Danilo Campos work email
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Danilo Campos personal email
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Danilo Campos is a Propagandist at PostHog at PostHog. He possess expertise in user interface design, user experience, objective c, cocoa, public speaking and 16 more skills. Colleagues describe him as "I had the pleasure of working with Danilo at SEDNA recently. He really took the time to onboard me on the team properly and was super collaborative, always a driving force and an inspiration. I hope we can work together again in the future and anyone who has Danilo on their team will be lucky."
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PropagandistPosthog Oct 2024 - PresentSan Francisco, UsI support the interests of a certain hedgehog. You will learn about this hedgehog, I assure you. -
PrincipalFutureproof Industries Apr 2024 - Oct 2024Prototyping, communications, technical coaching, vendor management and project turnarounds. -
ProprietorAntigravity Developer Experience Mar 2023 - Oct 2024I support developer tools startups with better onboarding, usability and starter artifacts. -
Product Marketing LeadGlitch May 2022 - Mar 2023New York, Ny, UsSupported Glitch leadership and the team as a whole to find a soft landing via acquisition by Fastly. Planned product launches and other strategic communications. Learned from the best DX practitioners in the industry. -
Product StrategistGlitch Nov 2021 - May 2022New York, Ny, Us -
Head Of Mobile Product & EngineeringSedna Systems Feb 2021 - Nov 2021London, England, GbLaid the foundations for SEDNA's first native mobile product and a transition away from a historically problematic PWA. Integrated a complex, proprietary web service including offline event handling and caching. Pushed the limits of SwiftUI to quickly iterate to the best expression of SEDNA in native code. Translated the visual and interaction design of the web product to feel at home in a mobile context with native components. Responsible for everything from scoping to prototyping to delivery. Provided mentorship and management for both engineering and product design, training new contributors in architecture and best practices for Swift and SwiftUI. -
Contract Ios Developer/Interaction DesignerSedna Systems Jul 2020 - Feb 2021London, England, Gb -
Consulting Engineering ManagerSelf-Employed Jul 2018 - Feb 2021London, GbFreelance engineering project management, iOS development and interaction design. I rescue stuck projects, plan and de-risk new projects, and troubleshoot mobile codebases.Highlights:- Led a series A-funded startup in prototyping and developing their first native iOS product- Designed, coded and shipped https://tallymander.app- Supported a Fortune 500 company in adding functionality to a vendor-abandoned internal iOS app- Designed, developed and shipped a macOS app to support managers in holding better 1:1 meetings -
Technology Services ConsultantEveryoneon Dec 2017 - Jun 2018Los Angeles, California, UsDecreased the organization's annual technology spending by six figures over six months.Planned, scoped and managed a project to transition a messy, vendor-hosted web presence to a cheaper, more-dependable SaaS-based strategy. Migrated web content, analytics, and workflows from a complex, LAMP-based system to modern, self-serve, user-friendly services. Limited long term costs by making all custom code accessible to entry-level software developers, while eliminating the need for an on-call sysadmin. Produced extensive documentation for these new systems, lowering on-boarding costs for future contributors. -
Social Impact Technical DirectorGithub Aug 2015 - Aug 2017San Francisco, Ca, UsWrote curriculum and taught public housing residents across the country about computers, software and the internet via the White House/HUD initiative ConnectHome. Solved developer experience challenges to deliver coding opportunities to hundreds of students. Audited hiring practices including sourcing, screening and interviewing to advance workplace inclusion for developers from underrepresented backgrounds. -
Freelance Interaction Designer + Ios DeveloperSelf-Employed Feb 2014 - Aug 2015Engineering project management and planning. Stepped in for a client to lead a team of five out of a stuck iOS project and into the App Store. Supported with interaction design, iOS development, training on the Cocoa APIs, and product design.I also took on clients who wanted education or tutoring on programming and the inner workings of computers and networks.
