Head Of Sales
San Francisco, California, Us
• Generated ~2M$ ARR, achieving a steady 20% YoY growth• Pioneered the transformation of the startup into a prominent brand within the gaming industry, establishing a solid presence in both European and US markets, and consistently met sales targets• Successfully navigated complex sales cycles, targeting enterprise-level companies while engaging C-level stakeholders• Planned and executed the company’s global sales and Go-to-Market initiatives, including defining the company’s ICP, ideal persona, pricing models, competitive landscape, company USP, and more• Successfully navigated complex sales cycles, targeting enterprise-level companies while engaging C-level stakeholders• Planned and executed the company’s global sales and Go-to-Market initiatives, including defining the company’s ICP, ideal persona, pricing models, competitive landscape, company USP, and more• Led the recruitment, onboarding, and mentoring of a team of Account Executives, establishing, and overseeing sales goals and KPIs• Landed and worked with the Biggest names in the Gaming Industry: Electronic Arts, Supercell, SciPlay, Wargaming, Bioware, Avalanche Studios Group, Playtika, Moon Active, Plarium, Papaya, Huuuge, Mythical Games, etc.• Contributed to ongoing cross-department collaborations