Davis Wu work email
- Valid
Davis Wu personal email
I am a software engineer with 4+ years of experience in the field of map rendering and infrastructure. I am passionate about building scalable and reliable systems that power the world's most popular maps.In my previous role at Google, I led the basemap tile rendering and publishing pipeline, which takes raw data about the world (over 7 billion entities) and processes it into over 700 million map tiles. I am currently working on designing and implementing 3D rendering solutions for next generation maps.I am a highly motivated and results-oriented engineer with a strong track record of success. I'm no stranger to challenge and I love solving problems that require a lot of creativity and ingenuity. I am also a team player and enjoy working in collaborative environments.
- Website:
- google.com
- Employees:
- 1
- Company phone:
- 916.253.7820
-
Software EngineerGoogle Aug 2019 - PresentMountain View, Ca, UsThe Google map -- rendering, serving, infrastructure.Led (~1.5 years) the basemap tile rendering and publishing pipeline that takes raw data about the world (over 3 billion entities) and processes it into over 700 million map tiles. Managed the on-call rotation of 8 engineers that execute the binary release and maintain the automated operation of the pipeline. Owned, maintained, and developed tools for measuring and monitoring the system health of map tile-rendering pipelines.Designed and implemented 3D rendering solutions for next generation maps -- a multi-year project with cross-team dependencies. Designs include methods of scalably meshing and rendering world-scale terrain using a new tiling scheme. -
Software Engineering InternGoogle May 2018 - Aug 2018Mountain View, Ca, UsImplemented and launched a header removal feature allowing users to remove the header section at the top of every Google Sites page. This includes collaboratively editing pages without a header, and rendering published sites without a header.Implemented the ability to copy persistent anchor links to the clipboard on published sites. -
Deep Learning Content And Technology InternNvidia Aug 2017 - May 2018Santa Clara, Ca, UsApplying deep learning to 3D animation systems in Unreal Engine 4 using Phase Functioned Neural Networks. Integrated leg animations generated using deep learning into Holodeck (https://www.youtube.com/watch?v=KcWZFpjjD34).Development of physical simulation environments for reinforcement learning tasks to incorporate animation with physics. -
Software Engineering InternGoogle May 2017 - Aug 2017Mountain View, Ca, UsWorked on Google Maps backends to generate high resolution vegetation data using satellite imagery.Used distributed data processing pipelines and OpenCV to analyze over 4 million satellite images.Launched a set of vegetation polygons generated from satellite imagery to Google Maps. -
Computer Vision LeadUniversity Of Toronto Aerospace Team Uav Division Oct 2014 - May 2017Toronto, Ontario, CaProgrammed and designed a graphical user interfaces using C++ (Qt) that receives data from the unmanned aircraft so that a ground-station user can sort through the information and complete tasks designated by competition rules.Implemented MNIST convolutional neural network for classifying characters (numbers and letters). Trained the network using Tensorflow and executed using C++. -
Institute Of Biomaterials And Biomedical Engineering Research AssistantUniversity Of Toronto Aerospace Team Uav Division May 2015 - Aug 2015Toronto, Ontario, CaDevelop calculators for analysis of eye-tracked movements across image slide shows for diagnosis of mental disorders.Develop VC++ MFC user interface to optimize workflow from obtaining data to analysis and selection.Perform Matlab analysis on analyzed and selected data. -
Summer InternGeomechanica Inc. May 2016 - Sep 2016Toronto, On, CaDeveloped and aided in the design of a CAD drawing tool for creating complex geometries intended for meshing using Gmsh integration. Implemented support for 2D and 3D DXF geometry import.Implemented 2D and 3D tools in a user interface for visually assigning materials and boundary conditions to a mesh prior to geomechanical simulation. Developed these tools using OpenSceneGraph embedded within a Qt application. -
Freelance DeveloperPinch Vr Apr 2015 - Sep 2015Develop OpenCV algorithm for tracking 2 LED cursors as input to a Virtual Reality (VR) headsetPort of algorithm to Unity 3D (C#/Mono)Develop demonstration applications in Unity 3D for Android and iOS
Davis Wu Skills
Davis Wu Education Details
-
University Of TorontoComputer Engineering -
Steveston-London Secondary SchoolHighschool Diploma
Frequently Asked Questions about Davis Wu
What company does Davis Wu work for?
Davis Wu works for Google
What is Davis Wu's role at the current company?
Davis Wu's current role is Software Engineer.
What is Davis Wu's email address?
Davis Wu's email address is da****@****gle.com
What schools did Davis Wu attend?
Davis Wu attended University Of Toronto, Steveston-London Secondary School.
What are some of Davis Wu's interests?
Davis Wu has interest in Science And Technology, Education, Health.
What skills is Davis Wu known for?
Davis Wu has skills like C, Microsoft Office, Microsoft Excel, Android Studio, C++, Qt Creator, Javascript, Java, Microsoft Visual Studio C++, Microsoft Word, Powerpoint, Research.
Who are Davis Wu's colleagues?
Davis Wu's colleagues are Shu Zhou, James Fleming, Sachi Gupta, Nagehan Soyer Umur, Shakti Singh Chouhan, Ali Molaei, Fadi Chabarek.
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