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Senior Software Engineer, Consultant and Contractor• Extremely flexible asset to technical development teams.• Strong ability to rapidly adapt to new development languages, tools, or platforms and quickly comprehend and modify existing code.• Experienced with remote work and regularly meet or exceed deadlines.• Experienced with Agile methodologies, pair-programming, and code reviews.• GUI, 2D/3D Graphics, Game Development, Cross-Platform Development, VR, AR, OOP, UnrealEngine, Unity3D, Qt5, QML, JAVA, JNI, JavaScript, angular.js, backbone.js, node.js, d3.js, jQuery, mongodb, SVG, WebGL, C++11, boost, C#, C, .Net, Visual C++, MFC, DirectX, HTML5, CSS3, PHP, MySQL, Python, SQL, XML, XSL.• OS X, Linux, iOS, Android, Windows, XBox, PS4.
Insight Medical Systems
View- Website:
- insightmedsys.com
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Insight Medical SystemsNevada City, Ca, Us -
Senior Software EngineerInsight Medical Systems Sep 2017 - PresentAustin, Texas, UsProject: Android-based tracking system for AR assisted surgery.• Ported Windows/Linux object tracking library to Android.• Create Unity3D based app for Android to track markers and integrated C++ library with JNI.• Developed and tested AR app for Android 3D headset with stereo cameras.• Developed Android-based speech-recognition system using PocketSphinx.• Researched and tested Snapdragon Hexagon SVR API. -
Principal EngineerToys For Bob Mar 2018 - Nov 2018Petaluma, Ca, UsProject: Spyro the Dragon Reignited Trilogy• Analyzed and fixed Unreal Engine Blueprints.• Fixed many bugs related to Character Movement.• Fixed numerous issues related to UI and gameplay.• Added scrolling text to UI.• Added code to add Arabic text.• Performed UE4 memory/cpu performance analysis for PS4 and XBox.• Optimized game levels using LOD, Object Culling, Lighting, Blueprint Simplification and adding C++ modules. -
Contract Senior Software EngineerQuanergy Apr 2015 - Mar 2017San Jose, California, Us• Developed Unity3D based Android App in C#, .NET, and JAVA for 3D data visualization. • Calibrated 3D point cloud data from LiDAR sensor with live video stream from webcam. • Created an asio (boost) c++11 based data server to serve data, to serve live video, and to record and playback video data. • Developed Qt5 cross-platform (Windows, OS X, Ubuntu) UI for MDNS (Bonjour) LiDAR sensor calibration and data visualization. Modified network protocol for dynamically sized data transfer from LiDAR sensors. -
CtoAllisons Gourmet Llc Jan 2001 - Oct 2016Oversee all technical aspects of the PHP/MySQL/JavaScript Magento based e-commerce website.• Created extensions to perform address verification and generate ship labels using FedEx web services.• Created extension to customize the back-end order grid.• Modified extensions to support subscription based ordering including pre-paid recurring orders.• Extensively modify design templates, CMS pages, and JavaScript to support a variety of custom features.• Responsible for all installation, configuration, and deployment of the website. -
Senior Full-Stack Web DeveloperHammy Enterprises Feb 2015 - Aug 2015Responsible for designing, developing, testing, and deploying website. • Develop back-end using node, mongodb, and express server. Other tools used for the server include mongoskin, multer, morgan, jsonwebtoken, and nodemailer.• Develop front-end using angular, jquery, and bootstrap.• Manage source control and deployment on OpenShift with git.
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Senior Data Visualization EngineerCyan, Inc. Aug 2012 - Nov 2014Petaluma, Ca, UsWorked on web based data visualization using 2d and 3d graphics. • Developed algorithms for creating svg based graphs in JavaScript.• Developed svg based graphics library for animating vector graphics.• Developed a JavaScript 3D graphics library using three.js to display WebGL and css transform based visualizations. • Created smooth, animated graphical transitions using a combination of CSS transitions, svg animations, and tween like algorithms.• Used web libraries including d3, three.js, and jQuery.• Used web tools including bower, node.js, socket.io, grunt, and git for development.• Created a 3D library using Panda3D and Python. -
Senior Software EngineerXmobb Inc. Sep 2010 - Jun 2012Responsible for collaborative video viewing system architecture design and implementation.• YouTube API, Facebook API, Facebook app development, PHP, MySQL, C++, client/server UDP/TCP, HTML, JavaScript, Google v8 integration, Torque 3D game engine, flex/flash, user interface.• Developed cross-platform theater tcp/udp server in C++ for user interaction using boost ASIO, RakNet, & ENet. Also integrated Google V8 JavaScript engine for non-compile scripting of server functions.• Created PHP/MySQL API using doctrine for storing/retrieving system state information and user data in a distributed system.• Designed database schema in MySQL.• Developed Flex/Flash client to connect to theater server using TCP and operate in a browser.• Modified Torque Game Engine to perform various user interface functions, to connect to theater servers, to connect to Facebook, to play shoutcast streams, and to integrate Awesomium browser.• Developed custom FMOD engine for audio integration.• Developed multiple developer tools in MFC for testing the system.
