Dan K. Email & Phone Number
@riotgames.com
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Who is Dan K.? Overview
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Dan K. is listed as Senior Game Design Manager at Riot Games at Riot Games, based in South San Francisco, California, United States. AeroLeads shows a work email signal at riotgames.com and a matched LinkedIn profile for Dan K..
Dan K. previously worked as Senior Game Design Manager at Riot Games and Principal Game Designer at Riot Games. Dan K. holds Ba, Mathematics from Vassar College.
Email format at Riot Games
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AeroLeads found 1 current-domain work email signal for Dan K.. Compare company email patterns before reaching out.
About Dan K.
Shipped 15 Games, including:- Sims 4 (PC) and expansions:- Sims 4: Get to Work, - Sims 4: Get Together, - Sims 4: City Living - Sims 4: Cats & Dogs, and- Sims 4: Seasons- SimCity (2013) (PC)- Dawngate (PC)- Darkspore (PC)- Tomb Raider (PS3 and Xbox 360)- Star Wars: Force Unleashed (PS3, Xbox 360)- Diablo 3 (PC)- Call of Duty: Finest Hour (PS2, Xbox, Gamecube)Experienced Designer, creating game systems, product visions, procedural stories, social designs, UX, and AI, in every phase of game developmentProven leader, 17 years of experience managing projects, teams, and individualsAI and Gameplay Engineer, industry-recognized, integral to some of the industry’s top titlesSpecialties: - Game Development - System Game Design - Social Design - Player Motivation - Interactive Storytelling - Team Leadership - Team Management - A.I. Engineering - Gameplay Engineering - Agile Development
Dan K.'s current company
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Dan K. work experience
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Principal Game Designer
Systems Designer, Sims 4
- Lead Designer on Toddlers life stage, the most played feature for Sims 4 post-launch
- Designed 44 systems, 39 features, 34 objects, 27 traits, 6 skills, and over 300 interactions
- Crafted all the animal personality, social behavior, and cuteness for Sims 4: Cats and Dogs
- Ran 30+ internal playtests
- GameChanger community administrator, organizing Sims 4 players’ pre-alpha feedback
- Project designer for Sims 4 Analytics, Tools, and Performance teams
Technical Designer, Sims 4
- Planned, built, and tuned the Scientist active career, one of three pillars for Sims 4: Get to Work
- Invented Clubs, a build-your-own-AI tool for Sims, headline feature of Sims 4: Get Together
- Created Ensembles, the group formation and AI backbone of Sims 4: Get Together
Lead Designer, New Ip
- Pitched mobile free-to-play creative building game through Gate 0 greenlight
- Programmed playable demo in Unity
Social And Ux Designer, Simcity (2013)
- Social designer for multiplayer, the primary mode for a substantial percentage of players despite 15 minute packet delay
- UX designer for city and region panels, entry flow, and chat
Lead Designer, Dawngate
- Pitched 2 original PC projects through Gate 0 greenlight
- Prototyped 6 different MOBA games to innovate in highly competitive MOBA space
Gameplay Engineer, Darkspore
- Built the award-winning Darkspore AI Director, along with over 50 characters and enemies
Lead Gameplay Engineer, Tomb Raider
- Responsible for 6 game engineers and final play experience
- Devised and implemented agile production, leading to a reorganization of the studio
- Designed node-based scripting language and tool
Lead Ai Engineer, New Ip
- Engineered AI for full time companion in a 3rd person action game
- Architected and managed rebuild of 20 year old game engine for multiplayer
Lead Ai/Gameplay Engineer, Star Wars: Force Unleashed
- Lead AI/Gameplay engineer of a team of 5 engineers
- Built next-generation gameplay engine foundation
- Crafted drama management encounter authoring system and core enemy mechanics
Gameplay Designer And Engineer, Diablo Iii
Gameplay Designer And Engineer, Call Of Duty: Finest Hour
- Level Designer for the first 2 levels of Call of Duty: Finest Hour.
- AI Programmer, responsible for combat behaviors.
Gameplay Designer And Engineer
Dan K. education
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Vassar College
Frequently asked questions about Dan K.
Quick answers generated from the profile data available on this page.
What company does Dan K. work for?
Dan K. works for Riot Games.
What is Dan K.'s role at Riot Games?
Dan K. is listed as Senior Game Design Manager at Riot Games at Riot Games.
What is Dan K.'s email address?
AeroLeads has found 1 work email signal at @riotgames.com for Dan K. at Riot Games.
Where is Dan K. based?
Dan K. is based in South San Francisco, California, United States while working with Riot Games.
What companies has Dan K. worked for?
Dan K. has worked for Riot Games, Maxis (Electronic Arts), Crystal Dynamics, Lucasarts, and Blizzard.
How can I contact Dan K.?
You can use AeroLeads to view verified contact signals for Dan K. at Riot Games, including work email, phone, and LinkedIn data when available.
What schools did Dan K. attend?
Dan K. holds Ba, Mathematics from Vassar College.
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