David Mkrtchian

David Mkrtchian Email and Phone Number

Senior Engineering Partner @ Armenian Artificial Intelligence Company
Yerevan, AM
David Mkrtchian's Location
Yerevan, Yerevan, Armenia, Armenia
David Mkrtchian's Contact Details

David Mkrtchian work email

David Mkrtchian personal email

n/a
About David Mkrtchian

I am a Senior Developer at Oxalis Games, a leading game development company that creates high-quality and engaging gaming experiences. I have over 10 years of experience in game development, with proficiency in C#, JavaScript, Unity, NodeJS, as well as a broad skill set that allows me to work across different areas of game development, including game design, programming, analytics, backend, and art.I am passionate about creating games that are fun, immersive, and innovative, and I enjoy working with talented and creative teams to bring our visions to life. I am also interested in exploring the potential of the metaverse, and how it can transform the way people interact, learn, and play. My goal is to contribute to the advancement of the gaming industry and to create games that inspire and delight millions of players around the world.

David Mkrtchian's Current Company Details
Armenian Artificial Intelligence Company

Armenian Artificial Intelligence Company

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Senior Engineering Partner
Yerevan, AM
Employees:
6
David Mkrtchian Work Experience Details
  • Armenian Artificial Intelligence Company
    Senior Engineering Partner
    Armenian Artificial Intelligence Company
    Yerevan, Am
  • Oxalis Games
    Senior Developer
    Oxalis Games Aug 2022 - Present
    London, England, United Kingdom
    As a Senior Generalist Developer, I am responsible for developing games and leading development teams to create high-quality and engaging gaming experiences.My skills include proficiency in programming languages such as C#, and JavaScript, as well as experience with Unity3d game engine. I have a broad skill set that allows me to work across different areas of game development, including game design, programming, analytics, backend, and art.My experience in game development includes designing game mechanics, creating engaging user interfaces, and developing game systems. I have experience with different game genres, including action, adventure, and puzzle games, and stay up-to-date with the latest industry trends and innovations.I am comfortable working in a fast-paced, dynamic environment and can adapt to changing priorities and requirements. I work closely with cross-functional teams, including product managers, marketers, and customer support teams, to ensure that games are developed with the user in mind.I am passionate about creating engaging and high-quality games, and am excited to continue working in this field.
  • Morpheus Xr
    Technical Lead
    Morpheus Xr Jun 2022 - Jul 2023
    Yerevan, Armenia
    As a Tech Lead, I am responsible for leading the technical direction and strategy of our metaverse platform, ensuring that we deliver innovative and cutting-edge solutions for our clients.I am responsible for setting the technical direction of our platform, including the development of technical roadmaps and the implementation of best practices in software engineering. I work closely with our product team to ensure that our platform meets the needs, and I am responsible for ensuring that our software is scalable, secure, and reliable.I understand the importance of delivering high-quality solutions that are scalable, secure, and user-friendly. I am committed to ensuring that our platform is reliable and optimized, and that our clients are satisfied with our services.In addition to my technical expertise, I have strong communication and interpersonal skills, which allow me to collaborate effectively with cross-functional teams and stakeholders. I am passionate about staying up-to-date with the latest industry trends and innovations, and I am constantly looking for ways to improve our processes and deliverables.
  • Zimad
    Unity Development Team Lead
    Zimad Sep 2021 - Aug 2022
    Yerevan, Armenia
    I was responsible for leading a team of developers to create engaging and high-quality Unity games.As a Unity Development Team Lead, I was responsible for managing the development process from ideation to launch, ensuring that projects were delivered on time and within budget. I worked closely with cross-functional teams, including designers, artists, project managers, and QA engineers, to ensure that the game development process ran smoothly.My experience in Unity development included working with game mechanics, gameplay systems, and optimization techniques. I also had experience with integrating third-party tools and plugins, and had a strong understanding of Unity's scripting languages, such as C#.As a Unity Development Team Lead, I was responsible for setting project goals and objectives, creating project plans, and defining project scope. I managed project timelines, resources, and budgets, and worked closely with team members to ensure that they had the support and guidance they needed to deliver high-quality work.I also provided mentorship and guidance to team members, helping them to improve their skills and grow in their roles. I conducted regular code reviews and provided feedback to ensure that code was of high quality and met industry standards.As a Unity Development Team Lead, I was responsible for maintaining strong relationships with stakeholders, including clients and vendors, and ensuring that their needs were met throughout the development process.
  • Tumo Center For Creative Technologies
    Content And Software Development Coordinator
    Tumo Center For Creative Technologies Jan 2021 - Dec 2021
    Yerevan, Armenia