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Ios Platform LeadLevel Financial Oct 2012 - Feb 2014Led the iOS project, including an intern, from initial prototyping to launch, nailing Editor's Choice in the first week. Responsible for project planning, time estimation and setting deadlines."...for people with just a few bills to pay per month and a predictable cash flow, there’s no better app for providing clarity on your finances. One thing well? This app does it." – Ellis Hamburger, The Verge"I have been sharing this app with friends and their eyes fill with hope that they will finally be able to simply set up and understand budgeting their finances. I love it!" – User email"There is a fine line between clean simplicity and overall capability and I believe you have created a wonderfully useful tool." – User email"This is the best app I have ever used for managing my money. I used to do this all on paper to plan my monthly spending, but thanks to this app, I have it wherever and whenever." – User email
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Head Of MobileHipmunk Oct 2010 - Oct 2012San Francisco, Ca, UsI led mobile engineering for iOS and Android. I directed product and interaction design for both Android and iOS, along with writing iOS code day-to-day. My work was featured multiple times on the front page of the App Store. It was also deployed to thousands of demo devices in Apple Stores across the US.Here are some quotes:"Their custom date picker is simply brilliant. Hipmunk has a good web interface too, but it has nothing on the iPhone interface. This is why native apps matter." -- John Gruber, Daring Fireball"You could try any one of a number of free search tools from the likes of Kayak, Expedia, and whatever travel site you care to name. But save yourself the time and jump directly to Hipmunk’s offering for a clean app that really takes advantage of Apple’s mobile operating system." -- Philip Michaels, Macworld"Hipmunk’s iOS and Android apps take everything the company has learned on the Web and made it even better for its native apps. [...] The app is gorgeous and it does exactly what you need to do, especially when you’re trying to book a room at the last-minute." -- Drew Olanoff, The Next Web"Getting travel search right on a mobile phone is tough. Thankfully Hipmunk, for the most part, has nailed it." -- Jason Kincaid, TechCrunch"That was fuckin' awesome." -- Dave McClure, Super Angel Investor, reviewing my demo of Hipmunk for iPhone at LAUNCH 2011. -
Product ManagerAurora Feint Feb 2010 - Oct 2010Built wireframes and prototypes to explore new product and feature ideas. Bridged the communications gulf between designers and engineers. Designed strategic vaporware.
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Ios Developer, Interaction Designer, Product ManagerIndependent Oct 2008 - Feb 2010The ultimate indie, lone-wolf developer adventure: I wrote, designed, QA'd, supported and marketed five apps.
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Project Manager To The CooConfidential Jun 2007 - Jun 2009Managed one direct report to assemble, style and deliver content for a prominent campus video display. Managed an external vendor to produce an e-commerce site and handle fulfillment logistics. Deployed point-of-sale and inventory management software for the campus gift shop. Designed keynotes for executives and led VIP tours.
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Internet Marketing StrategistConfidential Aug 2005 - Jun 2007Managed a seven figure annual SEO budget, advocated and led social web strategies, and discovered the virtues of MVC when designing elaborate reporting tools.
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Curriculum Development InternConfidential Oct 2003 - Jul 2005Documented processes and procedures for an on-site textbook production facility. Reduced training time for new hires by more than 50%.
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Interaction/Ui Designer, Content Developer - Second LifeTemplar Botworks Sep 2004 - May 2006Designed, wrote, tested, shipped and marketed interactive software in Second Life. I was the first to design and code point-and-click UI for in-world objects, replacing command line-style interactions with intuitive visual controls.
Danilo Campos Skills
Frequently Asked Questions about Danilo Campos
What company does Danilo Campos work for?
Danilo Campos works for Posthog
What is Danilo Campos's role at the current company?
Danilo Campos's current role is Propagandist at PostHog.
What is Danilo Campos's email address?
Danilo Campos's email address is dc****@****tly.com
What is Danilo Campos's direct phone number?
Danilo Campos's direct phone number is +141579*****
What are some of Danilo Campos's interests?
Danilo Campos has interest in Ios App Store, Mobile, User Interfaces, Product Design (Software), Social Media, Iphone Applications, User Experience, K 12 Education, Questions That Contain Assumptions, Interaction Design.
What skills is Danilo Campos known for?
Danilo Campos has skills like User Interface Design, User Experience, Objective C, Cocoa, Public Speaking, Usability, Mobile Applications, Android, Ios Development, User Interface, Iphone, Fortran.
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