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David Gunderman Email & Phone Number

Manager, Client Engineering at The Pokémon Company International at The Pokémon Company International
Location: Greater Seattle Area, United States 9 work roles 1 school
1 work email found @pokemon.com 3 phones found area 253 and 415 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email d****@pokemon.com
Direct phone (253) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Role
Manager, Client Engineering at The Pokémon Company International
Location
Greater Seattle Area, United States

Who is David Gunderman? Overview

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Quick answer

David Gunderman is listed as Manager, Client Engineering at The Pokémon Company International at The Pokémon Company International, based in Greater Seattle Area, United States. AeroLeads shows a work email signal at pokemon.com, phone signal with area code 253, 415, and a matched LinkedIn profile for David Gunderman.

David Gunderman previously worked as Manager Client Engineering at The Pokémon Company International and Senior Software Engineer at Doubledown Interactive. David Gunderman holds B.S. Rtis, Computer Science from Digipen Institute Of Technology.

Company email context

Email format at The Pokémon Company International

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dgunderman@pokemon.com
76% confidence

AeroLeads found 1 current-domain work email signal for David Gunderman. Compare company email patterns before reaching out.

Profile bio

About David Gunderman

David Gunderman is a Manager, Client Engineering at The Pokémon Company International at The Pokémon Company International. He possess expertise in game development, gameplay, gameplay programming, lua, xbox 360 and 10 more skills. Colleagues describe him as "David is Awesome!! Worked with David and DoubleDownInteractive and previously at GluMobile. Having David on our team was always reassuring. His attention and care on the projects success where inspiring. David's knowledge and skill were a go to for other team member's inquiries and advice as well as promoting best practices and a clean workflow. As an artist on game projects I always felt I could approach David with questions. He is such a positive teammate and even in down to the wire crunches is the cool head on the team. David is an excellent communicator and has a great sense of humor, I would laugh and smile daily at his fun comments in Slack and all around positive attitude. Highly recommend David for your team!" and "David's technical expertise, his ability to rapidly understand new challenges, and his willingness to own multiple, disparate parts of the technology stack, put the rest of us to shame. His passion to deliver a quality product, and to foster technological excellence in the team, drives David's tremendous contributions throughout every aspect of development. David is just as willing to build a necessary system from scratch as he is to take the time to bring up a colleague on something they've never worked with before. David isn't just a leader of engineering, but a leader of engineers."

Listed skills include Game Development, Gameplay, Gameplay Programming, Lua, and 11 others.

Current workplace

David Gunderman's current company

Company context helps verify the profile and gives searchers a useful next step.

The Pokémon Company International
The Pokémon Company International
Manager, Client Engineering at The Pokémon Company International
AeroLeads page
9 roles · 22 years

David Gunderman work experience

A career timeline built from the work history available for this profile.

Lead Software Engineer

Star Theory Games
Oct 2018 - Mar 2020

Senior Software Engineer

Wg Cells

Lead role on an unannounced project.

Jun 2016 - Aug 2016

Lead Software Engineer

San Francisco, Ca, Us

(The studio formerly known as Griptonite Games)Deer Hunter 2016 - iOSDeer Hunter 2014 - iOSBombshells: Hell's Belles - iOS

Aug 2011 - May 2016

Programmer

Kirkland, Wa, Us

(The studio formerly known as Amaze Entertainment)Wheel of Fortune - Nintendo DSJeopardy - Nintendo DSIron Man - Nintendo DSSesame Street: Elmo's Musical Monsterpiece - Nintendo WiiSesame Street: Ready, Set, Grover! - Nintendo Wii

Feb 2009 - Aug 2011

Programmer

The Princess and the Frog - Nintendo WiiWhere the Wild Things Are: The Videogame - Xbox 360, PS3, Nintendo WiiCall of Duty: Roads to Victory - PSP

2006 - 2009 ~3 yrs
1 education record

David Gunderman education

  • Digipen Institute Of Technology
    Digipen Institute Of Technology
    Computer Science
FAQ

Frequently asked questions about David Gunderman

Quick answers generated from the profile data available on this page.

What company does David Gunderman work for?

David Gunderman works for The Pokémon Company International.

What is David Gunderman's role at The Pokémon Company International?

David Gunderman is listed as Manager, Client Engineering at The Pokémon Company International at The Pokémon Company International.

What is David Gunderman's email address?

AeroLeads has found 1 work email signal at @pokemon.com for David Gunderman at The Pokémon Company International.

What is David Gunderman's phone number?

AeroLeads has found 3 phone signal(s) with area code 253, 415 for David Gunderman at The Pokémon Company International.

Where is David Gunderman based?

David Gunderman is based in Greater Seattle Area, United States while working with The Pokémon Company International.

What companies has David Gunderman worked for?

David Gunderman has worked for The Pokémon Company International, Doubledown Interactive, Star Theory Games, Wg Cells, and Glu Mobile.

How can I contact David Gunderman?

You can use AeroLeads to view verified contact signals for David Gunderman at The Pokémon Company International, including work email, phone, and LinkedIn data when available.

What schools did David Gunderman attend?

David Gunderman holds B.S. Rtis, Computer Science from Digipen Institute Of Technology.

What skills is David Gunderman known for?

David Gunderman is listed with skills including Game Development, Gameplay, Gameplay Programming, Lua, Xbox 360, Perforce, Mobile Games, and Unity3D.

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