I am a passionate game design professional with extensive experience in game production, live operations, and level design. I began my journey by designing and producing "Square Keeper," a Puzzle Game published across multiple platforms with Jandusoft. At Ubisoft Barcelona Mobile Lab, I helped develop three unique prototypes, enhancing my adaptability and problem-solving skills.In my roles at DECA Games and Scopely, I focused on optimizing live events, managing game design elements, and using KPIs to drive content innovation. Most recently, I worked as a Level Designer on the Two Dots Saga team at Social Point, where I created and balanced engaging levels that ensured a challenging yet enjoyable player experience. My career is driven by a commitment to innovation and delivering memorable gaming experiences.
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Game DesignerFortis GamesBarcelona, Ct, Es -
Level DesignerSocialpoint Dec 2023 - Present -
Product ManagerParallel, A Scopely Studio Jun 2023 - Nov 2023Barcelona, Catalonia, Spain -
Game DesignerUbisoft Barcelona Mobile Nov 2022 - May 2023Barcelona, Catalonia, SpainI have been part of the Ubisoft Barcelona Mobile Lab Team where we have made 3 different prototypes. Each one has had a development time of 2 months.My contribution as GAME & LEVEL DESIGNER is:-Establish and design the ideas of each prototype based on a concept granted.-Develop tables of contents through excel and parser.-Carry out playtesting sessions to balance and iterate on the design based on feedback. -
LiveopsDeca Games Apr 2022 - Sep 2022I have done a 6 month long internship at DECA Games studio where I have worked as a Live Ops and Game Designer.My contribution as LIVE OPS & GAME DESIGNER was:-Cash flow forecasting for each month.-Schedule events and sales according to the forecast.-Define, design and document a multiplyer game mode. -Design, document and balance loot crates. -
Game & Level DesignerJandusoft S.L. Sep 2021 - Apr 2022Barcelona, Catalonia, SpainDeveloping the puzzle game Square Keeper, a Puzzle Game based in a card system where the cards are the actions the player can perform, like move or attack.My contribution as Game & Level Designer was:-Define, design and document the core gameplay. -Work on the design of the levels and puzzles. -Follow the progress of deliverables and playtest to get feedback.
David Saiz Education Details
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Computer Science
Frequently Asked Questions about David Saiz
What company does David Saiz work for?
David Saiz works for Fortis Games
What is David Saiz's role at the current company?
David Saiz's current role is Game Designer.
What schools did David Saiz attend?
David Saiz attended Universitat De Barcelona.
Not the David Saiz you were looking for?
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1gmail.com
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DAVID SAIZ
Madrid -
David Saiz
Madrid1ferrovial.com -
David Saiz
Senior Interaction Designer - Ux & Ui Expert - Quality Assurance ManagerGreater Barcelona Metropolitan Area
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