David Stokes

David Stokes Email and Phone Number

Software Engineer at Mide Technology Corporation @ Mide Technology Corporation
David Stokes's Location
Somerville, Massachusetts, United States, United States
David Stokes's Contact Details

David Stokes personal email

n/a
About David Stokes

Specialties: Workflow automation; production pipeline design; programming/scripting in Python, C/C++, MAXScript and other languages; low/medium/high resolution 3D modeling; animation; UI and HCI design/usability; facilitating communication between art and engineering

David Stokes's Current Company Details
Mide Technology Corporation

Mide Technology Corporation

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Software Engineer at Mide Technology Corporation
David Stokes Work Experience Details
  • Mide Technology Corporation
    Software Engineer
    Mide Technology Corporation Sep 2013 - Present
    Woburn, Massachusetts, Us
  • Artisan'S Asylum, Inc.
    Instructor
    Artisan'S Asylum, Inc. Jun 2010 - Feb 2016
    I teach the popular "Introduction to Arduino" class, a four-week course in which students learn the basics of using the Arduino microcontroller board to interact with things in the 'real world.' Students have included artists with nearly zero programming experience, as well as software developers who want to get into hardware.I am also one of a number of 'wardens' (volunteers), assisting with various tasks in the shared studio/workshop space.
  • Addgene
    Software Engineer
    Addgene Nov 2012 - Jun 2013
    Watertown, Ma, Us
    * Contributed to and maintained the company's Django-based, external and internal (lab management) sites.* Designed and implemented a modular JSON-feed-generating system for providing plasmid data to the NIH and other organizations.* Improved the distributor ordering system with dynamic, AJAX-based displays.
  • Cidc
    Python Developer
    Cidc Jan 2010 - Sep 2012
    * Created and maintained a 'pure Python' API for the company's proprietary network protocol, used by several teams.* Implemented a web service (using Pyramid) that retrieves game and schedule data via the company's proprietary network protocol, caches it locally, and generates XML feeds for affiliates in their specified format.* Created a flexible web service for retrieving and rendering leaderboard (player ranking) data; a Pyramid back-end provides data (via JSON) to a jQuery-based Javascript front-end. * Developed custom, multi-language utilities and content types for the Plone CMS, both solo and as part of a Scrum team.
  • Blue Fang Games
    Senior Technical Artist / Tools Developer
    Blue Fang Games Oct 2005 - Aug 2009
    Us
    * Designed, implemented and maintained Blue Fang's 2nd generation, modular, multi-platform content pipeline using Python, MAXScript and C#/.NET.* Created numerous 3D software tools and utilities for Blue Fang's art and design departments.* Researched new tools and techniques and specified production workflows. * Served as liaison between art and programming departments. * Wrote and maintained documentation for in-house tools and techniques.* Reviewed 3D assets for efficiency and technical correctness.
  • Cyberlore Studios, Inc.
    Technical Artist
    Cyberlore Studios, Inc. Jan 2002 - Sep 2005
    Us
    * Created various software tools and utilities for the art team and other departments in Python and MAXScript.* Researched new tools and techniques and specified art department production pipelines. * Served as liaison between art and programming departments. * Wrote and maintained documentation for in-house tools and techniques.
  • Cyberlore Studios, Inc.
    Production Artist
    Cyberlore Studios, Inc. Apr 1997 - Jan 2002
    Us
    * Modeled, textured, rigged and animated various 3D characters and other assets, for both in-game use and cinematic sequences.* Created 2D art content, UI elements other other assets for PC and console games.
  • Gametable Online
    Contract Production Artist
    Gametable Online Jan 2000 - Sep 2002
    Us
    Designed the Gametable Online web site, created the company logo, and produced 2D graphics for several Java implementations of exotic board, die and card games.
  • Specular International
    Quality Assurance Engineer
    Specular International May 1991 - Apr 1997
    * Tested 2D and 3D applications in development, from alpha to final 'golden master.'* Implemented and maintained the company's bug database.* Developed the company's initial web site.* Produced 2D and 3D assets and documentation for promotional purposes.

David Stokes Skills

Game Development Video Games 3d Studio Max Photoshop Scripting Python Animation Game Design Computer Animation Plone Gameplay Arduino Media Analysis Game Programming Perforce 3d Modeling Art Scrum Content Pipeline Design Teaching Technical Art Gamebryo Computer Games Programming Javascript Traditional Animation Opengl Django Workflow Automation 3d Animation Havok

David Stokes Education Details

  • Hampshire College
    Hampshire College
    Hci

Frequently Asked Questions about David Stokes

What company does David Stokes work for?

David Stokes works for Mide Technology Corporation

What is David Stokes's role at the current company?

David Stokes's current role is Software Engineer at Mide Technology Corporation.

What is David Stokes's email address?

David Stokes's email address is st****@****mac.com

What schools did David Stokes attend?

David Stokes attended Hampshire College.

What are some of David Stokes's interests?

David Stokes has interest in Animation, Writing, Robotics, Electronics, Arduino, Literature, Graphic Design, Artificial Intelligence/a Life, Computer/human Interaction, Film.

What skills is David Stokes known for?

David Stokes has skills like Game Development, Video Games, 3d Studio Max, Photoshop, Scripting, Python, Animation, Game Design, Computer Animation, Plone, Gameplay, Arduino.

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