Dax Berg Email and Phone Number
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Detail-oriented, flexible, creative, lead-level manager with over 25 years of design/project/program management in entertainment and educational gaming. Relationship-oriented manager of a wide variety of software development teams (2 to 40+) with extensive experience in cross-functional organizations. Launched more than 35 products across a multitude of major technology platforms. Specialties: Management (Outsourcing & Internal), Game Systems, Data Design, Game Documentation, Production/Publisher Relations, Wrangling incredibly educated monkeys.
775 Interactive Inc
View- Website:
- 775int.com
- Employees:
- 8
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Ceo And Co-Founder775 Interactive IncCalifornia, United States -
Executive Officer / Vp Of Us StudioThirdverse Aug 2022 - PresentSan Fransisco, Ca, Us -
Studio DirectorThirdverse Jan 2021 - Sep 2022San Fransisco, Ca, UsFounded in 2020, Thirdverse Inc. (formerly Yomuneco, Inc.) is a virtual reality game development, distribution and management company based out of Tokyo, Japan. -
Creative Producer / Project LeadInxile Entertainment Aug 2017 - Jan 2021Tustin, California, UsCommunication Nexus for all inner team members and executive management. Inner team cross-functional management running sprint and task assignments across all teams (Design, Art & Engineering). Milestone Scheduling Deliveries - asset and game system management. Point of contact for Publisher/Investor to Production/Team RelationsManagement of all internal and external contractors.System Design: Documentation and communication of collaborated design elements. Providing specifications and requirements for all involved disciplines. -
Sr. Technology Project ManagerUsc School Of Social Work Nov 2014 - Oct 2018Los Angeles, Ca, UsTechnical Project Manager for a Department of Defense Research & Development Project at the University of Southern California. He is currently developing Interactive Dialog Training Software that teaches student practitioners how to interact with future military veteran clients. With over 15 years in the video game industry as a lead developer, Dax is currently using his skill sets to craft a serious games approach in helping build practitioner/client relationships and providing students with effective learning tools for the future. -
Sr. Producer / Development Project ManagerFerrazzi Greenlight Apr 2014 - Sep 2014Los Angeles, Ca, UsSr. Project Manager for SaaS mobile web-based application. Primary job responsibilities include:Ensuring established software requirements are clearly understood throughout each of the project’s departments. Creating and maintaining the current vision of the project plan by overseeing work flow, scheduling of deliverables, content milestones, and development sprints (OmniPlan, OmniGraffle, MS Visio). Daily communication in both verbal (day-to-day discussions, team meetings) and written (project requirements documentation and design specifications).Constant collaboration with all of the project's departments: Programming, UI/UX, Design, Content and Account Management using agile development methodologies (JIRA Agile, JIRA Confluence).Consistently managing changes in the project scope, tracking department man hours, identifying risk areas and devising contingency plans for internal team members and product owners.Evaluating and summarizing weekly department project reports by being the direct liaison for project issues and concerns needing to be communicated to the President and CEO.Providing key assistance in keeping a positive team dynamic through team building and conflict management. -
Sr. Creative Producer / Development Project ManagerTwo Bit Circus Sep 2012 - Dec 2013Creative Product Management overseeing all educational software projects producing next generation digital learning software curriculum.
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Sr. Creative ProducerGamedesk Apr 2012 - Sep 2012Creative Product Management overseeing all game software projects that produce next generation digital learning software and curriculum for use in schools, community centers, and homes throughout the United States.
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System Design / Business DevelopmentGlobex Studios Jan 2011 - Jan 2012Designed, developed and balanced online gameplay systems for Secret Kingdoms Online MMO. (Systems included: Player/NPC skills, items, micro-transactions and managed corresponding game effect visuals). In addition co-develop pitches for several iOS, Andriod, and browser based projects.
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Lead Game DesignShiny Entertainment May 2004 - Oct 2010Laguna Beach, California, UsLevel, System and UI design and Lead Design. -
Game Direction / Lead DesignDouble Helix Games May 2004 - Oct 2010Creative Direction working with Sega & EA on rapid development of multi-platform IPs (all in-house). Team management, client management and quality control. Worked directly with Business Development group. Created high game concepts and pitched both original and established IPs to Publishers.
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Sr. Game DesignSony Computer Entertainment America Aug 2002 - Apr 2004San Mateo, California, UsLead Game Design for the Syphon Filter series. -
Game DesignPandemic Studios May 2001 - Apr 2004Los Angeles, Ca, UsGame Design for Star Wars: Clone Wars and the Star Wars: Battlefront series of games. -
Game DesignThe 3Do Company 1999 - 2001UsLevel Design for Battletanx: Global Assault and the Thunder Tanks series of games.
Dax Berg Skills
Dax Berg Education Details
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Kansas State UniversityRhetoric Communication
Frequently Asked Questions about Dax Berg
What company does Dax Berg work for?
Dax Berg works for 775 Interactive Inc
What is Dax Berg's role at the current company?
Dax Berg's current role is CEO and Co-Founder.
What is Dax Berg's email address?
Dax Berg's email address is da****@****usc.edu
What is Dax Berg's direct phone number?
Dax Berg's direct phone number is +131092*****
What schools did Dax Berg attend?
Dax Berg attended Kansas State University.
What skills is Dax Berg known for?
Dax Berg has skills like Game Design, Gameplay, Video Games, Level Design, Game Development, Mmo, Game Mechanics, Project Management, Console, Ps3, Mobile Games, Casual Games.
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