As a 94th percentile qualified Unity expert and working with Unity every day, I know my way around the engine and developing interactive content for all platforms. My background in 3D artistry creates an even better synergy with my time programming in Unity. Rigs, complex animations, asset bundles, addressables, custom shaders and materials, particle systems, asset optimization, project organization, and even a bit of multiplayer networking... I've covered some bases and continue on the path in this fast changing field.For more than 15 years I've been learning and creating 3D work. With a Bachelors of Science focused in 3D Animation and Video Game Development my work is my hobby. My primary focus is in video game development. I've worked directly with well known clients in the entertainment industry including Disney, Star Wars, Marvel, Dreamworks, Ubisoft, Warner Bros, Microsoft, and more.
Listed skills include Maya, Animation, Video Games, Photoshop, and 13 others.