Dave Bondi work email
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Dave Bondi personal email
Experienced creative professional adept at collaborating across groups, exploring cutting-edge technology, and fostering consistent innovation. Extensive background in leading teams, cultivating relationships, and managing complex art/technology integration. Demonstrates a track record of surpassing expectations through inclusive partnerships and effective collaboration with individuals at all organizational levels, from customers to executives.
Dbd
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Senior Technical ArtistDbdCalifornia, United States
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Art Director/Senior Technical ArtistDbd Oct 2015 - PresentTeam Lead and Developer of 3D interactive content for video game and VR/AR applications including animation, game design, art asset creation and pipeline integration R&D for clients such as Disney, Mattel and Google. Expert modeling (3ds Max, Zbrush), rigging (Maya), animation (Maya, 3ds Max) and scripting animation state machines in Unity and Unreal. Experience with stereoscopic 360/180 video.
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Vinyl Toy Sculptor, Designer, Manufacturer And PrintmakerMunkyking, Kidrobot, Strangeco, Feb 2005 - PresentSculpture and production of limited-edition collectible vinyl art toys and archival giclee prints. Use of digital sculpture tools (Zbrush, 3dsMax), 3D printers (sls, fdm, polyjet) and large-format archival giclee printers. Manage the toy manufacturing process with factories and suppliers from concept to final delivery and global distribution. Experienced mold maker and fabricator with a variety of resins and silicone. Two sculptures inducted into the Designer Toy Hall of Fame (Possessed and Mr. Bunny).
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AnimatorSecret Plan Studios Jun 2010 - Dec 2016Character animation for "Through the Wormhole" - Science ChannelRealtime character animation for Disney Imagineering "Haunted Mansion" ride.Realtime cinematic animation for White Moon Dreams "Warmachine" game.
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Adjunct ProfessorCalifornia State University, Dominguez Hills Sep 2007 - Dec 2008Carson, California, UsResponsible for instructing students in the use of a variety of digital art software including Autodesk Maya and Adobe After Effects. -
AnimatorSouth Park Studios Aug 2006 - Aug 2007Los Angeles, Ca, UsPart of the twelve-person animation team responsible for animating seasons 8 & 9 in less than a week per episode. Work speed and conformity to the South Park animation style were essential skills. -
AnimatorElectronic Arts 2004 - 2005Redwood City, Ca, Us“Medal of Honor: Pacific Assault”Created in-game “A.I.” assets for a complex branching animation system. Animated and scripted (Python, MEL) cinematic cutscenes and in-game custom dialogue. Solved technical integration issues for the animation team production pipeline. -
AnimatorBrain Zoo Studios Nov 2002 - May 2004Encino, California, UsRealtime cinematic animation for Activision’s “Shrek 2” and “Pitfall Harry” video games (PS2, X Box,) -
Instructor, LecturerUcla Extension Jan 2003 - Apr 2003“Introduction to Computer Game Design”: Developed curriculum and taught game design to a diverse group of students.
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Producer, Lead Animator, Art DirectorGigawatt Studios Feb 1996 - Jul 2002Producer, “Secret Agent Barbie”: Supervised a twelve person development team; oversaw tasks and scheduling and assisted with technical and artistic direction. Responsibilities included managing client relationships and maintaining focus and vision. Supervised localization in five languages. Lead Animator, Art Director:Supervised realtime character animation. Worked with engineers to create a variety of animation systems including hierarchical, morph target and bone deformation. Modeled and textured character faces and bodies. Created extremely low polygon models (<150) for first generation 3d games. Directed motion capture sessions and developed production pipeline for the data. Created branching animation systems for complex character behavior.
Dave Bondi Skills
Dave Bondi Education Details
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University Of MichiganIndustrial And Product Design
Frequently Asked Questions about Dave Bondi
What company does Dave Bondi work for?
Dave Bondi works for Dbd
What is Dave Bondi's role at the current company?
Dave Bondi's current role is Senior Technical Artist.
What is Dave Bondi's email address?
Dave Bondi's email address is db****@****ndi.com
What schools did Dave Bondi attend?
Dave Bondi attended University Of Michigan.
What skills is Dave Bondi known for?
Dave Bondi has skills like Character Animation, Rigging, Animation, Painting, Sculpture, Design, Creative Collaboration, Project Direction, Production Pipeline Development, Digital Modeling, Mold Making, Casting.
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