    As a Content and Software Development Coordinator, I collaborated closely with cross-functional teams, including software developers, designers, project managers, and content creators. I was responsible for managing project timelines and resources to ensure that projects were delivered on time and within budget.In addition to managing software development projects, I also managed the development and delivery of content projects, including web content and e-learning modules. I collaborated with writers, designers, and subject matter experts to develop and deliver high-quality content that met the needs of our clients.As a Content and Software Development Coordinator, I was responsible for creating project plans, defining project scope, and setting project milestones. I also managed project risks, issues, and dependencies, and worked closely with team members to resolve any project-related issues.I also developed and maintained strong relationships with stakeholders, including vendors and team, to ensure successful project delivery.
  • Tumo Center For Creative Technologies
    Game Development Workshop Leader / Content Developer
    Tumo Center For Creative Technologies Nov 2018 - Jan 2021
    Armenia, Yerevan
    In this role, I was responsible for developing and leading game development workshops for beginners and intermediate-level participants.As a Game Development Workshop Leader and Content Developer, I collaborated with other developers and designers to create workshop content that was engaging and informative. I was responsible for developing workshop curriculum, creating instructional materials, and leading in-person or online workshops.I was responsible for guiding workshop participants through the game development process, and provided technical support and guidance throughout the workshop. I also provided feedback on participants' projects and assisted them in improving their skills.In addition to leading workshops, I also worked on developing new content for workshops, including new game development concepts and programming techniques. I continuously researched and learned about new technologies and trends in game development to keep the workshops up-to-date and engaging for participants.
  • Exios
    Full Stack Developer
    Exios Nov 2016 - Oct 2018
    Yerevan
    As a Generalist Full-Stack Developer, I collaborated closely with the development team to design and develop software applications, websites, and web applications. I was responsible for coding application features and functionality, developing application logic, and optimizing application performance.My experience in software development included working with various programming languages such as C#, Python, and JavaScript. I was comfortable working with different databases such as MySQL, PostgreSQL, and MongoDB, and had experience with various front-end frameworks such as React, Angular, and Vue.In addition to coding, I also contributed to software design and architecture, and collaborated with the design team to bring their concepts to life. I was responsible for debugging and troubleshooting issues in the development process, and worked collaboratively with other team members to identify and resolve bugs as quickly as possible.One of my key responsibilities as a Generalist Full-Stack Developer was to continuously learn and stay up-to-date with emerging technologies and best practices in software development.Overall, my experience as a Generalist Full-Stack Developer has given me a solid foundation in software development and programming, as well as experience in collaborating with different teams and continuous learning.
  • Sat Solutions
    8 Ball Pool Arena Developer.
    Sat Solutions Mar 2016 - Nov 2016
    Optimization of game performance to ensure smooth gameplay across different mobile devices, and worked to identify and resolve any bugs or issues in the development process.As an Game Developer, I also had to manage the game's release on app stores, handle user feedback, and develop strategies to improve user acquisition and retention.Overall, my experience as an Game Developer has given me a strong foundation in game development, as well as experience in managing a game's entire development cycle. I am passionate about creating fun and engaging mobile games, and am excited to continue working in this field.
  • Double Coconut - Mobile Game Development
    Unity Developer
    Double Coconut - Mobile Game Development Oct 2013 - Sep 2016
    Yerevan, Armenia
    In this role, I worked on various aspects of game development including design, programming, and optimization.I was responsible for debugging and troubleshooting issues in the development process, and worked collaboratively with other team members to identify and resolve bugs as quickly as possible.
  • X-Tech
    Game Developer
    X-Tech Jul 2013 - Sep 2013
    Yerevan, Armenia
    During my time here, I collaborated with the lead developers to design, develop, and maintain games across various platforms. My passion for gaming and strong programming skills helped me excel in this role.As a Game Developer, I worked closely with the design team to create game concepts, mechanics, and rules. I also implemented game features and functionality, and debugged and troubleshooted issues in the game development process. Additionally, I optimized game performance to ensure smooth gameplay on different platforms.

David Mkrtchian Skills

C# Javascript Unity Unity3d Sony Vegas .net Blender3d Glsl Shaders Scene Lighting Systems Html Cg Shaders Css Cascading Style Sheets Ios Android Software Development Game Development Mysql Object Oriented Programming Git Jquery Research Project Management

David Mkrtchian Education Details

Frequently Asked Questions about David Mkrtchian

What company does David Mkrtchian work for?

David Mkrtchian works for Armenian Artificial Intelligence Company

What is David Mkrtchian's role at the current company?

David Mkrtchian's current role is Senior Engineering Partner.

What is David Mkrtchian's email address?

David Mkrtchian's email address is da****@****nut.com

What schools did David Mkrtchian attend?

David Mkrtchian attended National Polytechnic University Of Armenia.

What are some of David Mkrtchian's interests?

David Mkrtchian has interest in Children, Education, Environment, Human Rights, Arts And Culture, Health.

What skills is David Mkrtchian known for?

David Mkrtchian has skills like C#, Javascript, Unity, Unity3d, Sony Vegas, .net, Blender3d, Glsl Shaders, Scene Lighting Systems, Html, Cg Shaders, Css.

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