David B. Reddick

David B. Reddick Email and Phone Number

Art Director @ BitPet
Guelph, ON, CA
David B. Reddick's Location
Toronto, Ontario, Canada, Canada
David B. Reddick's Contact Details

David B. Reddick work email

David B. Reddick personal email

n/a
About David B. Reddick

For 10+ years I've had the privilege of working across a range of studios, from Pipeline Studios and Epic Story Media with industry giants like Warner Bros, Nickelodeon, and Disney. My journey has led me to collaborate on billion-dollar IPs, including Batman, Dora The Explorer, Lego Ninjago, Scott Pilgrim, Undergrads, and Bubbles Hotel.As a CG Artist and CG Supervisor, I specialize in leading production teams through the entire animation process for TV shows and movies. From concept art and storyboarding to the final digital productions in 2D, 3D, and mixed media – I cover it all. My secret? Keeping morale high, ensuring top performance, and throwing in a joke or two (caffeine permitting).Speaking personally, I have a well of expertise in Adobe and Autodesk software, I'm a go-to for 2D and 3D creative solutions, from concept to completion. Interested in my full resume, teaching experiences, or public talks? Feel free to reach out!Portfolio : https://senseihalo.gfx.work

David B. Reddick's Current Company Details
BitPet

Bitpet

View
Art Director
Guelph, ON, CA
Website:
bitpet.io
Employees:
7
David B. Reddick Work Experience Details
  • Bitpet
    Art Director
    Bitpet
    Guelph, On, Ca
  • Guru Studio
    Head Of Cg - Paw Patrol
    Guru Studio Nov 2024 - Present
    Toronto, Ontario, Canada
    - Lead a team of CG professionals to creatively utilize innovative technologies that will satisfy the demands of production and continuously raise the standard of CG production quality output at the studio.-Ensure the creative vision is consistently maintained through Modeling, Surfacing, Animation, Rigging, Lighting, and Compositing.-Manage and inspire the CG team, overseeing their output and ensuring high quality and adherence to deadlines.- Work with the Head of… Show more - Lead a team of CG professionals to creatively utilize innovative technologies that will satisfy the demands of production and continuously raise the standard of CG production quality output at the studio.-Ensure the creative vision is consistently maintained through Modeling, Surfacing, Animation, Rigging, Lighting, and Compositing.-Manage and inspire the CG team, overseeing their output and ensuring high quality and adherence to deadlines.- Work with the Head of Production and VP of Technology to plan technology, talent, and creative strategies for long-term success. Show less
  • Pipeline Studios
    Cg Supervisor - Dora The Explorer 2024
    Pipeline Studios May 2022 - Nov 2024
    Toronto, Ontario, Canada
    - Supervising the Development of the new CG series : Dora The Explorer - including revision and supervision of all Models, Rigs, Animations, VFX and Shot sequences developed in Maya, Arnold, and Fusion.- Communicating with the IT team on a daily basis to prioritize development of pipeline tools, adjusting current tools, and keeping workflow consistent.- Using custom tracking software , Excel / Sheets and Communication software on a daily basis to maintain a consistent and… Show more - Supervising the Development of the new CG series : Dora The Explorer - including revision and supervision of all Models, Rigs, Animations, VFX and Shot sequences developed in Maya, Arnold, and Fusion.- Communicating with the IT team on a daily basis to prioritize development of pipeline tools, adjusting current tools, and keeping workflow consistent.- Using custom tracking software , Excel / Sheets and Communication software on a daily basis to maintain a consistent and healthy schedule for hundreds of shots per episode for a complete season of Dora the Explorer. Show less
  • Snowball Studios Ltd.
    Cg Supervisor - Batwheels
    Snowball Studios Ltd. Jan 2022 - May 2022
    Toronto, Ontario, Canada
    - Supervising the Development of the BATWHEELS ( Batman ) TV CG series including Models, Rigs, Animations, VFX and Shot sequences for a stylized 3D Television show.- Editing and Maintaining visual quality for consistency on animated projects.- Using Shotgun/Shotgrid , Excel / Sheets and Communication software on a daily basis to maintain a consistent and healthy schedule for hundreds of shots per episode for a complete season of a CG TV Series.
  • Epic Story Media
    Cg Supervisor - Bubbles Hotel
    Epic Story Media Jan 2020 - Jan 2022
    Toronto, Ontario, Canada
    - Supervising the Development of a TV CG series including Models, Rigs, Animations, VFX and Shot sequences for a stylized 3D Television show.- Editing and Maintaining visual quality for consistency on animated projects.- Using Shotgun/Shotgrid , Excel / Sheets and Communication software on a daily basis to maintain a consistent and healthy schedule for hundreds of shots per episode for a complete season of a CG TV Series.
  • Epic Story Media
    Cg Designer - 2D/3D
    Epic Story Media Dec 2020 - Jun 2021
    Toronto, Ontario, Canada
    - Designing art assets in 2D to be used for both 2D and 3D modelling references for a television series.- Taking scripts and references and designing background layouts that require both 2D and 3D assets to convey specific themes and messages for a television series.- Day to day artistic tasks on any given work including both 2D and 3D asset creation and design.
  • Humber College
    Instructor : 3D Modeling For Games And Film, Demo Reel Preparation And More
    Humber College Sep 2015 - Mar 2020
    Humber Lane, Toronto Ontario
    Working as a part-time Professor at Humber College teaching students howto build their skills to industry standard in a wide variety of classes including :- 3D Rigging and Animation, Particles, Unwrapping, Texturing and Lighting FXAnimation- 3D Modelling and Character Setup for Feature Film and Getting your work GameReady- Preparing for the Industry : Pipeline Management, Work Ethic, Expectation andQuality Control.Trained students have graduated… Show more Working as a part-time Professor at Humber College teaching students howto build their skills to industry standard in a wide variety of classes including :- 3D Rigging and Animation, Particles, Unwrapping, Texturing and Lighting FXAnimation- 3D Modelling and Character Setup for Feature Film and Getting your work GameReady- Preparing for the Industry : Pipeline Management, Work Ethic, Expectation andQuality Control.Trained students have graduated and went on to work on : Hannibal, Star Trek, StarWars, Stranger Things, Umbrella Academy, X-Men, Aquaman and more! Show less
  • Vr Vision Inc
    Cg Supervisor / Creative Director
    Vr Vision Inc Nov 2017 - Feb 2019
    Toronto, Canada Area
    My main responsibility at VR Vision Inc. was leading a team of talented individualsdeveloping technological solutions for tradeshows, advertising, and simulations usingAR/VR and MR technology.Tasks included : Dealing with clients on a one-on-one basis, developing projectpipelines and delegating tasks to the team, management and creation of 2D and 3Ddigital assets, and delivering a digital media experience that not only matches, butexceeds client expectations.
  • Holovis
    Solutions Architect - 2D/3D Design
    Holovis Sep 2013 - Mar 2017
    Leicester, United Kingdom
    My work at Holovis was centered around developing 2D and 3D assets, anddelegating tasks to other artists on several projects. All work from concept tocompletion were built in 3D software and Unity by the programming team fordemonstrations using advanced 3D Immersive technology.In my second year with Holovis, my main responsibilities included developing clientprestations, presenting pitch ideas, and creating new interactive concepts for clients.) Clients included Sony… Show more My work at Holovis was centered around developing 2D and 3D assets, anddelegating tasks to other artists on several projects. All work from concept tocompletion were built in 3D software and Unity by the programming team fordemonstrations using advanced 3D Immersive technology.In my second year with Holovis, my main responsibilities included developing clientprestations, presenting pitch ideas, and creating new interactive concepts for clients.) Clients included Sony, Lego, Ferrari, and Thorpe Park. Show less

