David Yamanoha
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David Yamanoha Email & Phone Number

Many Hats: Dev, Design, Business at Main Sequence Games
Location: Seattle, Washington, United States 7 work roles 1 school
3 work emails found @amazon.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 3 work emails

Work email y****@amazon.com
LinkedIn Profile matched
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Current company
Role
Many Hats: Dev, Design, Business
Location
Seattle, Washington, United States

Who is David Yamanoha? Overview

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Quick answer

David Yamanoha is listed as Many Hats: Dev, Design, Business at Main Sequence Games, based in Seattle, Washington, United States. AeroLeads shows a work email signal at amazon.com and a matched LinkedIn profile for David Yamanoha.

David Yamanoha previously worked as SDE 2 at Amazon and Software Engineer at University Of Washington. David Yamanoha holds Bscs In Real Time Interactive Simulation With A Minor In Mathematics, Mathematics from Digipen Institute Of Technology.

Company email context

Email format at Main Sequence Games

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{last}@amazon.com
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AeroLeads found 3 current-domain work email signals for David Yamanoha. Compare company email patterns before reaching out.

Profile bio

About David Yamanoha

Technology is something that has fascinated me since I was young. I believe strongly in being a versatile engineer and I have had the privilege on working on many aspects of software development in my career, from game engines to service frameworks.

Listed skills include Python, Game Development, Actionscript, Java, and 19 others.

Current workplace

David Yamanoha's current company

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Main Sequence Games
Main Sequence Games
Many Hats: Dev, Design, Business
AeroLeads page
7 roles

David Yamanoha work experience

A career timeline built from the work history available for this profile.

Sde 2

Greater Seattle Area

2019 - Current: Rejoined the the traffic shaping team at Amazon2017 - 2019: Worked on server systems for Amazon Game Studios' New World.2014 - 2017: Designed and led the development of a real time distributed traffic control system for Amazon's Service Oriented Architecture. It is currently deployed within Amazon and AWS.2012 - 2014: Maintained and expanded Amazon's core service framework and components.

Nov 2012 - Mar 2023

Software Engineer

Center For Game Science

While working in the Center for Game Science at the University of Washington, I lead the port of a Unity3D algebra game into flash. In addition to this I built a multiplayer matchmaking system for other ongoing department game projects.

May 2012 - Nov 2012

Founder/Software Engineer

Novel, Inc.

Kirkland, Wa

While at Novel Inc, I was responsible for core engine technology on both of Novel's game projects -- Empire & State, and Retail Rush.

Jun 2009 - Apr 2012

Software Engineer Intern

I built and integrated a character animation system into HER's game engine. It supported soft skinned animations with morph targets for facial animation. The animation system had a pipeline for importing Autodesk FBX content.I scripted two puzzles for the shipped game, The Haunting of Castle Malloy. I built the installer for the shipped game, The Phantom of Venice.

Jun 2008 - Jan 2009

Developer Level 1

Gripwire

Was responsible for developing web crawlers and the frameworks which would display scrapped data to an end user. In addition to this, I was responsible for developing methods for automatically registering our user base with affiliated services (who did not necessarily expose an API). Technologies I worked with included PHP, MySql, Html and Amazon Web Services.

Jan 2008 - Sep 2008

Software Engineer Intern

Was responsible for quickly learning both new technologies such as Ruby, MYSQL, JavaScript, etc. and existing proprietary technologies that the company had previously developed. I produced a web based game that allowed millions of users to compete with each other in a hot-or-not type of environment.

Jun 2006 - Jun 2007
1 education record

David Yamanoha education

FAQ

Frequently asked questions about David Yamanoha

Quick answers generated from the profile data available on this page.

What company does David Yamanoha work for?

David Yamanoha works for Main Sequence Games.

What is David Yamanoha's role at Main Sequence Games?

David Yamanoha is listed as Many Hats: Dev, Design, Business at Main Sequence Games.

What is David Yamanoha's email address?

AeroLeads has found 3 work email signals at @amazon.com for David Yamanoha at Main Sequence Games.

Where is David Yamanoha based?

David Yamanoha is based in Seattle, Washington, United States while working with Main Sequence Games.

What companies has David Yamanoha worked for?

David Yamanoha has worked for Main Sequence Games, Amazon, University Of Washington, Novel, Inc., and Her Interactive.

How can I contact David Yamanoha?

You can use AeroLeads to view verified contact signals for David Yamanoha at Main Sequence Games, including work email, phone, and LinkedIn data when available.

What schools did David Yamanoha attend?

David Yamanoha holds Bscs In Real Time Interactive Simulation With A Minor In Mathematics, Mathematics from Digipen Institute Of Technology.

What skills is David Yamanoha known for?

David Yamanoha is listed with skills including Python, Game Development, Actionscript, Java, C#, C++, Game Programming, and Game Design.

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