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An exceptional software engineer with strong experience in design, development and testing. Current emphasis in game development and rapid prototyping in Unity/C# with a passion for education gamification. Broad knowledge in web, UX/UI design and mobile technologies with numerous published sites and apps. Able to take leadership or support roles while enjoying learning opportunities. Dedicated to quality through excellent documentation, testing and commitment to the ongoing needs of the customer. Experience with Agile teams of varied sizes from local to international. Enjoys team environments while also being a productive remote worker. Works with respect, integrity, camaraderie and humor.
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Senior Software Engineer - Game DeveloperVisible Entertainment Oct 2021 - PresentRoseville, California, United StatesSenior Software Engineer for Visible Entertainment, a leading developer of fun, social games. Coding primarily in Unity/C#, developed the following games: Leapin' Letters, Merge Paradise and Merge Puzzle Mania. Worked on a Unity-based team with Heads Up! and led the Angular/Typescript front-end development of And Now Trivia.Leapin' Letters - see how many words you can create from a set of letters with this cute, but challenging addictive word game (Unity WebGL - available for pre-release on itch.io, please ask for link/pwd.)Merge Puzzle Mania - combines the relaxing play of merge games with the puzzle-solving fun of match games (Unity mobile - Google Play Store)Merge Paradise - combines the best elements of grid merge and run-based games together (Unity WebGL - coming soon)Heads Up! - a hilarious charades game seen on the Ellen DeGeneres show. (Unity mobile - Apple App and Google Play Stores)And Now Trivia - a social ice-breaking game in partnership with Zoom and their new SDK. Take a break during a Zoom call with this spin on trivia games (Angular/Typescript). -
Web And Educational Software DeveloperWeblamb, Llc Nov 2018 - Oct 2021bigbrainjunction.org: Invented and continuing to develop an online common-core based music docent site as well as an educational site to practice spelling and vocabulary in use by Roseville schools (wordquiz.org). Using Unity to port my Math Castle iOS app to WebGL to include on the site soon. Developed a suite of sites from the ground-up funded by the U.S. Department of Commerce including: the Sacramento Minority Business Development Agency (SacramentoMBDA.com) connecting buyers and suppliers of COVID-19 protective equipment and the Small Business Transportation Resource Center (sbtrc-sw.com) featuring a small business training center. Other examples: a San Francisco based 3D laser scanning company (3dvdt.com), an eCommerce wine site (drinjk.com) and a local non-profit, the Roseville Urban Forest Foundation (rosevilletree.org).In addition to main dev activities, produced and created product marketing and training videos (weblamb.com/video-marketing). Primary skills used in the above projects: Angular, JavaScript, Unity, PHP, HTML, CSS, SQL and WordPress. -
Co-Founder And CtoCasefax Inc Nov 2018 - Mar 2019Sacramento, California AreaDesigned and developed a suite of dev tools focused on engaging embedded iOS sensors and NFC functionality. Implemented a proprietary sensing algorithm and added the required UI components to achieve a “Minimum Viable Product”. This MVP app was successfully demonstrated to angel investors in January.
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Ios And Game DeveloperAegle Palette Jan 2015 - Nov 2018Bay AreaAegle Palette: iOS developer and consultant for start-up building an app and hw platform to combat diabetes and hypertension. Roles: developed recipe management, Fitbit and glucose monitor components, created Bluetooth test app for the hw, and prototyped a voice recognition app. Consulted on various life cycles of project from UI design to testing.Independent Contractor: Individually designed, implemented, tested and published four apps to the Apple App Store. The apps are: “Show Me the Value! GPS Home Estimator”, “Math Castle - Arithmetic Fun”, “Math Castle - Algebra Fun” and “Count Me In Music Tutor”. Three apps include In-App purchases.The estimator app uses Core Location to get the user’s GPS coordinates which it displays on a map (MapKit). Next nearby addresses are found using a radius of points queried through Google’s street address REST API. A user then selects an address and home estimation data is displayed based on Zillow’s REST API.The two math apps focus on making math fun as arithmetic and algebra practice become a game. The player helps a wizard solve fireball equations to protect their castle, while listening to classical music. SpriteKit is used primarily.“Count Me In Music Tutor” is used to listen and play along with more than 80 songs from over 20 master composers. It uses Core Audio and MIDI to provide voice-counting and traditional metronomes to help users play along with their music. Currently in discussions with top music publisher Alfred Publishing to license their content.Created a supporting website for each app. Music app site includes the app’s sheet music in PDF form.Audited Stanford CS193P, “Developing Apps for iOS in Swift”, spring 2016. -
Software EngineerHp Aug 1994 - Oct 2014Roseville, California.NET Developer Lead (10/1/2011 - 10/10/2014)Lead UI Developer for HP's Imaging and Printing Security Center. IPSC is a policy-based security tool that is used to assess and fix security settings on a company's HP enterprise printing fleet of up to 20 thousand devices. Key part of a small, independent group with a start-up feel and given autonomy for ground-up design and development. Designed, implemented, tested and debugged key components including: device inventory status and management, security policy editing, task management and report generation. Skills: C#, .NET Framework, Windows Forms, Report Viewer RDLC client reporting.Web Developer (4/1/2011 - 2/1/2012)Developed the core pieces of a web-based test framework for the enterprise printing security team to improve the quality and efficiency of testing. Designed and created web pages to manage test devices, create and run tests and report results. Worked on the Easy Printer Care team to design and enhance the customer-facing web interface to allow users to order supplies through international HP partners. Skills used: JavaScript/jQuery/JSON/MVC/Entity Framework/ASP.NET/SQL.NET Developer / Systems Engineer (8/1/2006 - 4/1/2011)Extended an XML-based data abstraction library used to characterize HP printing devices. The library allows for the behavior of hundreds of different models to be abstracted so that software that manages the devices can call a simple, consistent interface.Developed on the Common Software Installer (CSI) team to greatly improve the print driver and tool installation process. Multiple team effort to leverage previous and new install technologies, including device discovery and status. Developed across unmanaged/managed code as the sw transitioned from C++ to C#/.NET.C++/MFC Developer Lead (5/1/2002 - 8/1/2006)Lead developer on Jetdirect networked printer card installation software.Other roles in 20-year HP careerC/C++ DeveloperFirmware EngineerTest Engineer
David Michaeloff Skills
David Michaeloff Education Details
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Computer Science
Frequently Asked Questions about David Michaeloff
What company does David Michaeloff work for?
David Michaeloff works for Visible Entertainment
What is David Michaeloff's role at the current company?
David Michaeloff's current role is Senior Software Engineer.
What is David Michaeloff's email address?
David Michaeloff's email address is da****@****ette.io
What schools did David Michaeloff attend?
David Michaeloff attended University Of California, Davis.
What are some of David Michaeloff's interests?
David Michaeloff has interest in Keyboard Player, Musical Composition With Software, Volunteer Scientist In K 12 Education, Basketball, Tennis.
What skills is David Michaeloff known for?
David Michaeloff has skills like Swift, Ios Development, Xcode, Software Development, .net, C#, Ui Development, Web Development, C++, C, Visual Studio, Agile Methodologies.
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