Dave Rohrl Email and Phone Number
Dave Rohrl work email
- Valid
- Valid
Dave Rohrl personal email
- Valid
- Valid
- Valid
Dave Rohrl phone numbers
I am a game producer, designer, and entrepreneur with nearly 30 years of experience in creating mass market games, teams, studios, and companies. I have a passion for designing and producing fun, social, and engaging games that appeal to a wide audience and generate revenue and retention. I am also a frequent public speaker and sporadic blogger on a variety of topics around mobile gand casual games.
Mobile Game Doctor
View-
ChairmanMobile Game Doctor Apr 2021 - PresentSan Mateo, Ca, UsAfter hiring and developing the next level of leadership at Mobile Game Doctor, I turned leadership of day-to-day operations over to my COO to focus on starting up a new company. I remain engaged with the company part-time as a strategic advisor and mentor. -
Founder And CeoMobile Game Doctor Jul 2014 - Apr 2021San Mateo, Ca, UsFounded and led Mobile Game Doctor, a leading game design, product management, and marketing consultancy for free-to-play mobile game developers. Bootstrapped as a solo founder and ramped up a team of 22 veteran industry professionals. Built a worldwide customer base including companies like Wooga, Social Point, King, Konami, East Side Games, Wizards of the Coast, Jam City (then SGN), and many more. Frequent speaker at game conferences and occasional blogger. -
FounderVisible Entertainment Apr 2021 - Oct 2023San Carlos, Ca, UsFounder and CEO of Visible Entertainment, a leading developer of fun, social games for the upcoming Zoom app platform. Sadly, the platform didn't gain traction and we weren't able to successfully pivot the company to another platform. -
Founder/CeoGamehound Inc. Jul 2013 - Aug 2014Managing a remote team in Russia, built an data-oriented iOS game recommendation tool with a strong social layer. Project was ultimately cancelled due to issues with recently updated App Store requirements for recommendation apps.
-
Vp, Game ProductionGoko Apr 2012 - Jun 2013Managed all game design and production staff on free-to-play digital board game titles. Directly or indirectly oversaw multiple external titles in development. Served as vision holder and team leader on select titles including Catan World (board game/social game hybrid). Managed Facebook platform relations and game integrations. Established customized agile processes for internal development team.
-
Executive Producer/Creative DirectorPlaydom May 2009 - Apr 2012As Executive Producer, built Playdom's first dedicated Flash development studio, driving product strategy, establishing design process, and hiring and managing all product management and game design staff for Playdom's early Flash titles. Games include Poker Pals (live ops only), Wild Ones, Tiki Farm, Fish Friends, and other unpublished titles. Also, served as co-producer and supporting designer on Mobsters 2.As Creative Director, created the original pitches and preliminary design documentation for a variety of Playdom titles including Tiki Farm, Fish Friends, Tiki Resort, Market Street, and several unannounced titles. Also assisted multiple acquired studios (including Hive 7, (lil) Green Patch, and Three Melons) with game design, UX, and development process issues.
-
Director Of Game DesignZynga Apr 2008 - Apr 2009San Francisco, California, UsDrove roadmap for the company's Facebook word/casual game product line, owning business, quality, and creative goals, doubling DAU in 6 months. Managed game design, art, and UI teams on Zynga poker. Created and implemented engagement roadmap for Zynga poker, including social and competitive features helping to triple DAU in 6 months. Served as creative consultant and game development expert for a variety of projects in the company's San Francisco studio. -
Design ConsultantSelf-Employed Mar 2007 - Apr 2008Worked as a freelance game designer, producer, and strategy consultant for a number of casual game companies, including Pogo, The Sims, Silver Creek Entertainment, and Legacy Games.
-
General Manager - San Francisco StudioPopcap Games Aug 2005 - Mar 2007Seattle, Wa -- Washington, UsFounded and led a satellite game development studio for Popcap Games. Responsible for creative, business, and personnel leadership. Built the team that built Plants vs. Zombies and PopCap's launch titles for iPad video. -
ProducerElectronic Arts Jun 2000 - Jul 2005Redwood City, Ca, UsFounded Pogo To Go, Pogo's downloadable games service, and ran product development and content acquisition, growing the business from 0 to $6 million in gross sales in just over 2 years with minimal headcount. Prior to that, served as Producer/Designer for web games, including some of Pogo's most popular. -
ProducerThe Learning Company Nov 1995 - May 2000Brandon, Manitoba, CaProduced and designed 12 original kids' titles for Windows and Mac. Served as direct manager for all internal development staff on my teams. Built game and licensing strategy for the Oregon Trail brand. Also served as consulting manager for QA department. -
Sr. Qa EngineerThe Learning Company Feb 1994 - Nov 1995Brandon, Manitoba, CaCreated test plans for educational games in development. Recruited and managed contract testers. Managed and mentored junior QA leads. Worked with other senior QA Engineers to establish standards and procedures for entire QA organization. -
Tech Support Manager/Qa ManagerAddstor 1991 - 1994Built and managed 15-person Tech Support and 5-person QA departments. Established policies and procedures for Tech Support and QA at a young software startup.
Dave Rohrl Skills
Dave Rohrl Education Details
-
Brandeis UniversityCultural Anthrolopogy -
University Of California, Santa CruzSoftware Engineering Management -
La Jolla Country Day SchoolHigh School
Frequently Asked Questions about Dave Rohrl
What company does Dave Rohrl work for?
Dave Rohrl works for Mobile Game Doctor
What is Dave Rohrl's role at the current company?
Dave Rohrl's current role is Experienced Free-To-Play Design and Product Leader | Game Design | Mobile Games | Free-To-Play Games | Design Leadership | Game Production.
What is Dave Rohrl's email address?
Dave Rohrl's email address is un****@****ail.com
What is Dave Rohrl's direct phone number?
Dave Rohrl's direct phone number is 165043*****
What schools did Dave Rohrl attend?
Dave Rohrl attended Brandeis University, University Of California, Santa Cruz, La Jolla Country Day School.
What are some of Dave Rohrl's interests?
Dave Rohrl has interest in Kids, Skiing, Electronics, Investing, Brewing And Brewpubs, Board Games, Video Games.
What skills is Dave Rohrl known for?
Dave Rohrl has skills like Game Design, Social Games, Game Development, Casual Games, Video Games, Mobile Games, User Experience, Gameplay, Game Mechanics, Product Management, Online Gaming, Monetization.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial