With over 14 years of professional industry experience, predominantly in AAA, I am passionate about my career in the Quality Assurance craft. QA has evolved almost as quickly as the market itself, and yet public perception of what it does and can do is often 10+ years out of date. My team is here to challenge those perceptions. Quality isn't just bulk, black-box testing, it's development planning, it's collaboration culture, and above all else, it's about people. To that end, I am dedicated to the hiring and fostering of incredible talent for our studios, from diverse backgrounds, industries, and levels of experience. At a fundamental level, my focus is on emboldening talent, striving to constantly improve, and values such as proactivity, and open communication.Achievements :• Worked from Publishing Tester through Analyst and latterly Management across the development spectrum, from pre-production, to full release on titles across multiple generations• Worked on AAA games such as "Battlefield 1", "Battlefield V", "Battlefield 2042", "Mirror's Edge: Catalyst", "GTA V", "Mad Max", as well as smaller projects such as "Real Racing 2HD" "De Blob 2", and many more• Extensive experience of Agile, Waterfall, Kanban, and Scrum methodologies (including Scrum master certification)• Latter focus on people management, fostering talent, challenging development culture and training/craft/structural evolution• Many years of AAA project management, working to deliver high quality software to market within schedule.• Working with many talented teams from concept to final, and always challenging development practice when opportunities for improvement ariseSpecialities: QA management, Project management, Operational and Strategic evolution. Veteran QA insight, supporting teams in implementing/improving test process, playtesting, and qualitative review. Industry experienced, culture focused.
Listed skills include Quality Assurance, Team Leadership, Jira, Game Design, and 21 others.