Dan Callan Email & Phone Number
area 425 and 360
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Who is Dan Callan? Overview
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Dan Callan is listed as Staff Designer at Bungie (Marathon) at Bungie, a company with 1247 employees, based in Kirkland, Washington, United States. AeroLeads shows phone signal with area code 425, 360 and a matched LinkedIn profile for Dan Callan.
Dan Callan previously worked as Staff Designer (Marathon) at Bungie and Lead Level Designer at Postcard Game Studio.
Email format at Bungie
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About Dan Callan
World designer specializing in level design, encounter design, and event scripting.Specialties: Level design, encounter design, game scripting, game content creation
Listed skills include Level Design, Game Scripting, Game Testing, Game Engines, and 31 others.
Dan Callan's current company
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Dan Callan work experience
A career timeline built from the work history available for this profile.
Staff Designer (Marathon)
Current
Lead Level Designer
Oversaw world and level design for a new open-world FPS IP from a world-class team. Experience from initial planning through completion of a vertical slice demo build.
Level Designer / プランナー
Level planner responsible for large-scale world design for a new open-world action RPG franchise. Also assisted world design teams in establishing workflow and level design best practices, and laying the foundation for open world content from pre-production through final bug-fixing and polish. Other responsibilities included smaller-scale modular world.
Senior World Designer (Destiny)
World designer responsible for creating compelling public spaces and activities in the Destiny universe, encouraging players to participate in social gameplay experiences and explore strange new environments. Accomplishments include design and implementation of multiple public encounters and puzzles, working with environment artists to create and refine.
Mission Designer
Responsible for mission design (level geometry, major level beats, encounter design, game scripting) for missions in the Halo 4 campaign, collaborating with design leads and other designers to deliver a AAA FPS campaign experience. Also involved in planning, prototyping, and designing Halo 5 campaign structure and missions.
Build Verification Tester
Build Verification Tester, Tools
- Tools tester tasked with performing daily tools and game binary build verification tests, creating and running a suite of test cases designed to verify the safety and stability of Halo’s content creation tools.
- Serving as a shift leader for tools build verification teams, delegating testing tasks and BVT efforts
- Testing state of the art production tools for content creation, including export tools, facial animation systems, character rigs, and custom cinematic add-ons for Maya and 3D Studio MAX
- Testing and documenting AI behaviors and new script commands in HaloScript scripting system
- Creating C# scripts for test automation
- Scripting, exporting, and troubleshooting in-engine cinematic scenes
Build Verification Tester, Tools
Responsible for the creation and execution of a suite of test cases to ensure the stability of Insomniac Games’ set of custom content creation tools and plugins. Tools include level and object creation and modification tools, cinematic editor, animation event editor, particle effects creation, asset builders, asset viewers, and character setup tools, as.
Test Engineer
Served as a tester specializing in customer service to communicate with users to locate, reproduce, and regress bugs for the massively multiplayer PC title Pirates of the Burning Sea. Also responsible for running test passes on upcoming releases and assisting with customer service by replying to customer reports and working with game masters to resolve.
Build Verification Tester, Tools
Colleagues at Bungie
Other employees you can reach at bungie.net. View company contacts for 1247 employees →
Angeleduardo Chavez Flores
Colleague at Bungie
Mexico, Mexico
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AG
Alex Gendron
Colleague at Bungie
Bothell, Washington, United States, United States
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JB
Jay Blanton
Colleague at Bungie
Seattle, Washington, United States, United States
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BS
Bob Smith
Colleague at Bungie
United Kingdom, United Kingdom
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AL
Aye Lit
Colleague at Bungie
Holden, Massachusetts, United States, United States
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SK
Sandeep Kumar
Colleague at Bungie
Agra, Uttar Pradesh, India, India
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CS
Chris Shannon
Colleague at Bungie
Bellevue, Washington, United States, United States
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SL
Serg Lennon
Colleague at Bungie
Mexico City, Mexico, Mexico
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AB
Ariella Bouskila
Colleague at Bungie
United States, United States
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GR
Gerardo Ramirez
Colleague at Bungie
Mexico, Mexico
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Frequently asked questions about Dan Callan
Quick answers generated from the profile data available on this page.
What company does Dan Callan work for?
Dan Callan works for Bungie.
What is Dan Callan's role at Bungie?
Dan Callan is listed as Staff Designer at Bungie (Marathon) at Bungie.
What is Dan Callan's phone number?
AeroLeads has found 3 phone signal(s) with area code 425, 360 for Dan Callan at Bungie.
Where is Dan Callan based?
Dan Callan is based in Kirkland, Washington, United States while working with Bungie.
What companies has Dan Callan worked for?
Dan Callan has worked for Bungie, Postcard Game Studio, Luminous Productions(Square Enix Group), 343 Industries, and Microsoft.
Who are Dan Callan's colleagues at Bungie?
Dan Callan's colleagues at Bungie include Angeleduardo Chavez Flores, Alex Gendron, Jay Blanton, Bob Smith, and Aye Lit.
How can I contact Dan Callan?
You can use AeroLeads to view verified contact signals for Dan Callan at Bungie, including work email, phone, and LinkedIn data when available.
What skills is Dan Callan known for?
Dan Callan is listed with skills including Level Design, Game Scripting, Game Testing, Game Engines, Xbox 360, Playstation, Concept Design, and Game Art.
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