David Conover personal email
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As an innovative Instructional Designer and Educational Technology leader with over 14 years of experience, I'm passionate about transforming learning through cutting-edge technology and creative pedagogy. My expertise lies in developing engaging e-learning experiences, integrating AI and game design into education, and championing digital equity in K-12 settings.🚀 Current Role: Instructional Designer at PFISD, where I design and implement online and blended learning programs that push the boundaries of traditional education.🏆 Key Achievements:• Developed AI-powered video game simulations for educational purposes• Collaborated on an Unreal Digital Twin of IBM's Cube Satellite Endurance• Implemented AI and machine learning strategies for at-risk high school students🌟 Ambassador Roles:• Intel Skills for Innovation (SFI) Ambassador• IBM Champion• Epic Games Ambassador• Digital Promise HP Teaching Fellow💡 My mission is to bridge the gap between emerging technologies and education, preparing students for the challenges of tomorrow. I believe in the power of AI, game-based learning, and virtual production to revolutionize how we teach and learn.🔍 Always exploring:• Artificial Intelligence in Education• Game Design for Learning• Virtual and Augmented Reality in the Classroom• Blockchain Applications in Education🤝 I'm always eager to connect with fellow educators, technologists, and innovators who share my passion for pushing the boundaries of education. Let's collaborate and shape the future of learning!#EdTech #AI #GameBasedLearning #InstructionalDesign #DigitalEquity #STEM
Pfisd
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Digital Art Animation DesignerPfisd Jun 2023 - PresentI am excited to take on the role of digital art and animation teacher at Connally High School in the Pflugerville School District. My primary goal as a teacher is to provide my students with a creative and engaging learning experience that allows them to explore their artistic abilities while developing essential skills that will serve them beyond my classroom.In my new position, I will be responsible for teaching digital art and animation courses to high school students. This will involve developing lesson plans and curricula incorporating various tools and techniques for digital art and animation and providing guidance and support to students as they work on their projects.I am particularly excited about the opportunity to work at Connally High School, which has a reputation for excellence in the arts and an incredibly supportive community. I look forward to collaborating with my colleagues to foster a positive and inclusive learning environment that empowers all students to achieve their full potential.I am thrilled to join the Connally High School team and look forward to positively impacting my students' lives through my digital art and animation teacher work.
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Ux/Xr/Ar Instructional DesignerJohn B. Connally High School Dec 2022 - Jun 2023As a CTE instructor, I have taught Video Game Design, Arts, Digital Media, and Communications for over a decade. UX stands for User Experience and is a branch of game design that focuses on the final players' psychology, behavior, and thinking processes. Creating a high-quality user experience (UX) is a vital skill set on LinkedIn's top ten most in demand. In this growing field, UX designers decide how the apps and websites we use daily work and behave. UX Certifications available to our at-risk high school students are linked to the certifications in the Arts, Digital Media, Communication, and Information Technology industries. In addition to learning how to plan, map, and test digital experiences of all kinds, students also learn how to use them. They continue to develop knowledge about information architecture, product design, software, tools, user interface design, design research, and interaction design.
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Instructional DesignerJohn B Connally High School Mar 2008 - Dec 2022Created Video Game Design curricula, researched "Serious Games" topics, and conceptualizedcourse format, subject matter, and presentation.Planned and monitored the implementation of technology-based learning programs.Designed course materials and support implementation.Targeted diverse learning modalities in developing new course content and training programs.Teamed with subject matter experts to evaluate and revise training tools to continually improve learning platforms.Designed course materials and support implementation.Targeted diverse learning modalities in developing new course content and training programs.Provided job analysis in line with instructional design principles for successful mentoring.Researched and incorporated current trends and data into the standard curriculum for VideoGame Design, Digital Media, and AI in Disaster Preparation.
