and rendering in real- time, creation of shaders, materials.[Unity 3D] Programming in C# mechanics, interaction, UI, platform development

Feb 2023 - Jul 2023

3D Artist - 3D Generalist

Milan, Lombardy, Italy

Virtual Clothing App development:Working as technical artist and 3D Generalist developing a virtual showroom app[Maya, Zbrush] Worked with modeling, rigging, animation of the character for the virtual showroom, Retopo of garments, UV[Marvelous Designer] Cloths simulation for real-time animation inside Unity 3D[Unity 3D, C#] App development and UMA integration for blendshapes and body measures

May 2022 - Oct 2022

Freelance 3D Artist, 3D Generalist

Abi Milano

Milan, Lombardy, Italy

Developed the 3D character as image of the company and also still working on their marketing campaign[Maya, Zbrush] Worked with hard surface scultping, modeling, rigging, animation [Substance] Character texturing and props texturing[Houdini] Mesh optimization tool, creation of particles, VFX[Unreal Engine] Lighting and rendering in real- time, creation of shaders, materials

Oct 2021 - May 2022

Consultant 3D Technical Artist

Bolzano, Trentino-Alto Adige, Italy

Worked as teacher and consultant for VR environments, texturing, retopology and scene optimization[Unity 3D] Environment optimization, texture optimization, tools, lighting and light baking.[C#] Game programming, ads in game, optimization

Feb 2022 - Mar 2022

Software Engineer

Milan, Lombardy, Italy

Involved in designing and developing software web app solution in React and JavaScript. Working on mobile app development as well as UX and UI. Focused as well on quality and clean frontend and UI, UX. The graphical and 3D design knowledge always helps to achieve the business requirements.

Feb 2020 - Oct 2020

Graduate Research Assistant

London, United Kingdom

Research related to soft robotics actuation. It introduces the concept of hydrogels and their future applications in medicine and artificial muscles.

Jan 2016 - Sep 2016

Plant Engineering Manager

Etapa Ep

Cuenca, Ecuador

SCADA systems operationsPlant maintenance System design

Jan 2012 - May 2012
Team & coworkers

Colleagues at 22DOGS

Other employees you can reach at 22dogstudio.com. View company contacts for 12 employees →

4 education records

Daniel Guevara Mosquera education

Video Games And Virtual Reality Specialization, Computer Games And Programming Skills, Video Game And Vr Specialization

Activities and Societies: 3D Modeling, 3D Texturing, 3D Rigging, 3D Animation, Programming C#, 2D and 3D game development, Lighting.

FAQ

Frequently asked questions about Daniel Guevara Mosquera

Quick answers generated from the profile data available on this page.

What company does Daniel Guevara Mosquera work for?

Daniel Guevara Mosquera works for 22DOGS.

What is Daniel Guevara Mosquera's role at 22DOGS?

Daniel Guevara Mosquera is listed as 3D Generalist | Technical Artist at 22DOGS.

What is Daniel Guevara Mosquera's email address?

AeroLeads has found 1 work email signal at @22dogstudio.com for Daniel Guevara Mosquera at 22DOGS.

Where is Daniel Guevara Mosquera based?

Daniel Guevara Mosquera is based in Milan, Lombardy, Italy while working with 22DOGS.

What companies has Daniel Guevara Mosquera worked for?

Daniel Guevara Mosquera has worked for 22Dogs, Fantik Studio, Universidad Católica De Cuenca, Anothereality, and Abi Milano.

Who are Daniel Guevara Mosquera's colleagues at 22DOGS?

Daniel Guevara Mosquera's colleagues at 22DOGS include Tina Sonderup Dearlove, Luca Barzon, Daniel Herrera López, Valentina Lucano, and Carlos Roca.

How can I contact Daniel Guevara Mosquera?

You can use AeroLeads to view verified contact signals for Daniel Guevara Mosquera at 22DOGS, including work email, phone, and LinkedIn data when available.

What schools did Daniel Guevara Mosquera attend?

Daniel Guevara Mosquera holds Master'S Degree, Master Of Science In Robotics, Graduated With Distiction from King'S College London.

What skills is Daniel Guevara Mosquera known for?

Daniel Guevara Mosquera is listed with skills including Research, Video Games, Mobile Games, Unity3D, Maya, Zbrush, Adobe Photoshop, and C#.

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