David Nottingham

David Nottingham Email and Phone Number

Creative Director, Worldbuilder, Storyteller and and VALORANT @ Riot Games
Los Angeles, CA, US
David Nottingham's Location
Los Angeles, California, United States, United States
About David Nottingham

• Creative Leader with versatile experience in Game Development.• Creating VALORANT IP for Riot Games. • Developed CounterSpy, BAFTA nominated game for Playstation & mobile platforms • Led development teams ranging from 5 to 100+ people. • Veteran with over 20 years in the interactive industry, contributing to 35 shipped titles. • Team builder with a passion for fostering creative culture.Specialties: Original IP, Creating Worlds, Myths, Characters & Dreamswww.davidnottingham.com

David Nottingham's Current Company Details
Riot Games

Riot Games

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Creative Director, Worldbuilder, Storyteller and and VALORANT
Los Angeles, CA, US
Website:
riotgames.com
Employees:
7498
David Nottingham Work Experience Details
  • Riot Games
    Creative Director, Worldbuilder, Storyteller And And Valorant
    Riot Games
    Los Angeles, Ca, Us
  • Riot Games
    Senior Creative Director (Game) Valorant
    Riot Games Jun 2019 - Present
    Los Angeles, Ca, Us
    Creative vision holder for the VALORANT IP.Accountable for the distinct, memorable, cohesive, timeless voice of the game via the intersection of art, narrative, audio.www.playvalorant.com
  • Riot Games
    Product Manager (Creative)
    Riot Games Dec 2016 - Jun 2019
    Los Angeles, Ca, Us
    Built worldbuilding team and process and led development on 'alt fantasy' universes for League of Legends including, High Noon Gothic, Odyssey, True Damage.
  • Dynamighty
    Co-Founder/Creative Director
    Dynamighty Nov 2010 - Nov 2016
    San Francisco, Ca, Us
    Co-Founder of Dynamighty, creating original games for console and mobile platforms. Launched CounterSpy in Summer 2014 for 5 platforms (PS4, PS3, PS Vita, iOS, Android).> Creative Director, Writer, Level Designer & Coffee brewer on CounterSpy.> Built team from scratch alongside Co-Founder, recruiting/hiring for all Art/Design positions.> Led company 'brand' development, including all PR, web & social media streams.> CounterSpy award nominations include GDC Choice & BAFTA (Best Debut)
  • Zynga
    Creative Director
    Zynga May 2015 - Sep 2016
    San Francisco, California, Us
    > Creative Lead role on an unannounced RPG Battle game for mobile platforms.> Lead Designer on various VR prototypes and a team based competitive game for Oculus.
  • Lucasarts
    Project Lead
    Lucasarts Apr 2007 - Mar 2010
    San Francisco, Ca, Us
    Team & Creative Lead on unannounced AAA new IP. Founded & led LucasLabs to create experimental games for new platforms.> Member of Core Leadership Team, driving strategy, culture and process for the studio.> Launched Monkey Island: SE & Lucidity across multiple platforms.> Developed an original property for George Lucas that was greenlit by him, led worldbuilding, character and story development plus core gameplay and prototyping.
  • Devlove
    Founder, Creative Lead
    Devlove Jun 2004 - Apr 2007
    San Francisco, Ca, Us
    Provided creative services to a range of videogame clients and properties.Clients included; SCEE, Freestyle Games, BBDO, Slant 6 Games.Producer & Designer on Catz (DS) for Powerhead Games.
  • Rockstar Games
    Producer
    Rockstar Games Jun 1999 - Jun 2004
    New York, New York, Us
    Collaboration with internal studios on creative pre-production for various titles including GTA3 & The Warriors.Ran external product development group responsible for Gotham Games portfolio.
  • Gt Interactive
    Producer
    Gt Interactive Sep 1997 - Jun 1999
    Provided production & multiplayer level design on 'Duke Nukem: Time to Kill', Sony Action Game of the Year in 1998.Led development for 'WW2 GI' utilizing ‘distributed development’ model, managing the development with individual contractors across multiple worldwide locations.
  • Warner Interactive
    Associate Producer
    Warner Interactive Apr 1995 - Jun 1997
    Oversaw new product submissions and provided PD support to all Producers. Worked with UK developers including Sensible Software (Sensible Soccer) The Bitmap Brothers (Z).

Frequently Asked Questions about David Nottingham

What company does David Nottingham work for?

David Nottingham works for Riot Games

What is David Nottingham's role at the current company?

David Nottingham's current role is Creative Director, Worldbuilder, Storyteller and and VALORANT.

Who are David Nottingham's colleagues?

David Nottingham's colleagues are Mark O'neill, Tony Muss, Mevis M., Kelly Ftw, Brandon Duncan, Bahadir Guven, Steve Fradley.

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