David Lopez Portoles personal email
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Creative, versatile and experienced artist (20+ years, 20+ published games).Both artistically and technically skilled.I love when graphics and storytelling come together (games, comic, animation).I really enjoy challenges and finding innovative solutions.Specialities: Art for videogames.Mastery of 3DStudio Max, Photoshop, Unity.
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Lead ArtistU-Play Online Nov 2014 - Present"STRIKER MANAGER 3""YOUTUBERS LIFE 2""ESPORTS LIFE TYCOON""ESPORTS LIFE""YOUTUBERS LIFE""SWIPE BASKETBALL 2" -
TeacherUniversitat Pompeu Fabra 2007 - 2019Teacher of the Art Direction module in the Master of Video Game Development. -
3D ArtistPsious Inc. Jun 2014 - Oct 2014"PSIOUS", therapeutic Virtual Reality platform.
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3D ArtistWake Studios Sl Jan 2014 - Mar 2014"BOOKTALES", game prototype -
Senior Modeller/AnimatorCodigames Jul 2013 - Dec 2013"KING OF PARTY", iOS/Android. Characters/environments/animation artist. -
3D ArtistAutoloot Games Feb 2013 - Jun 2013"DARK TRIAD". PC. Technical and environment artist.
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Graphic ArtistFreelance Nov 2012 - Jan 2013Barcelona Y Alrededores, España"WACKY COWS". iOS and Android. Developer Intervertex Software. 2D artist.
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3D ArtistWake Studios Sl Mar 2012 - Oct 2012Barcelona"HAZEL DAZZLE", iPad. Environment artist. -
3D ArtistVirtual Toys Sep 2010 - Feb 2012"TORRENTE ONLINE 2", PC. Environment and Props artist. -
3D ArtistGameloft Sep 2009 - May 2010"HERO OF SPARTA II". iPhone, iPod touch. Character & Environment Artist -
3D ArtistVirtual Toys Sep 2008 - Aug 2009"COOK-OFF PARTY". WII. Published by Ubisoft. Environment artist. -
Art Director / 3D-2D ArtistUbisoft Aug 1999 - Jul 2008Based in Barcelona, I've also worked in the studios of Paris and Annecy (France).Experience in all areas of game art: 3D Modeling of characters, props and environments, Textures/Shaders, Concept Design & illustration, Rigging, Animation, UI Design, Art Direction.Published games:“EMERGENCY HEROES”. WII.“DRIVER PARALLEL LINES”. WII “COSMIC FAMILY”. WII“MONSTER 4x4 WORLD CIRCUIT”. WII“GHOST RECON ADVANCED WARFIGHTER”. XBOX360.“MONSTER 4x4 WORLD CIRCUIT”. XBOX.“187: RIDE OR DIE”. PS2, XBOX. “SPLINTER CELL 2: PANDORA TOMORROW”. XBOX PC PS2. “MONSTER 4x4 MASTERS OF METAL”. PS2, GC.“MONSTER JAM. MAXIMUM DESTRUCTION”. GC “PRO RALLY”. Nintendo GC. “PRO RALLY 2002”. PlayStation 2. “PRO RALLY 2001”. PC. -
TeacherUniversitat Politècnica De Catalunya - Live 2005 - 2007Master in Videogame Creation. 3D Game Art specialization. -
2D ArtistItaca Multimedia Jul 1997 - Jul 1999Illustrator and graphic designer for e-learning courses. As an unusual task, i was commissioned to design my first game and manage its development.“EL CASTELL DELS MONSTRES” publ. by Grup Godó
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Freelance IllustratorOntheair, Radikal Net... (Several Clients) 1992 - 1996Non-digital techniques: acrylic, anilines, airbrush...For different clients and purposes: music covers, designs for screenprinting on fabric, magazines, comic...
David Lopez Portoles Skills
David Lopez Portoles Education Details
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Multimedia -
Mathematics -
Ies Ausiàs MarchSecondary Education
Frequently Asked Questions about David Lopez Portoles
What company does David Lopez Portoles work for?
David Lopez Portoles works for U-Play Online
What is David Lopez Portoles's role at the current company?
David Lopez Portoles's current role is game artist.
What is David Lopez Portoles's email address?
David Lopez Portoles's email address is da****@****ail.com
What schools did David Lopez Portoles attend?
David Lopez Portoles attended Universitat Oberta De Catalunya, Universitat De Barcelona, Ies Ausiàs March.
What are some of David Lopez Portoles's interests?
David Lopez Portoles has interest in Books.
What skills is David Lopez Portoles known for?
David Lopez Portoles has skills like Video Games, Photoshop, 3d Studio Max, Art Direction, Unity3d, 2d, Maya, Illustrator, Traditional Animation, Unreal Editor, Flash, Teaching.
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