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David Silva Email & Phone Number

Level Design/Art - Senior 3D Generalist at Futureverse
Location: Bogota, D.c., Colombia 8 work roles 2 schools
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Current company
Role
Level Design/Art - Senior 3D Generalist
Location
Bogota, D.c., Colombia

Who is David Silva? Overview

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Quick answer

David Silva is listed as Level Design/Art - Senior 3D Generalist at Futureverse, based in Bogota, D.c., Colombia. AeroLeads shows a matched LinkedIn profile for David Silva.

David Silva previously worked as Asset Specialist - Remote at Futureverse and Level Designer/3D Environmet Artist - Remote at Futureverse. David Silva holds Diploma Of Animation (Advanced), Animation, Interactive Technology, Video Graphics And Special Effects from Yoobee Colleges.

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Email format at Futureverse

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Futureverse

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Profile bio

About David Silva

Senior 3D generalist/Level Designer. I have robust experience working with all stages of the level design/game art process using different 3D tools like Maya and Blender for game engines like Unity and Unreal Engine. My work can be seen across videogames, the metaverse and feature animation. My 7+ years experience working with different teams have made me a very people oriented person where I appreciate being a coworker but even more being a friend.

Listed skills include 3D Modeling, 3D Art, 3D Animation, Video Editing, and 18 others.

Current workplace

David Silva's current company

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Futureverse
Futureverse
Level Design/Art - Senior 3D Generalist
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8 roles

David Silva work experience

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Asset Specialist - Remote

Current

Auckland, New Zealand

Unannounced Project.• Creation of over fifty 3D models from clothing to accessories to haircuts that fit multiple different shaped avatars (based on an avatar matrix), all for an avatar creator web GL site.• Lighting + look and feel and optimization of 3D environments for web GL avatar creator.Currently using Blender, Substance Painter and the Unity game engine.

Oct 2024 - Present

Level Designer/3D Environmet Artist - Remote

Auckland, New Zealand

Worked on FIFA AI League, Muhammad Ali: The Next Legends, RAICERS and Readyverse.• Level greyboxing and finalization, perspective shots of key world areas and landmarks.• Planning of players expected path and alternate paths.• Light baking in Unity and realtime Lumen lighting in UE5.• Highly detailed level design/environment art documentation.• 3D Environment art.• Simple OnColission player interactions via visual scripting tools.• Cinematic camera animations.

Jun 2023 - Oct 2024

Level Designer/ 3D Environment Artist - Remote

Auckland, New Zealand

Worked on a battle royale game for streamers to play live with their audience.• Planning/sketching of players expected path and alternate paths.• Level greyboxing and finalization, perspective shots of key world areas and landmarks.• Terrain sculpting and painting.• Biome design and vegetation distribution with custom procedural Unity tools (plug-ins).• Iterative work based on play-testing.

Sep 2022 - Jun 2023

Level Designer - Remote

Tauranga, Bay Of Plenty, New Zealand

Worked on Untamed Isles a monster taming MMO RPG.• Planning/sketching of players expected path and alternate paths.• Level greyboxing and finalization, perspective shots of key world areas and landmarks.• Terrain sculpting and painting.• Biome design and vegetation distribution with custom procedural Unity tools (plug-ins).• Iterative work based on play-testing.

Nov 2021 - Aug 2022

Ar/Vr - 3D Artist/Animator - On-Site

Bogotá D.C. Area, Colombia

Worked on multiple virtual reality and augmented reality experiences for education and on the job safe training.• 3D modeling, texturing, shading and rendering.• 3D rigging and animation.• Highly optimized 3D environment art and level design.• Light baking, lightmap UVs and post processing in both Unity and Unreal Engine 4.27.• Shader effects with shader graphs in both Unity and Unreal Engine 4.27.

Jan 2018 - Nov 2021

Graphic Artist

Auckland, New Zealand

Worked on documentary series “Making New Zealand”.• Created over 30 parallax animations of historic New Zealand paintings.

Jan 2017 - May 2017

3D Modeler, Layout Artist

Colombia - Bogotá

3D Modeling and texturing of props and environments, layout animation for feature animation tv series where motion capture was used for all the character performances.

Jun 2014 - Dec 2014
2 education records

David Silva education

Diploma Of Animation (Advanced), Animation, Interactive Technology, Video Graphics And Special Effects

Key modules: • Art and design • 3D modeling, texturing, rigging • VFX • Character animation • Animation principles

FAQ

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What company does David Silva work for?

David Silva works for Futureverse.

What is David Silva's role at Futureverse?

David Silva is listed as Level Design/Art - Senior 3D Generalist at Futureverse.

Where is David Silva based?

David Silva is based in Bogota, D.c., Colombia while working with Futureverse.

What companies has David Silva worked for?

David Silva has worked for Futureverse, Altered Phoenix, Phat Loot Studios, Xennial Digital (Vr/Ar/Mixed Reality), and Fundación Universitaria Para El Desarrollo Humano (Uninpahu).

How can I contact David Silva?

You can use AeroLeads to view verified contact signals for David Silva at Futureverse, including work email, phone, and LinkedIn data when available.

What schools did David Silva attend?

David Silva holds Diploma Of Animation (Advanced), Animation, Interactive Technology, Video Graphics And Special Effects from Yoobee Colleges.

What skills is David Silva known for?

David Silva is listed with skills including 3D Modeling, 3D Art, 3D Animation, Video Editing, Sound Design, Maya, 3D Visualization, and Motion Graphics.

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