I am Game Designer by skills, proficient in scripting & programming dedicated to design game assets.I graduated from University of New South Wales, Sydney, with a Bachelor of Interactive Entertainment, majoring in Game Design. I received numerous scholarship for my achievements and for knowledge of game designs & development. I have 9+ years of experience in UI/UX Design with stout emphasis on Interactive Designs, over the recent past I have worked for High profile clients like EA, Zynga, Hit Entertainment and Toyota to small start up companies with dream to build them big.My Design Process is spontaneous and well -researched with strong believe on idealization and innovation. I have ability to create effective designs to make them feel to strengthen brand value and can create strong connection with your users. I can transform imaginations into real life art and can morph the complex requirement into project to make it successful to engage product with users.
Super Game Asset
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ProducerSuper Game Asset Jan 2010 - PresentSydneyProducer of Game assets, manage multiple production teams responsible for art production of more than 30 titles, working with more than 50 clients. Establish production work flow from concept design to animation and rendering. • Oversee over 30 different art productions, on various platforms. Full chain production from concept stage to in game asset and promotional materials.• Established overseas business development relationships with US, Japan and Taiwan.• Develop and defined… Show more Producer of Game assets, manage multiple production teams responsible for art production of more than 30 titles, working with more than 50 clients. Establish production work flow from concept design to animation and rendering. • Oversee over 30 different art productions, on various platforms. Full chain production from concept stage to in game asset and promotional materials.• Established overseas business development relationships with US, Japan and Taiwan.• Develop and defined various art department work flows, including a dedicated 2D map design team.• Built a cohesive leader team with strong skill set including project management, art review. Show less
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Project LeadDigital Pixy Jan 2009 - Jan 2010Beijing City, ChinaManage and completed online browser game “JD war” product with Digital Pixy, located in Beijing China. Leading a team of 30 over a period of 1 year, JD war was release in China and Vietnam with many more languages under localization.Accomplishments:• Prepare all necessary art assets on time for all component of the game before internal testing. • Successfully iterating art assets to ensure more mature and polished game on time.• Successfully manage concurrent development of… Show more Manage and completed online browser game “JD war” product with Digital Pixy, located in Beijing China. Leading a team of 30 over a period of 1 year, JD war was release in China and Vietnam with many more languages under localization.Accomplishments:• Prepare all necessary art assets on time for all component of the game before internal testing. • Successfully iterating art assets to ensure more mature and polished game on time.• Successfully manage concurrent development of game sub systems with third-party developers.• Development of innovative game map system using smallest files size while offer more freedom for artist to produce top quality game map.• Lead design battle systems, visual effect systems for online streaming game play.Responsibilities Included:• Ensuring the integrity of initial design, consistent art quality from beginning to finish.• Development of schedules and progress for art and design team.• Providing daily leadership and direction to the producers Show less
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Art ProducerVirtous 2007 - 2009Shanghai City, ChinaEstablish a strong art production team within Virtous to produce game assets for many top developers including EA, 2K games, foundation 9, tencent, Radical Entertainment, Ubisoft and many more. Training many 3D artist skills required for game assets creation.• Successfully lead a young team producing high quality assets for major developers, including next gen assets using Zbrush and proprietary tools.• Hands on project management of more than 20 different productions.• Working… Show more Establish a strong art production team within Virtous to produce game assets for many top developers including EA, 2K games, foundation 9, tencent, Radical Entertainment, Ubisoft and many more. Training many 3D artist skills required for game assets creation.• Successfully lead a young team producing high quality assets for major developers, including next gen assets using Zbrush and proprietary tools.• Hands on project management of more than 20 different productions.• Working with animation studio leads to produce high quality animation for games.• Developed and taught lesson on various topics cover 3D asset creation for games.• Create high quality game production portfolio and demo for Virtous Show less
David Y Education Details
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Unsw (The University Of New South Wales)A++ -
Epping Boys High SchoolComputer Graphics
Frequently Asked Questions about David Y
What company does David Y work for?
David Y works for Super Game Asset
What is David Y's role at the current company?
David Y's current role is Producer at Super Game Asset.
What schools did David Y attend?
David Y attended Unsw (The University Of New South Wales), Epping Boys High School.
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