Dave Rohrl

Dave Rohrl Email and Phone Number

Experienced Free-To-Play Design and Product Leader | Game Design | Mobile Games | Free-To-Play Games | Design Leadership | Game Production @ Mobile Game Doctor
Dave Rohrl's Location
San Carlos, California, United States, United States
Dave Rohrl's Contact Details
About Dave Rohrl

I am a game producer, designer, and entrepreneur with nearly 30 years of experience in creating mass market games, teams, studios, and companies. I have a passion for designing and producing fun, social, and engaging games that appeal to a wide audience and generate revenue and retention. I am also a frequent public speaker and sporadic blogger on a variety of topics around mobile gand casual games.

Dave Rohrl's Current Company Details
Mobile Game Doctor

Mobile Game Doctor

View
Experienced Free-To-Play Design and Product Leader | Game Design | Mobile Games | Free-To-Play Games | Design Leadership | Game Production
Dave Rohrl Work Experience Details
  • Mobile Game Doctor
    Chairman
    Mobile Game Doctor Apr 2021 - Present
    San Mateo, Ca, Us
    After hiring and developing the next level of leadership at Mobile Game Doctor, I turned leadership of day-to-day operations over to my COO to focus on starting up a new company. I remain engaged with the company part-time as a strategic advisor and mentor.
  • Mobile Game Doctor
    Founder And Ceo
    Mobile Game Doctor Jul 2014 - Apr 2021
    San Mateo, Ca, Us
    Founded and led Mobile Game Doctor, a leading game design, product management, and marketing consultancy for free-to-play mobile game developers. Bootstrapped as a solo founder and ramped up a team of 22 veteran industry professionals. Built a worldwide customer base including companies like Wooga, Social Point, King, Konami, East Side Games, Wizards of the Coast, Jam City (then SGN), and many more. Frequent speaker at game conferences and occasional blogger.
  • Visible Entertainment
    Founder
    Visible Entertainment Apr 2021 - Oct 2023
    San Carlos, Ca, Us
    Founder and CEO of Visible Entertainment, a leading developer of fun, social games for the upcoming Zoom app platform. Sadly, the platform didn't gain traction and we weren't able to successfully pivot the company to another platform.
  • Gamehound Inc.
    Founder/Ceo
    Gamehound Inc. Jul 2013 - Aug 2014
    Managing a remote team in Russia, built an data-oriented iOS game recommendation tool with a strong social layer. Project was ultimately cancelled due to issues with recently updated App Store requirements for recommendation apps.
  • Goko
    Vp, Game Production
    Goko Apr 2012 - Jun 2013
    Managed all game design and production staff on free-to-play digital board game titles. Directly or indirectly oversaw multiple external titles in development. Served as vision holder and team leader on select titles including Catan World (board game/social game hybrid). Managed Facebook platform relations and game integrations. Established customized agile processes for internal development team.
  • Playdom
    Executive Producer/Creative Director
    Playdom May 2009 - Apr 2012
    As Executive Producer, built Playdom's first dedicated Flash development studio, driving product strategy, establishing design process, and hiring and managing all product management and game design staff for Playdom's early Flash titles. Games include Poker Pals (live ops only), Wild Ones, Tiki Farm, Fish Friends, and other unpublished titles. Also, served as co-producer and supporting designer on Mobsters 2.As Creative Director, created the original pitches and preliminary design documentation for a variety of Playdom titles including Tiki Farm, Fish Friends, Tiki Resort, Market Street, and several unannounced titles. Also assisted multiple acquired studios (including Hive 7, (lil) Green Patch, and Three Melons) with game design, UX, and development process issues.
  • Zynga
    Director Of Game Design
    Zynga Apr 2008 - Apr 2009
    San Francisco, California, Us
    Drove roadmap for the company's Facebook word/casual game product line, owning business, quality, and creative goals, doubling DAU in 6 months. Managed game design, art, and UI teams on Zynga poker. Created and implemented engagement roadmap for Zynga poker, including social and competitive features helping to triple DAU in 6 months. Served as creative consultant and game development expert for a variety of projects in the company's San Francisco studio.
  • Self-Employed
    Design Consultant
    Self-Employed Mar 2007 - Apr 2008
    Worked as a freelance game designer, producer, and strategy consultant for a number of casual game companies, including Pogo, The Sims, Silver Creek Entertainment, and Legacy Games.
  • Popcap Games
    General Manager - San Francisco Studio
    Popcap Games Aug 2005 - Mar 2007
    Seattle, Wa -- Washington, Us
    Founded and led a satellite game development studio for Popcap Games. Responsible for creative, business, and personnel leadership. Built the team that built Plants vs. Zombies and PopCap's launch titles for iPad video.
  • Electronic Arts
    Producer
    Electronic Arts Jun 2000 - Jul 2005
    Redwood City, Ca, Us
    Founded Pogo To Go, Pogo's downloadable games service, and ran product development and content acquisition, growing the business from 0 to $6 million in gross sales in just over 2 years with minimal headcount. Prior to that, served as Producer/Designer for web games, including some of Pogo's most popular.
  • The Learning Company
    Producer
    The Learning Company Nov 1995 - May 2000
    Brandon, Manitoba, Ca
    Produced and designed 12 original kids'​ titles for Windows and Mac. Served as direct manager for all internal development staff on my teams. Built game and licensing strategy for the Oregon Trail brand. Also served as consulting manager for QA department.
  • The Learning Company
    Sr. Qa Engineer
    The Learning Company Feb 1994 - Nov 1995
    Brandon, Manitoba, Ca
    Created test plans for educational games in development. Recruited and managed contract testers. Managed and mentored junior QA leads. Worked with other senior QA Engineers to establish standards and procedures for entire QA organization.
  • Addstor
    Tech Support Manager/Qa Manager
    Addstor 1991 - 1994
    Built and managed 15-person Tech Support and 5-person QA departments. Established policies and procedures for Tech Support and QA at a young software startup.

