David Vera Email and Phone Number
David Vera work email
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David Vera personal email
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Specialties: C#, .NET, Unity3D, Unreal Engine 4, C/C++
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Senior Software EngineerSkydance Interactive Jul 2022 - Present -
FounderCave Era, Llc Oct 2012 - PresentI've started my own self-funded indie game development company currently targeting major platforms, centered on the mobile market.
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Gameplay ProgrammerRockstar Games Dec 2020 - Jul 2022New York, New York, Us -
Principal Software EngineerKnocktwice Games Apr 2018 - Dec 2020Engineered VR title "Good Goliath" for Playstation 4, Oculus Rift, and Steam platforms. Responsibilities include:- Writing core systems to support game design goals with a focus on rapid prototyping and VR player interaction- Writing code to serve many aspects of the project including gameplay, animation, VR interaction, UI, tech art, audio, application flow, and content management - Establishing workflows and practices for the team to ensure successful technical team collaboration and project maintainability using Unity Collaborate- Integrating 3rd party software and tools and maintaining their respective codebases for compatibility and optimization- Writing bespoke tools to assist in internal content creation and validation- Managing build and deployment workflow for multi-platform releases- Optimizing core systems and art assets to fit within strict performance constraints required for virtual reality- Provided additional design support for gameplay, UI/UX, and tech-art
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Software EngineerBartlet Jones Supernatural Detective Agency Apr 2014 - Feb 2018San Diego, Us- Software engineer generalist working on gameplay programming for free-to-play, third-person, networked PS4 title "Drawn To Death," written using the Unity3D framework, including character and weapon design and implementations.- Working with legendary David Jaffe to create and implement new PvP gameplay mechanics designed for design and quality balance between player and consumer expectations.- Worked in Unreal Engine 4 for an unreleased sports game prototype -
Developer, DesignerRedshift Interactive Jul 2012 - Sep 2012San Diego, UsDeveloped internal component entity-based framework as an extension of the iOS Cocos2D framework.Participated on game mechanic design on internal prototypes focused on mobile user experience.Built functional prototypes of proposed designs. -
Software EngineerTapestry Solutions Sep 2008 - Jul 2012San Diego, California, UsDeveloped software for various applications, including proprietary products, government-bid DoD contracts, as well as research & development projects utilizing a versatile range of technologies ranging from Microsoft frameworks (Managed DX Microsoft WP6), to Java-based enterprise solutions (JBoss, Eclipse, Hibernate), to version control system management (Subversion, Perforce). Demonstrated strong versatility, performing in a variety of roles including software developer, version control administrator, software tester, team design lead, and customer support. -
Software EngineerFanbox Inc Jun 2008 - Aug 2008Montréal, Quebec, CaDeveloped web-based front-end application software widgets using AJAX, Javascript.Developed back-end solutions for online notice distribution system using .NET web services.
David Vera Skills
David Vera Education Details
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The University Of Texas At El PasoComputer Science -
Devry Technical InstituteComputer Engineering
Frequently Asked Questions about David Vera
What company does David Vera work for?
David Vera works for Skydance Interactive
What is David Vera's role at the current company?
David Vera's current role is Senior Software Engineer at Skydance Interactive.
What is David Vera's email address?
David Vera's email address is dv****@****ail.com
What schools did David Vera attend?
David Vera attended The University Of Texas At El Paso, Devry Technical Institute.
What skills is David Vera known for?
David Vera has skills like C#, Software Development, Subversion, Java, C++, Agile Methodologies, .net, Xna, Visual Studio, Eclipse, Linux, Xml.
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