David B. Reddick Skills

Animation Art Modeling Maya 3d Studio Max 3d Modeling Video Games After Effects Photoshop Graphic Design Texturing Illustration Game Design Logo Design Final Cut Pro Character Animation Art Direction Graphics Illustrator Character Designs Traditional Animation Digital Illustration Storyboarding Adobe Creative Suite Premiere Flash Mac Concept Design Unity3d Rotoscoping Digital Painting Game Development Indesign Layout Low Poly Modeling Typography After Fx Computer Animation Uv Mapping Rigging Posters Brochures Anime Mudbox Zbrush 3d Graphics Corporate Identity Manga Studio Unreal Engine 3

David B. Reddick Education Details

  • International Academy Of Design And Technology-Toronto
    International Academy Of Design And Technology-Toronto
  • Pluralsight
    Pluralsight
  • Huron Heights
    Huron Heights
    Graduate

Frequently Asked Questions about David B. Reddick

What company does David B. Reddick work for?

David B. Reddick works for Bitpet

What is David B. Reddick's role at the current company?

David B. Reddick's current role is Art Director.

What is David B. Reddick's email address?

David B. Reddick's email address is da****@****vis.com

What schools did David B. Reddick attend?

David B. Reddick attended International Academy Of Design And Technology-Toronto, Pluralsight, Huron Heights.

What are some of David B. Reddick's interests?

David B. Reddick has interest in Graphics, Development, Information, Public Relations, Social Media, Gaming, Business, Startups.

What skills is David B. Reddick known for?

David B. Reddick has skills like Animation, Art, Modeling, Maya, 3d Studio Max, 3d Modeling, Video Games, After Effects, Photoshop, Graphic Design, Texturing, Illustration.

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