David T. Email and Phone Number
I am a Director of Production at Epic Games responsible for oversight of the Online Business Unit. This business vertical includes the Epic Games Store, Epic Online Services, Epics crossplay product suite and backend service development for Fortnite. I have a passion for blending my engineering and project management backgrounds to help solve challenging engineering problems and lead high performing engineering teams to build awesome products
Epic Games
View- Website:
- epicgames.com
- Employees:
- 4262
-
Director Of ProductionEpic Games Jun 2023 - Present -
Lead ProducerEpic Games Feb 2022 - Jun 2023 -
Development Director Ii / Senior Software Engineering ManagerElectronic Arts (Ea) Jun 2019 - Feb 2022• Directing studio core technology team responsible for delivery of strategic technology investments, developer workflows and advanced research to studio game teams.• Franchise Director for the Madden NFL 21 product; leading all development aspects for a team of 300+, including the inaugural launch on PS5 and Xbox Series X -
Development DirectorElectronic Arts (Ea) Jan 2017 - Jun 2019Orlando, Florida• Directed cross-functional team of 25 people on the Madden Engine team which included rendering, low level systems; Responsible for delivering the latest version of the Frostbite engine, including reducing upgrade costs by ~30%• Career manager for 18 direct reports including mentoring/coaching, conducting performance reviews, career development and hiring. -
Software Engineering Associate ManagerLockheed Martin Mar 2014 - Jan 2017•Managing team of software engineers by providing technical guidance, mentoring, performance assessments, career development and being involved the interview/hiring initiatives• Product lead/owner of a Java-based Logistics web product and responsible for technical scope/roadmap and project schedule where responsibilities entail EVMS (Cost/Performance Tracking) and technical quality.•Acting as Software lead/Architect by designing new capabilites, involvement in preliminary and critical design reviews and working with software engineers to ensure accurate product development -
Sw Engineering Ldp SrLockheed Martin Jun 2010 - Mar 2014Orlando, Fl• Member of Lockheed Martin Engineering Leadership Development Program which including participating in work rotations to expand technical depth and program management skills.Rotation 1 - JSF Software Engineer• Led software team in DB development (SQL Server 200/2005), SW development(C#, .NET) and process improvement strategies. Responsible for developing data migration plans, SWbuilds/releases and proper CM processes. • Created application to import, validate and load training data that reduced timing from 1-2 weeks to less than 10 min.• Designed and developed ETL process to consolidate transactional data from multiple sites and systems into a single system using SQL Server 2000.Rotation 2 - Embedded SW Engineer• Designed, developed C code as Embedded Software Engineer for TI MSP430 to handle RF communications, control hardware and laser-based transmissions as part of a complex live training product line.• Designed, developed method of downloading firmware updates (bootloader) via RF for all wireless components using TI MSP430 and various Renesas-based microprocessors.• Led integration of Clearquest and Clearcase into the program for defect tracking and configuration management for process improvement initiativesRotation 3 – JSF Software Developer• Developing simulation environment for F-35 training developing C++ in Microsoft Visual Studio 2010• Assisting in planning, scheduling and earned value metrics capturing to report program status to program management• Developing new graphics capabilities using openGL and DirectX to push graphical data to simulation engine for the F35 MFD, SFD and HMD. -
Software EngineerLockheed Martin Feb 2008 - Mar 2010Orlando, Florida• Led team of 5 software engineers in the design and development of reporting database and reporting application for an asset management system.• Coordinated requirements design and customer demonstrations with our UK customer.• Served as IPT Lead in an Agile environment and managed over 10 engineers.• Developer for a web asset management/logistics system using Java with an Oracle back-end. -
System Engineer AscLockheed Martin Feb 2007 - Feb 2008Herndon, Va• Worked as database administrator involving Oracle, Sybase and IBM DB2. • Supervised system daily, performed upgrades to Oracle 10g, implemented backup and recover strategies involving RMAN. Administered systems on both Unix and Windows operating systems. • Created processes, procedures and documentation for system administration.• Required TS/SCI clearance
David T. Education Details
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Systems Engineering - Engineering Management -
Management -
Electrical Engineering
Frequently Asked Questions about David T.
What company does David T. work for?
David T. works for Epic Games
What is David T.'s role at the current company?
David T.'s current role is Director of Production, Epic Games.
What schools did David T. attend?
David T. attended University Of Florida, University Of Florida, University Of Florida.
Who are David T.'s colleagues?
David T.'s colleagues are Odo Innocent Onyebuchi, William Quick, Will Iama, Kuruc Stefan, Meredith Schmidt, Junior Adams, Cameron Peters.
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