Dan Thronström

Dan Thronström Email and Phone Number

Executive Producer @ Amplifier Game Invest @ Amplifier Game Invest
Dan Thronström's Location
Stockholm County, Sweden, Sweden
Dan Thronström's Contact Details

Dan Thronström work email

Dan Thronström personal email

n/a
About Dan Thronström

Specialties: Game Production, Game Design, Product Development, Coaching, Game Investment=== RELEASED TITLES ===- Immortal Realms: Vampire Wars (2020) (Executive Producer)- Mutant Year Zero: Road to Eden (2018) (External Exec Producer)- BlastOut (2017) (External Exec Producer)- theHunter: Call of the Wild (2017) (Senior Producer)- Mad Max (2015) (Senior Producer)- theHunter: Primal (2014) (Senior Producer)- theHunter (live work 2014-2015) (Senior Producer)- Crysis, X360/PS3 (2011) (Project Manager)- Crysis 2, X360/PS3/PC (2011) (Project Manager)- Bionic Commando, X360/PS3/PC, (2009) (Senior Producer)- Dreamlords, PC, (2007) (Producer)=== UNRELEASED PROJECTS===- Final Fantasy "Fortress" @ GRIN,X360/PS3/PC, 8 months- Book of Pranks @ Lockpick, PC, (2005-2006)LECTURING, COACHING, PANELS:- The Game Assembly (2019)- Konsoll Conference (2018)- Arctic Game Conference (2018)- Playground Squad (2018)- The Game Assembly (2017)- GDC Europe (2015)- Scandinavian Game Conference (2014)- Playground Squad (2014)- Swedish Game Awards (2014)- Swedish Game Awards (2013)- Future Games (2013)- Playground Squad (2013)- University of Skövde (2013)BOARD MEMBER:- The Game Assembly, Sweden (2016-)- Playground Squad, Sweden (2014-)- Future Games, Sweden (2014-2016)

Dan Thronström's Current Company Details
Amplifier Game Invest

Amplifier Game Invest

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Executive Producer @ Amplifier Game Invest
Dan Thronström Work Experience Details
  • Amplifier Game Invest
    Executive Producer
    Amplifier Game Invest Aug 2016 - Present
    Stockholm, Se
    Overseeing game development within the studios that are part of Amplifier Game Invest's portfolio, with a focus on product development, creative vision and gameplay design. Role includes coaching and mentoring, performing in-depth game state analyses, risk management, production planning and continous communication with external publishers and partners.
  • Expansive Worlds
    Senior Producer
    Expansive Worlds Apr 2014 - Jul 2016
    Södermalm, Stockholm County, Se
    Responsible for managing the team and the development of theHunter, the extremely successful game from Expansive Worlds/Avalanche Studios. With the game being a live service it was crucial to make sure that weekly deliveries were released on time, and closely follow up both on customer satisfactions as well as running finances.
  • Avalanche Studios
    Senior Producer
    Avalanche Studios Sep 2010 - Jul 2016
    Stockholm, Se
    Responsible for leading and overseeing game productions (including planning and finances) with teams ranging from 20 to 100 employees. Role meant working close with both team leads, studio management as well as being the main contact with the projects' external publisher.
  • Crytek
    Project Manager
    Crytek Oct 2009 - Aug 2010
    Frankfurt Am Main, Hessen, De
    Responsible for project management of company projects, including long time and short time planning, execution and work review in a Agile/scrum development environment. Working close to studio's Executive Producer and Executive Project Manager, as well as being main point of contact with external partners like publishers on a project basis.
  • Grin
    Producer
    Grin Oct 2007 - Aug 2009
    Stockholm, -, Se
    Producer on the action/adventure game Bionic Commando (PS3, X360, PC), published by Capcom, released in spring 2009. Starting spring 2009 - Producer on undisclosed AAA title up until the studio closed down. Responsible for making sure company projects were delivered on time and on budget, as well as to follow up on milestone payments. Main areas of responsibility included long-term and short-term planning, team lead support, production review, coordinating with art director and creative director, main point of contact with external partners and publishers, supported hiring of new management staff, production pipeline evaluation and development, introducing agile development methodologies in production.
  • Lockpick Entertainment
    Producer
    Lockpick Entertainment Oct 2005 - Oct 2007
    Responsible for production of the company's two game development projects. Work included day to day managing, task planning and scheduling.
  • City Stormarknad
    Technical Support
    City Stormarknad 1999 - 2000

Dan Thronström Skills

Game Development Game Design Video Games Xbox 360 Ps3 Computer Games Gameplay Project Management Casual Games Game Mechanics Online Gaming Computer Graphics Multiplayer Video Game Production Scrum Console Cross Platform Development Mmorpg Hansoft Gaming Xbox Interactive Entertainment

Dan Thronström Education Details

  • University Of Skövde
    University Of Skövde
    Computer Game Development - Game Design
  • Thorildplans Gymnasium
    Thorildplans Gymnasium
    High School Studies - Science Programme
  • Aldine Sr High School
    Aldine Sr High School

Frequently Asked Questions about Dan Thronström

What company does Dan Thronström work for?

Dan Thronström works for Amplifier Game Invest

What is Dan Thronström's role at the current company?

Dan Thronström's current role is Executive Producer @ Amplifier Game Invest.

What is Dan Thronström's email address?

Dan Thronström's email address is da****@****est.com

What schools did Dan Thronström attend?

Dan Thronström attended University Of Skövde, Thorildplans Gymnasium, Aldine Sr High School.

What are some of Dan Thronström's interests?

Dan Thronström has interest in Programming, Hobby Game Development, Technology, Gaming, Music, Running, Movies.

What skills is Dan Thronström known for?

Dan Thronström has skills like Game Development, Game Design, Video Games, Xbox 360, Ps3, Computer Games, Gameplay, Project Management, Casual Games, Game Mechanics, Online Gaming, Computer Graphics.

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