Daniel Lambert

Daniel Lambert Email and Phone Number

Principal Engineer @ Lumineye
boise, idaho, united states
Daniel Lambert's Location
Boise, Idaho, United States, United States
Daniel Lambert's Contact Details

Daniel Lambert work email

Daniel Lambert personal email

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About Daniel Lambert

5/0 acceptance ratio on research proposals to NASA. Finished a degree in Games, Interactive Media, and Mobile Technology, the sixth major I tried out. I've been programming as a hobby for over twenty (is it thirty now? When was BASIC cool?) years. Worked for six years in the aerospace industry before going full nerd. I'm continuously learning and challenging myself and the people I work with. These last few years I've been developing radar systems that see people through walls for all of the alphabet soup, have done a ton of generative AI work in my free time (music, image, video, and code), and even grabbed my part 107 to fly the drones that I've built professionally.

Daniel Lambert's Current Company Details
Lumineye

Lumineye

View
Principal Engineer
boise, idaho, united states
Website:
lumineye.com
Employees:
6
Daniel Lambert Work Experience Details
  • Lumineye
    Principal Engineer
    Lumineye Oct 2023 - Present
  • Lumineye
    Senior Software Engineer
    Lumineye Oct 2021 - Present
    Boise, Idaho, United States
  • Partywipe Studios Llc
    Lead Developer, Lead Designer, Training Manager
    Partywipe Studios Llc Jan 2016 - Aug 2018
    Boise, Idaho Area
    I've worked as a lead developer on several projects with Partywipe including: A Mobile MMO: scalable server architecture in java, running on linux, mysql database, and communication via sockets over ssl. Front end running on C# via Unity. Players characters are located where the mobile device is detected in the real world with several server-side cheating detection systems. All game logic and input validation is done on the server. The game is essentially a mix of Dungeons and Dragons and Pokemon Go. This project ended in 2018 while in an invite-only beta on the Google Play Store.A Real time RTS in Unity primarily targeted at PC. Systems implemented by me: Inverse kinematics, animation, economy simulation, procedural building construction, realistic ballistic penetration simulation(Probably the most realistic of any modern game), level of detail system, procedural terrain generation system, navmesh generation, AI decision making, and user interface.A PHP based MMO that we created for a convention, ran on an apache server with a mysql backend. It was my first PHP project and was very enjoyable, which spurred the development of our Unity MMO.Several small Aerospace Engineering, climate change, and economy simulations.
  • Boise State University
    Bioinformatics Scientist
    Boise State University 2012 - 2013
  • Duncan Aviation
    Aircraft Mechanic
    Duncan Aviation 2008 - 2009
  • United States Air Force
    Flying Crew Chief - Kc-10A
    United States Air Force Sep 2003 - Sep 2007

Daniel Lambert Education Details

Frequently Asked Questions about Daniel Lambert

What company does Daniel Lambert work for?

Daniel Lambert works for Lumineye

What is Daniel Lambert's role at the current company?

Daniel Lambert's current role is Principal Engineer.

What is Daniel Lambert's email address?

Daniel Lambert's email address is da****@****eye.com

What is Daniel Lambert's direct phone number?

Daniel Lambert's direct phone number is +120869*****

What schools did Daniel Lambert attend?

Daniel Lambert attended Boise State University, Boise State University, Kellogg Community College, Community College Of The Air Force, Rogue Community College, Cabrillo College.

Who are Daniel Lambert's colleagues?

Daniel Lambert's colleagues are Jordan Vandegrift, Sandy Ferguson.

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