Dave Birkmier
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Dave Birkmier Email & Phone Number

Sr. Product Manager at SciPlay
Location: Cedar Park, Texas, United States 12 work roles 1 school
1 work email found @maplemedia.io 3 phones found area 315 and 415 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email d****@maplemedia.io
Direct phone (315) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Sr. Product Manager
Location
Cedar Park, Texas, United States
Company size

Who is Dave Birkmier? Overview

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Quick answer

Dave Birkmier is listed as Sr. Product Manager at SciPlay, a with 372 employees, based in Cedar Park, Texas, United States. AeroLeads shows a work email signal at maplemedia.io, phone signal with area code 315, 415, and a matched LinkedIn profile for Dave Birkmier.

Dave Birkmier previously worked as Director of Ad Operations / Product Manager at Maple Media and Product Manager / Director of Ad Operations at Wild Sky Media. Dave Birkmier holds Bachelor Of Arts (Ba), Game Design from Collins College.

Company email context

Email format at SciPlay

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{first}@maplemedia.io
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AeroLeads found 1 current-domain work email signal for Dave Birkmier. Compare company email patterns before reaching out.

Profile bio

About Dave Birkmier

Dave Birkmier is a Sr. Product Manager at SciPlay. He possess expertise in game development, game mechanics, task management, gameplay systems, mobile game development and 14 more skills. Colleagues describe him as "Dave is a highly skilled individual with many good traits about him. He is very easy to work with and takes a very engineering/qa oriented approach to solving design issues, when an issue does arise he is able to debug the metadata to find out what the problem is very quickly without any external help. When implementing new design features, he always is considerate of what engineering limitations are stopping him and figures out how to get around those. Dave seems to adapt to any role he… Show more" and "There is no better person you could ask to have on your team than Dave. He is intelligent, self-driven, highly versatile and thorough in his approach. At his core, Dave is a designer and producer with a technical background that he applies to every aspect of his work. He is also a great team member, with a humble attitude and a good dry sense of humor. It has been a great pleasure working with Dave in the many roles he has played at RockYou."

Listed skills include Game Development, Game Mechanics, Task Management, Gameplay Systems, and 15 others.

Current workplace

Dave Birkmier's current company

Company context helps verify the profile and gives searchers a useful next step.

SciPlay
Sciplay
Sr. Product Manager
cedar falls, iowa, united states
Website
Employees
372
AeroLeads page
12 roles

Dave Birkmier work experience

A career timeline built from the work history available for this profile.

Sr. Product Manager

Current
May 2024 - Present

Director Of Ad Operations / Product Manager

Remote

- Work cross-discipline with Design, Engineering, & Marketing teams on current task status and future sprint planning, in JIRA, for the entire Maple Media portfolio of over 80 apps in various stages of live-ops- Identified improvements & optimizations for central tech stack and worked with engineering team to roll out new features & systems- Regular meetings with senior executive team outlining project status, risks & mitigation plans, and future tasks- Manage external partner… Show more - Work cross-discipline with Design, Engineering, & Marketing teams on current task status and future sprint planning, in JIRA, for the entire Maple Media portfolio of over 80 apps in various stages of live-ops- Identified improvements & optimizations for central tech stack and worked with engineering team to roll out new features & systems- Regular meetings with senior executive team outlining project status, risks & mitigation plans, and future tasks- Manage external partner relationships & contracts- Manage & mentor internal revenue team Show less

Jul 2022 - Sep 2023

Product Manager / Director Of Ad Operations

Remote

-Responsible for revenue / performance forecasting & delivery-Directly handled internal & external aggregate performance reporting from over 75 different sources-Collaborated with Engineering, Design, & Content teams on a daily basis to coordinate releases and future improvement efforts-Weekly meetings with executive team to report on and discuss current performance and future updates-Managed & mentored a team varying in size from 1-8 throughout my time

Feb 2019 - Jul 2022

Director Of Ad Operations

San Fransisco

- Evaluated new games for monetization opportunities- Analyzed KPI & user data to determine effectiveness, sustainability, and trends surrounding current practices & latest releases- Grew Ads ARPDAU by over 40% through ad placement corrections and improved ad supply partnerships- Projected and tracked daily, monthly, and yearly performance and revenue for all RockYou owned titles

Mar 2018 - Feb 2019

Senior Producer

San Francisco Bay Area

- Concurrently interacted with over 35 titles to integrate, troubleshoot, and improve mobile and web based experience- Set sprints and milestones for the Engineering and QA teams ensuring on time deliveries and releases- Drove feature releases, created & executed risk mitigation plans, and communicated with stakeholders

Apr 2017 - Feb 2018

Game Designer

- Launched Bakery Blitz simultaneously on Facebook, iOS, & Android platforms.- Designed, implemented, and tuned new Lands, consisting of 25 levels each, for Bakery Blitz.- Designed & spec'd new systems and modified existing ones to expand on Design's capabilities for new content.- Created various design tools using Excel, Google Script, & Google Sheets to aid in content creation and modification.- Fully in charge of 50% of game content from inception through live-ops-… Show more - Launched Bakery Blitz simultaneously on Facebook, iOS, & Android platforms.- Designed, implemented, and tuned new Lands, consisting of 25 levels each, for Bakery Blitz.- Designed & spec'd new systems and modified existing ones to expand on Design's capabilities for new content.- Created various design tools using Excel, Google Script, & Google Sheets to aid in content creation and modification.- Fully in charge of 50% of game content from inception through live-ops- Retuned and rebalanced user flow & content after game launch- Aided in technical implementation of content from other members of the Design team Show less

