I am a highly skilled engineer with a track record of delivering high-quality projects on time and within budget. With over 6 years of experience in robotics, game development, and software/hardware exhibition projects, I am passionate about using technology to solve complex problems and create innovative solutions.Currently, as a Unity developer at Avataris, I am responsible for designing, developing, and debugging video games in XR using Unity software. I collaborate with cross-functional teams to ensure the successful delivery of projects, while also staying up-to-date with the latest industry trends and best practices.Prior to this role, I worked as a Development Associate at e-Xpectrum, where I completed several exhibitions for museums using various software for application development and hardware development. I consistently delivered projects in alignment with target deadlines and financial objectives, while also ensuring a high level of quality.As a Robotics Instructor and Coach at RobotiX, I designed classes on LEGO® software for students from kindergarten to high school students. I planned and implemented curriculum to teach up-to-date technology to 100 students, while also attending professional development technology courses to increase my knowledge base and learn new information. I also developed and implemented performance improvement strategies and plans to promote continuous improvement and find solutions to social focused projects, staying on budget.Throughout my career, I have achieved numerous accomplishments, including international participation at the World Robot Olympiad hosted in Chongqing, China, national participation at the World Robot Olympiad hosted in Toluca, Mexico, and national participation at the FIRST LEGO® League hosted in Mexico City, Mexico. I also led a team that won the innovation category at the "Rally Latinoamericano de Innovación 2016" competition.I am a skilled project manager, proficient in team coordination, budget control, and report generation. I am also experienced in classroom management and team building, and I have strong skills in programming documentation, Unity software, and the C# programming language. Additionally, my language skills in English, Spanish, and intermediate Japanese allow me to work effectively with diverse teams and clients.
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Game TesterLionbridge Games -
Game TesterLionbridge Games Apr 2024 - PresentMexico City, Mexico -
Development ManagerE-Xpectrum Jun 2019 - Apr 2024Torreón, Coahuila De Zaragoza, MéxicoInteractive applications on XR
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Unity DeveloperAvataris Oct 2022 - May 2023Austria -
Robotics InstructorSoy Robotix Jan 2016 - Jan 2022Av. Nuevo León 73, Piso 9, Col. Condesa, Del. Cuauhtémoc
David Alejandro González Martínez Education Details
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Instituto Politécnico NacionalMechatronics, Robotics, And Automation Engineering
Frequently Asked Questions about David Alejandro González Martínez
What company does David Alejandro González Martínez work for?
David Alejandro González Martínez works for Lionbridge Games
What is David Alejandro González Martínez's role at the current company?
David Alejandro González Martínez's current role is Game Tester.
What schools did David Alejandro González Martínez attend?
David Alejandro González Martínez attended Instituto Politécnico Nacional.
Who are David Alejandro González Martínez's colleagues?
David Alejandro González Martínez's colleagues are Clara Joseph, Emilio Barraza, Chris Mccurdy, Akshay Jadhav, Elena Moison, Juan Romero, Rakesh Pawar.
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David Alejandro Gonzalez Martinez
Enlace De Banca Patrimonial En Intercam Casa De BolsaAguascalientes, Agu -
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