Daniel Guevara Mosquera Email & Phone Number
@22dogstudio.com
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Who is Daniel Guevara Mosquera? Overview
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Daniel Guevara Mosquera is listed as 3D Generalist | Technical Artist at 22DOGS, a with 12 employees, based in Milan, Lombardy, Italy. AeroLeads shows a work email signal at 22dogstudio.com and a matched LinkedIn profile for Daniel Guevara Mosquera.
Daniel Guevara Mosquera previously worked as Technical Artist at 22Dogs and 3D Generalist at 22Dogs. Daniel Guevara Mosquera holds Master'S Degree, Master Of Science In Robotics, Graduated With Distiction from King'S College London.
Email format at 22DOGS
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AeroLeads found 1 current-domain work email signal for Daniel Guevara Mosquera. Compare company email patterns before reaching out.
About Daniel Guevara Mosquera
Experienced developer with a demonstrated history of working accomplishments in game industry, VFX, and research. Skilled in 3D softwares such as Maya, Zbrush, Substance Painter, and Designer. Technical Artist with experience in Houdini, Unity 3D and Unreal Engine. Strong programming skills in Python, C# and C++, video games development, shading and pipeline tools scripting. Specialized at King's College London, Gnomon School, BigRock School and CGMA. Strong knowledge in robotics, tech wearables and innovation
Listed skills include Research, Video Games, Mobile Games, Unity3D, and 22 others.
Daniel Guevara Mosquera's current company
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Daniel Guevara Mosquera work experience
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3D Generalist
CurrentFounder
CurrentFantik Studio is an entertainment company dedicated to develop 2.5D and 3D video games for PC and mobile devices.It also includes Augmented Reality and Virtual Reality apps and 3D Animation short films.Launched video games:Aibots 1.0 is our first video game launched Current projects:Development of a 3D video game called "NEUROSIS" a psychological horror game developed in Unreal Engine 5
Vr Developer And 3D Generalist - Supervisor
Develop of a Metaverse VR platform on Unity 3D for law studies and virtual mediation.I was in charge of the development as supervisor, not only focused on art but also programming, tech art and optimization. Worked as a environment artist doing modeling, texturing, lighting and VR interaction[Maya, Zbrush] Worked with scultping, modeling of assets and props, rigging, animation [Substance] Character texturing and props texturing[Houdini] Mesh optimization tool, creation of particles, VFX, HDAs for procedural environment tools[Unity 3D] Lighting and rendering in real- time, creation of shaders, materials.[Unity 3D] Programming in C# mechanics, interaction, UI, platform development
3D Artist - 3D Generalist
Virtual Clothing App development:Working as technical artist and 3D Generalist developing a virtual showroom app[Maya, Zbrush] Worked with modeling, rigging, animation of the character for the virtual showroom, Retopo of garments, UV[Marvelous Designer] Cloths simulation for real-time animation inside Unity 3D[Unity 3D, C#] App development and UMA integration for blendshapes and body measures
Freelance 3D Artist, 3D Generalist
Developed the 3D character as image of the company and also still working on their marketing campaign[Maya, Zbrush] Worked with hard surface scultping, modeling, rigging, animation [Substance] Character texturing and props texturing[Houdini] Mesh optimization tool, creation of particles, VFX[Unreal Engine] Lighting and rendering in real- time, creation of shaders, materials
Consultant 3D Technical Artist
Worked as teacher and consultant for VR environments, texturing, retopology and scene optimization[Unity 3D] Environment optimization, texture optimization, tools, lighting and light baking.[C#] Game programming, ads in game, optimization
Software Engineer
Involved in designing and developing software web app solution in React and JavaScript. Working on mobile app development as well as UX and UI. Focused as well on quality and clean frontend and UI, UX. The graphical and 3D design knowledge always helps to achieve the business requirements.
University Professor
Graduate Research Assistant
Research related to soft robotics actuation. It introduces the concept of hydrogels and their future applications in medicine and artificial muscles.
Plant Engineering Manager
SCADA systems operationsPlant maintenance System design
Colleagues at 22DOGS
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Tina Sonderup Dearlove
Colleague at 22DogsMellieħa, Mellieha, Malta
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LB
Luca Barzon
Colleague at 22DogsSanta Cruz De Tenerife, Canary Islands, Spain
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DH
Daniel Herrera López
Colleague at 22DogsSan Cristóbal De La Laguna, Canary Islands, Spain
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VL
Valentina Lucano
Colleague at 22DogsMonza, Lombardy, Italy
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CR
Carlos Roca
Colleague at 22DogsGreater Santa Cruz De Tenerife Metropolitan Area, Spain
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JF
Juan Forero
Colleague at 22DogsSanta Cruz De Tenerife, Canary Islands, Spain
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CT
Carlo Tosi
Colleague at 22DogsMilan, Lombardy, Italy
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MD
Marco Di Valentin
Colleague at 22DogsGreater Turin Metropolitan Area, Italy
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FP
Fabrizio Pistone
Colleague at 22DogsVarese, Lombardy, Italy
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AS
Adriano Storaro
Colleague at 22DogsMilan, Lombardy, Italy
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Daniel Guevara Mosquera education
Master'S Degree, Master Of Science In Robotics, Graduated With Distiction
Video Games And Virtual Reality Specialization, Computer Games And Programming Skills, Video Game And Vr Specialization
Digital Sculpting, Modeling, Virtual Environments And Simulation
Electronic Engineer, Command & Control (C3, C4I) Systems And Operations, 90/100
Frequently asked questions about Daniel Guevara Mosquera
Quick answers generated from the profile data available on this page.
What company does Daniel Guevara Mosquera work for?
Daniel Guevara Mosquera works for 22DOGS.
What is Daniel Guevara Mosquera's role at 22DOGS?
Daniel Guevara Mosquera is listed as 3D Generalist | Technical Artist at 22DOGS.
What is Daniel Guevara Mosquera's email address?
AeroLeads has found 1 work email signal at @22dogstudio.com for Daniel Guevara Mosquera at 22DOGS.
Where is Daniel Guevara Mosquera based?
Daniel Guevara Mosquera is based in Milan, Lombardy, Italy while working with 22DOGS.
What companies has Daniel Guevara Mosquera worked for?
Daniel Guevara Mosquera has worked for 22Dogs, Fantik Studio, Universidad Católica De Cuenca, Anothereality, and Abi Milano.
Who are Daniel Guevara Mosquera's colleagues at 22DOGS?
Daniel Guevara Mosquera's colleagues at 22DOGS include Tina Sonderup Dearlove, Luca Barzon, Daniel Herrera López, Valentina Lucano, and Carlos Roca.
How can I contact Daniel Guevara Mosquera?
You can use AeroLeads to view verified contact signals for Daniel Guevara Mosquera at 22DOGS, including work email, phone, and LinkedIn data when available.
What schools did Daniel Guevara Mosquera attend?
Daniel Guevara Mosquera holds Master'S Degree, Master Of Science In Robotics, Graduated With Distiction from King'S College London.
What skills is Daniel Guevara Mosquera known for?
Daniel Guevara Mosquera is listed with skills including Research, Video Games, Mobile Games, Unity3D, Maya, Zbrush, Adobe Photoshop, and C#.
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