David Yamanoha Email and Phone Number
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David Yamanoha personal email
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Technology is something that has fascinated me since I was young. I believe strongly in being a versatile engineer and I have had the privilege on working on many aspects of software development in my career, from game engines to service frameworks.
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Many Hats: Dev, Design, BusinessMain Sequence Games Sep 2020 - Present -
Sde 2Amazon Nov 2012 - Mar 2023Greater Seattle Area2019 - Current: Rejoined the the traffic shaping team at Amazon2017 - 2019: Worked on server systems for Amazon Game Studios' New World.2014 - 2017: Designed and led the development of a real time distributed traffic control system for Amazon's Service Oriented Architecture. It is currently deployed within Amazon and AWS.2012 - 2014: Maintained and expanded Amazon's core service framework and components. -
Software EngineerUniversity Of Washington May 2012 - Nov 2012Center For Game ScienceWhile working in the Center for Game Science at the University of Washington, I lead the port of a Unity3D algebra game into flash. In addition to this I built a multiplayer matchmaking system for other ongoing department game projects. -
Founder/Software EngineerNovel, Inc. Jun 2009 - Apr 2012Kirkland, WaWhile at Novel Inc, I was responsible for core engine technology on both of Novel's game projects -- Empire & State, and Retail Rush.
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Software Engineer InternHer Interactive Jun 2008 - Jan 2009I built and integrated a character animation system into HER's game engine. It supported soft skinned animations with morph targets for facial animation. The animation system had a pipeline for importing Autodesk FBX content.I scripted two puzzles for the shipped game, The Haunting of Castle Malloy. I built the installer for the shipped game, The Phantom of Venice. -
Developer Level 1Gripwire Jan 2008 - Sep 2008Was responsible for developing web crawlers and the frameworks which would display scrapped data to an end user. In addition to this, I was responsible for developing methods for automatically registering our user base with affiliated services (who did not necessarily expose an API). Technologies I worked with included PHP, MySql, Html and Amazon Web Services.
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Software Engineer InternSnapvine Inc. Jun 2006 - Jun 2007Was responsible for quickly learning both new technologies such as Ruby, MYSQL, JavaScript, etc. and existing proprietary technologies that the company had previously developed. I produced a web based game that allowed millions of users to compete with each other in a hot-or-not type of environment.
David Yamanoha Skills
David Yamanoha Education Details
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Mathematics
Frequently Asked Questions about David Yamanoha
What company does David Yamanoha work for?
David Yamanoha works for Main Sequence Games
What is David Yamanoha's role at the current company?
David Yamanoha's current role is Main Sequence Games Founder, Many Hats.
What is David Yamanoha's email address?
David Yamanoha's email address is ya****@****zon.com
What schools did David Yamanoha attend?
David Yamanoha attended Digipen Institute Of Technology.
What are some of David Yamanoha's interests?
David Yamanoha has interest in Mathematics, Graphics, Physics, Computer Science, Snowboarding, Mountain Biking, Video Game Development, Tennis.
What skills is David Yamanoha known for?
David Yamanoha has skills like Python, Game Development, Actionscript, Java, C#, C++, Game Programming, Game Design, Javascript, Ruby, Html, Unity3d.
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David-Digipen Yamanoha
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