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CtoMine Shaft Entertainment Nov 2005 - Aug 2011UsResponsible for project management, technical direction, software development, and client communications for various game titles.• Pro Series Golf – mobile title for Symbian N-Gage. Implemented menu system architecture, network play via Arena, sound engine including streaming audio, localization, xml parser, and orientation control. Contributed to font engine, file system, DRM, putting system, club selection, menu system, and phone integration. Also refactored to compile and run in parallel on Win32 for debugging and testing.• Blazing Angels – arcade conversion of Xbox 360/PC game. Extensively modified menu system for arcade environment. Modified HUD for arcade including timing, status, etc. Modified level scripts. Added hardware/software testing and configuration menus.• Battleship – game on-demand system. Added multiplayer functionality. Assisted with general SDK integration. -
Contract Software EngineerNamco America Jun 2008 - Oct 2008Wood Dale, Il, UsResponsible for developing custom Adobe Flash file parser and player for Windows and custom hardware. Also for developing prototype Flash games for testing. -
Contract Software EngineerRockwell Collins Feb 2003 - Oct 2006Cedar Rapids, Iowa, UsResponsible for developing COM+ objects and applications for fetching and formatting data from the internet used for in-flight entertainment system. • Developed COM+ objects that fetch files via FTP, HTTP, and NNTP from the internet.• Designed and implemented a Windows based GUI that builds, schedules, and monitors events that perform data fetching and formatting. • Created an SQL database to store application configuration data as well as event result data.• Optimized SQL to speed up data fetching an formatting. -
Senior Software EngineerEigen Aug 2005 - Oct 2005Grass Valley, Ca, UsResponsible for developing medical imaging software.• Developed code using DirectShow, Visual C++, and MFC to process images in real-time. -
Senior Software EngineerKarnatech Inc May 2001 - Feb 2003Responsible for developing Windows based GUI for mathematically oriented software application. • Created custom windows interfaces including custom controls and graphical data representation. • Created and implemented database design. • Ported and integrated various mathematical algorithms from native FORTRAN code.• Created report generation tools that output plain text or HTML. Also wrote code to support custom printing of graphs and tables.• Raised critical software design issues and presented various solutions.
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Director Of Software DevelopmentIllusion Inc. Oct 1996 - May 2001Responsible for managing software projects, designing software architecture, developing new software, and maintaining legacy code. • Managed six developers on driving simulator project.• Provided communication with vendors and contractors. • Designed and implemented an object oriented game engine for an arcade game.• Spatialized sound engine using DirectSound and DirectSound3D. • Network communication using DirectPlay. • A custom game communication protocol using IPX/UDP. • Integrated 6DOF motion system for driving simulator. • 3-screen display synchronization hardware and software. • A memory manager for real-time texture swapping. • Assisted in the development of graphics engine using Direct3D. • Collision detection and reaction algorithms. • Networked ride operator station software and generating user score sheets. • Assisted in the development of an audience game viewing system. • Managed the development of a virtual reality parachute arcade game.
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Technical SpecialistRockwell International Science Center Jul 1995 - Oct 1996Primarily responsible for developing code for virtual reality and image processing projects.• Created a cohesive, interactive virtual environment with Sense8’s World Tool Kit, for SGI.• Integrated a variety of virtual reality hardware including head mounted displays, Cyber-gloves, and position tracking.• Wrote network software, using TCP/IP, to integrate Ascension’s Flock of Birds real-time position tracking hardware.• Created network communication protocol to integrate 3D audio generation with virtual reality environment.
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Software EngineerNeurodimension, Inc. Mar 1993 - Jul 1995Gainesville, Florida, UsResponsible for developing object oriented tools for neural network software using NeXTSTEP and porting the code to Win32. • Developed 2D and 3D data visualization objects and GUI interface.• Implemented copy protection schemes using hardware dongle.• Created the context-sensitive help.• Microcoded neural network objects on TMS C31 for a NSF research grant.
David Samson Skills
David Samson Education Details
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Tulane UniversityElectrical Engineering -
University Of FloridaElectrical Engineering
Frequently Asked Questions about David Samson
What company does David Samson work for?
David Samson works for Insight Medical Systems
What is David Samson's role at the current company?
David Samson's current role is Senior AR Research Software Engineer at Insight Medical Systems, Inc..
What is David Samson's email address?
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What is David Samson's direct phone number?
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What schools did David Samson attend?
David Samson attended Tulane University, University Of Florida.
What are some of David Samson's interests?
David Samson has interest in Animal Welfare, Environment, Education, Children.
What skills is David Samson known for?
David Samson has skills like Oop, C++, Javascript, Svg, Typescript, Jquery, Three.js, Node.js, Backbone.js, Mysql, Xml, Programming.
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