Dax Berg

Dax Berg Email and Phone Number

CEO and Co-Founder @ 775 Interactive Inc
California, United States
Dax Berg's Location
Orange County, California, United States, United States
About Dax Berg

Detail-oriented, flexible, creative, lead-level manager with over 25 years of design/project/program management in entertainment and educational gaming. Relationship-oriented manager of a wide variety of software development teams (2 to 40+) with extensive experience in cross-functional organizations. Launched more than 35 products across a multitude of major technology platforms. Specialties: Management (Outsourcing & Internal), Game Systems, Data Design, Game Documentation, Production/Publisher Relations, Wrangling incredibly educated monkeys.

Dax Berg's Current Company Details
775 Interactive Inc

775 Interactive Inc

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CEO and Co-Founder
California, United States
Website:
775int.com
Employees:
8
Dax Berg Work Experience Details
  • 775 Interactive Inc
    Ceo And Co-Founder
    775 Interactive Inc
    California, United States
  • Thirdverse
    Executive Officer / Vp Of Us Studio
    Thirdverse Aug 2022 - Present
    San Fransisco, Ca, Us
  • Thirdverse
    Studio Director
    Thirdverse Jan 2021 - Sep 2022
    San Fransisco, Ca, Us
    Founded in 2020, Thirdverse Inc. (formerly Yomuneco, Inc.) is a virtual reality game development, distribution and management company based out of Tokyo, Japan.
  • Inxile Entertainment
    Creative Producer / Project Lead
    Inxile Entertainment Aug 2017 - Jan 2021
    Tustin, California, Us
    Communication Nexus for all inner team members and executive management. Inner team cross-functional management running sprint and task assignments across all teams (Design, Art & Engineering). Milestone Scheduling Deliveries - asset and game system management. Point of contact for Publisher/Investor to Production/Team RelationsManagement of all internal and external contractors.System Design: Documentation and communication of collaborated design elements. Providing specifications and requirements for all involved disciplines.
  • Usc School Of Social Work
    Sr. Technology Project Manager
    Usc School Of Social Work Nov 2014 - Oct 2018
    Los Angeles, Ca, Us
    Technical Project Manager for a Department of Defense Research & Development Project at the University of Southern California. He is currently developing Interactive Dialog Training Software that teaches student practitioners how to interact with future military veteran clients. With over 15 years in the video game industry as a lead developer, Dax is currently using his skill sets to craft a serious games approach in helping build practitioner/client relationships and providing students with effective learning tools for the future.
  • Ferrazzi Greenlight
    Sr. Producer / Development Project Manager
    Ferrazzi Greenlight Apr 2014 - Sep 2014
    Los Angeles, Ca, Us
    Sr. Project Manager for SaaS mobile web-based application. Primary job responsibilities include:Ensuring established software requirements are clearly understood throughout each of the project’s departments. Creating and maintaining the current vision of the project plan by overseeing work flow, scheduling of deliverables, content milestones, and development sprints (OmniPlan, OmniGraffle, MS Visio). Daily communication in both verbal (day-to-day discussions, team meetings) and written (project requirements documentation and design specifications).Constant collaboration with all of the project's departments: Programming, UI/UX, Design, Content and Account Management using agile development methodologies (JIRA Agile, JIRA Confluence).Consistently managing changes in the project scope, tracking department man hours, identifying risk areas and devising contingency plans for internal team members and product owners.Evaluating and summarizing weekly department project reports by being the direct liaison for project issues and concerns needing to be communicated to the President and CEO.Providing key assistance in keeping a positive team dynamic through team building and conflict management.
  • Two Bit Circus
    Sr. Creative Producer / Development Project Manager
    Two Bit Circus Sep 2012 - Dec 2013
    Creative Product Management overseeing all educational software projects producing next generation digital learning software curriculum.
  • Gamedesk
    Sr. Creative Producer
    Gamedesk Apr 2012 - Sep 2012
    Creative Product Management overseeing all game software projects that produce next generation digital learning software and curriculum for use in schools, community centers, and homes throughout the United States.
  • Globex Studios
    System Design / Business Development
    Globex Studios Jan 2011 - Jan 2012
    Designed, developed and balanced online gameplay systems for Secret Kingdoms Online MMO. (Systems included: Player/NPC skills, items, micro-transactions and managed corresponding game effect visuals). In addition co-develop pitches for several iOS, Andriod, and browser based projects.
  • Shiny Entertainment
    Lead Game Design
    Shiny Entertainment May 2004 - Oct 2010
    Laguna Beach, California, Us
    Level, System and UI design and Lead Design.
  • Double Helix Games
    Game Direction / Lead Design
    Double Helix Games May 2004 - Oct 2010
    Creative Direction working with Sega & EA on rapid development of multi-platform IPs (all in-house). Team management, client management and quality control. Worked directly with Business Development group. Created high game concepts and pitched both original and established IPs to Publishers.
  • Sony Computer Entertainment America
    Sr. Game Design
    Sony Computer Entertainment America Aug 2002 - Apr 2004
    San Mateo, California, Us
    Lead Game Design for the Syphon Filter series.
  • Pandemic Studios
    Game Design
    Pandemic Studios May 2001 - Apr 2004
    Los Angeles, Ca, Us
    Game Design for Star Wars: Clone Wars and the Star Wars: Battlefront series of games.
  • The 3Do Company
    Game Design
    The 3Do Company 1999 - 2001
    Us
    Level Design for Battletanx: Global Assault and the Thunder Tanks series of games.

Dax Berg Skills

Game Design Gameplay Video Games Level Design Game Development Mmo Game Mechanics Project Management Console Ps3 Mobile Games Casual Games Xbox 360 Organizational Development Ios Development Fmod Computer Games Psp User Interface Design Wii Interactive Entertainment System Design Video Game Production Cinematics Xbox Mmorpg Console Games Game Engines Gameplay Programming Online Gaming Game Art Multiplayer Game Programming Social Games Agile Methodologies Strategic Planning Database Design Directx Shaders Perforce Unreal Engine 3 Cross Platform Development Unreal Editor Outsourcing Management Lean Management Capacity Planning Production Planning Risk Management Asset Management Android Development

Dax Berg Education Details

  • Kansas State University
    Kansas State University
    Rhetoric Communication

Frequently Asked Questions about Dax Berg

What company does Dax Berg work for?

Dax Berg works for 775 Interactive Inc

What is Dax Berg's role at the current company?

Dax Berg's current role is CEO and Co-Founder.

What is Dax Berg's email address?

Dax Berg's email address is da****@****usc.edu

What is Dax Berg's direct phone number?

Dax Berg's direct phone number is +131092*****

What schools did Dax Berg attend?

Dax Berg attended Kansas State University.

What skills is Dax Berg known for?

Dax Berg has skills like Game Design, Gameplay, Video Games, Level Design, Game Development, Mmo, Game Mechanics, Project Management, Console, Ps3, Mobile Games, Casual Games.

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