Dave Rohrl Skills

Game Design Social Games Game Development Casual Games Video Games Mobile Games User Experience Gameplay Game Mechanics Product Management Online Gaming Monetization Mobile Applications Computer Games Studio User Interface Start Ups Leadership Flash User Interface Design Iphone Gaming Web Games Level Design Virtual Goods Market Analysis Product Strategy

Dave Rohrl Education Details

  • Brandeis University
    Brandeis University
    Cultural Anthrolopogy
  • University Of California, Santa Cruz
    University Of California, Santa Cruz
    Software Engineering Management
  • La Jolla Country Day School
    La Jolla Country Day School
    High School

Frequently Asked Questions about Dave Rohrl

What company does Dave Rohrl work for?

Dave Rohrl works for Mobile Game Doctor

What is Dave Rohrl's role at the current company?

Dave Rohrl's current role is Experienced Free-To-Play Design and Product Leader | Game Design | Mobile Games | Free-To-Play Games | Design Leadership | Game Production.

What is Dave Rohrl's email address?

Dave Rohrl's email address is un****@****ail.com

What is Dave Rohrl's direct phone number?

Dave Rohrl's direct phone number is 165043*****

What schools did Dave Rohrl attend?

Dave Rohrl attended Brandeis University, University Of California, Santa Cruz, La Jolla Country Day School.

What are some of Dave Rohrl's interests?

Dave Rohrl has interest in Kids, Skiing, Electronics, Investing, Brewing And Brewpubs, Board Games, Video Games.

What skills is Dave Rohrl known for?

Dave Rohrl has skills like Game Design, Social Games, Game Development, Casual Games, Video Games, Mobile Games, User Experience, Gameplay, Game Mechanics, Product Management, Online Gaming, Monetization.

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.