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Elearning Servant-Leadership Curriculum DeveloperAmericorps Vista Feb 2007 - Apr 2008Washington, District Of Columbia, UsCollaborated with colleagues in developing benchmark lessons and identifying the curriculum needs of faculty.Teamed with subject matter experts to evaluate and revise training tools to continually improve learning platforms.Effectively implemented best training practices and adult learning principles in planning and creating instructional materials.Worked closely with instructors to prepare online materials, content, and tools to facilitate training globally.Created curricula and research topics and conceptualized course format, subject matter, and presentation.Targeted diverse learning modalities in developing new course content and training programs. -
Co-Founder Creative Director Of Social Streaming Video NetworkZoom Culture Jan 1999 - Jan 2003Created organization's mission and vision statements for use by employees.Created and monitored promotional approaches to increase sales and profit levels.Cultivated forward-thinking, inclusive, and performance-oriented business culture to lead industry in innovation and push progress.Investigated and addressed business development challenges to mitigate problems proactively.Advised on high-level hiring decisions for key leadership positions, conducted senior hire interviews, and nominated new board members.Aligned organizational objectives with company mission, increasing revenue, profit, and business growth by collaboratively developing integrated strategies.Coordinated and implemented practical training for over 30 college professionals to improve Live Streaming Video and Broadcasting processes. -
Video Streaming Educational Media ProducerRealeducation Jan 1999 - Jan 2000Planned studio and remote video shoots by managing production from stages to completion.Presented production ideas and determined creative scenarios for production and delivery.Developed schedules for production, editing, and duplication for timely delivery.Researched, developed, and pitched stories that reflected the unique sensibilities of the Real Education network brand.Coordinated with producers and on-air talent to create program content, new ideas, and segments.Guided producers and engineers in best story development practices and sound design concepts to encourage innovation in production techniques.Improved Streaming Media production company operations and profitability by applying new technologies and fostering the evolution of production standards.
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Co-Founder Of Encoding.ComEncoding.Com Jan 1998 - Jan 1999Managed and coordinated post-production video editing, motion graphics design, compositing, and quality assurance reviewing.Scheduled shoots and set up filming by communicating with talent and crew.Managed capture and editing of video footage to monitor consistency.Streamlined processes to minimize production delays and achieve intended strategy.Facilitated development of innovative scripts and storyboards.Produced and edited high-impact segments and stories.Developed brand content by pitching ideas, developing concepts, producing online content, and contributing to commercial spots.
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Streaming Video Media Production And DevelopmentRealnetworks Jan 1997 - Jan 1998Seattle, Wa, UsCoordinated launch of streaming media campaigns with marketing, communications, and sales departments.Developed advertising strategies, converted ideas into concrete tasks, and delegated tasks to appropriate individuals and departments.Built and maintained positive business relationships with clients while advocating for company in Streaming Media negotiations.Streamlined operational processes and workflow to increase efficiency of team performance and resource allocation. -
Content Producer For 3D Virtual Reality Headmounted DeviceVirtual I/O I-Glasses Personal 3D Viewer Jan 1995 - Dec 1995I helped create content for immersive virtual 3-D environments. This content was designed for virtual reality applications, such as flight simulations, 3-D movies, business presentations, and Dental Distraction. I saw this device as a new teaching and learning tool that could support teachers and help students. I worked closely with research faculty from the Human Interface Technology Labs (HITL) at the University of Washington.
David Conover Skills
David Conover Education Details
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University Of Nebraska-LincolnGeneral -
The College Of WoosterProduction And Direction Of Theater -
University Of WollongongInstructional Design Research -
Berkley School Of MusicDesktop Music Production -
University Of MiamiDigital Film -
New York UniversityDigital Video Production -
The College Of WoosterGeneral -
The College Of WoosterTechnical Theatre/Theatre Design And Technology -
The College Of WoosterTechnical Theatre/Theatre Design And Technology -
University Of Nebraska-LincolnOrganizational Leadership -
The College Of WoosterBachelor Of Arts - Ba
Frequently Asked Questions about David Conover
What company does David Conover work for?
David Conover works for Pfisd
What is David Conover's role at the current company?
David Conover's current role is Innovative EdTech Leader | AI in Education Specialist | Instructional Designer | IBM Champion | Epic Games Ambassador.
What is David Conover's email address?
David Conover's email address is da****@****ail.com
What is David Conover's direct phone number?
David Conover's direct phone number is +140273*****
What schools did David Conover attend?
David Conover attended University Of Nebraska-Lincoln, The College Of Wooster, University Of Wollongong, Berkley School Of Music, University Of Miami, New York University, The College Of Wooster, The College Of Wooster, The College Of Wooster, University Of Nebraska-Lincoln, The College Of Wooster.
What are some of David Conover's interests?
David Conover has interest in I Am Also An Electronic Musician, Such As Ipads, Education, Science And Technology.
What skills is David Conover known for?
David Conover has skills like Multimedia, E Learning, Teaching, Video, Social Media, Serious Games, Project Management, Photoshop, Public Speaking, Game Mechanics, Instructional Design, Casual Games.
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