Cinematic Creative Director
CurrentI’ve been at Sucker Punch from the start of the inFamous franchise through to Ghost Of Tsushima. I get my hands dirty with most of the creative story telling that goes into our games: Cut Scenes/Cinematics, Art/Creative Direction, Trailers, Teasers, Commercials, Branding/Marketing, Motion Graphics, Pre & Post Production, Editorial, Producer, Music & Audio, Concept & Direction, in-game Cinematography, Motion Capture, directing actors and any video asset that goes into our game or out to the… Show more I’ve been at Sucker Punch from the start of the inFamous franchise through to Ghost Of Tsushima. I get my hands dirty with most of the creative story telling that goes into our games: Cut Scenes/Cinematics, Art/Creative Direction, Trailers, Teasers, Commercials, Branding/Marketing, Motion Graphics, Pre & Post Production, Editorial, Producer, Music & Audio, Concept & Direction, in-game Cinematography, Motion Capture, directing actors and any video asset that goes into our game or out to the public. For the Ghost, Second Son & First Light franchise I creative directed and edited all of the teasers, trailers and commercial spots, which you can find here: http://vimeo.com/davemolloyAWARDS:Ghost of Tsushima:https://ghostoftsushima.fandom.com/wiki/Ghost_of_Tsushima/AwardsInFamous: Second Son "E3 Trailer" - E3 Best in Show.InFamous: Second Son "Control" - Nominated Best Video Game Trailer.inFamous - Best Original Soundtrack.inFamous - Best Story and Best original IP by IGN & GameSpot.inFamous 2 – Nominated for best PS3 game.http://www.suckerpunch.com/ Show less