Jan 2016 - Apr 2017

Producer

- Worked concurrently with over 35 titles to integrate, troubleshoot, and optimize mobile & web based programmatic ad placements.- Helped to grow Ads ARPDAU by over 40% through new ad placements and better supply partners.- Projected & tracked daily, monthly, & yearly ad revenue for all RockYou owned & operated titles.- Worked with game-side engineers & designers to optimize Incentive & Interstital ad units on a per game basis to optimize for their particular genre of game and… Show more - Worked concurrently with over 35 titles to integrate, troubleshoot, and optimize mobile & web based programmatic ad placements.- Helped to grow Ads ARPDAU by over 40% through new ad placements and better supply partners.- Projected & tracked daily, monthly, & yearly ad revenue for all RockYou owned & operated titles.- Worked with game-side engineers & designers to optimize Incentive & Interstital ad units on a per game basis to optimize for their particular genre of game and target demographic.- Streamlined reporting and tracking documents & processes to better understand trends, analyse performance, and identify issues.- Communicated and coordinated all ads releases with all live-op game releases to ensure proper testing and support of new features. Show less

Jan 2015 - Jan 2016

Associate Producer

San Francisco Bay Area

- Develop timelines & milestones for the team’s roadmap using JIRA & various Google Docs- Analyze newly created or acquired games for best monetization uplift with minimal UX impact- Drive feature releases, create & execute risk mitigation plans, communicate all changes to stakeholders- Setup new Ad Campaigns & manage existing ones- Analyze user data and KPI metrics to determine effectiveness, sustainability, & future trends

Sep 2014 - Jan 2015

Senior Technical Analyst

San Francisco Bay Area

- Develop & execute release specific test plans for functional & compliance testing- Create & distribute Release Notes for each release- Work directly with Engineering team to identify & debug issues with new features & code- Work with in-house & external games’ teams to trouble-shoot & resolve any implementation issues

May 2014 - Sep 2014

Associate Producer

Palo Alto, Ca

- Manage an Art team of 14 internal & 3 external members- Developed a live roadmap, adjusting as the overall project roadmap changed- Drove assets through several levels of Disney approval, internal & external- Ensured all assets were delivered on time and to spec- Filled the empty Content Designer role, substantially contributing to content design and game balance- Worked with the narrative team to keep future content within scope & timeline

Mar 2013 - May 2014

Qa Lead / Automation Engineer

Palo Alto, Ca

- Managed a team of 3 external QA resources- Developed functional & content driven test plans to be executed by myself & my team- Scripted frontend automated tests in Javascript & Actionscript to simulate gameplay, in both a predictable & random fashion- Scripted backend automated tests in Python to load-test servers & test various save states of accounts- Entered & tracked issues using JIRA, TestRail, & Confluence- Tested the game while in development and helped drive it… Show more - Managed a team of 3 external QA resources- Developed functional & content driven test plans to be executed by myself & my team- Scripted frontend automated tests in Javascript & Actionscript to simulate gameplay, in both a predictable & random fashion- Scripted backend automated tests in Python to load-test servers & test various save states of accounts- Entered & tracked issues using JIRA, TestRail, & Confluence- Tested the game while in development and helped drive it through the green light process- Tested the game after launch and helped maintain a regular content release cadence Show less

Jul 2012 - Mar 2013

Qa Analyst

Digital Dream Forge Qa

Scottsdale, Az

- Developed & executed test plans for developmental, functional, & compliance testing- Worked on projects as a solo tester as well as large team projects consisting of more than 25 testers- Entered & tracked bugs using JIRA and TestRail- Worked on web projects (Facebook), mobile projects (iOS & Android), and console projects (Xbox 360, PS3, & Wii)

May 2011 - Jun 2012
Team & coworkers

Colleagues at SciPlay

Other employees you can reach at sciplay.com. View company contacts for 372 employees →

1 education record

Dave Birkmier education

FAQ

Frequently asked questions about Dave Birkmier

Quick answers generated from the profile data available on this page.

What company does Dave Birkmier work for?

Dave Birkmier works for SciPlay.

What is Dave Birkmier's role at SciPlay?

Dave Birkmier is listed as Sr. Product Manager at SciPlay.

What is Dave Birkmier's email address?

AeroLeads has found 1 work email signal at @maplemedia.io for Dave Birkmier at SciPlay.

What is Dave Birkmier's phone number?

AeroLeads has found 3 phone signal(s) with area code 315, 415 for Dave Birkmier at SciPlay.

Where is Dave Birkmier based?

Dave Birkmier is based in Cedar Park, Texas, United States while working with SciPlay.

What companies has Dave Birkmier worked for?

Dave Birkmier has worked for Sciplay, Maple Media, Wild Sky Media, Rockyou, and Disney Interactive Studios.

Who are Dave Birkmier's colleagues at SciPlay?

Dave Birkmier's colleagues at SciPlay include Dmitrii Aksennikov, Shelli Alstat, Chen Michel Shifer, Bala Sutar, and Harsh Patel.

How can I contact Dave Birkmier?

You can use AeroLeads to view verified contact signals for Dave Birkmier at SciPlay, including work email, phone, and LinkedIn data when available.

What schools did Dave Birkmier attend?

Dave Birkmier holds Bachelor Of Arts (Ba), Game Design from Collins College.

What skills is Dave Birkmier known for?

Dave Birkmier is listed with skills including Game Development, Game Mechanics, Task Management, Gameplay Systems, Mobile Game Development, Jira, Actionscript, and Process Improvement.

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