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David Koenig is a Director of Engineering at ForwardXP. He possess expertise in c/c++, debugging, stl, networking, xbox 360 and 21 more skills.
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Director Of EngineeringForwardxp Dec 2018 - PresentDallas, Texas, Us -
MemberBafta Oct 2020 - PresentLondon, England, Gb -
Technical Director / FounderThe Focused Game Dev, Llc Mar 2017 - Present -
Technical DirectorE-Line Media Jul 2012 - Mar 2017Phoenix, Az, UsOne of three studio leads tasked with building the Seattle studio from the ground up. Led technical development on the BAFTA award-winning Never Alone -- an atmospheric puzzle platformer developed inclusively with the Alaska Native community. In addition to technical direction, I ran the in-studio IT operations (Network, Servers, workstations, etc...). It can't be overstated what an amazing experience this journey was. -
Senior ProgrammerId Software Nov 2008 - Jul 2012UsProjects: QUAKE LIVE, RAGE, DOOM (2016), and one undisclosed. On QUAKE LIVE, I was the primary game client and server programmer. In addition to gameplay work, I added a number of features including, but not limited to, raw input mouse support, network optimizations, bloom shader support (GLSL), cylinder hitboxes, physics enhancements and game modes. On RAGE I focused on multiplayer features. This includes work on co-op support, vehicle combat, minor network optimizations, and certification requirements (Xbox 360). On DOOM (2016), I wrote the original multiplayer prototype, and was on many of the early iterations of multiplayer gameplay. (cannot claim responsibility ultimately for the end product, that amazing team worked for years to hone in on the final MP experience) -
Lead EngineerThe Whole Experience (Wxp, Inc.) Apr 2006 - Nov 2008Led engineering team, including remote devs. Responsible for developing multi-threaded resource loading pipeline. Optimized graphics pipeline (HLSL-based). Developed current networking subsystem. Wrote memory/leak tracking support. Created destructible object framework.
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Networking And Multiplayer Programming InstructorUniversity Of Washington Extension Jun 2007 - Aug 2008Seattle, Washington, UsI taught the fourth class in a full year game development certificate program. This was an introduction to network and multiplayer programming. Over the two years, I taught 3 sessions of students (20 - 40 students per session). Each session was 3 hours per week for 10 weeks. -
Senior Software EngineerLithtech, Inc. May 2002 - Apr 2006Implemented HLSL support for engine and tool chain. Ported PC technology to Xbox, including, but not limited to, networking subsystem, DirectMusic system, and effects system. Implemented memory tracking tools. Responsible for SDK code samples, documentation, and installers. Responsible for all in-house licensee training, including working with interpreters as needed.
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ProgrammerComspace, Inc. Feb 2002 - Apr 2002Mostly web work in Perl and MySQL. Wrote a simple search engine, which queried a MySQL database.
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Programmer / Lead ProgrammerLow Earth Orbit May 2000 - Jan 2002Worked with WildTangent and LithTech technologies.
David Koenig Skills
David Koenig Education Details
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University Of HoustonComputer Engineering -
Wharton County Junior CollegeElectronics
Frequently Asked Questions about David Koenig
What company does David Koenig work for?
David Koenig works for Forwardxp
What is David Koenig's role at the current company?
David Koenig's current role is Director of Engineering.
What is David Koenig's email address?
David Koenig's email address is da****@****eat.com
What is David Koenig's direct phone number?
David Koenig's direct phone number is +121441*****
What schools did David Koenig attend?
David Koenig attended University Of Houston, Wharton County Junior College.
What skills is David Koenig known for?
David Koenig has skills like C/c++, Debugging, Stl, Networking, Xbox 360, Glsl, Hlsl, Shaders, Game Development, Gameplay, Multiplayer, Perforce.
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