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Dayvid Jones Email & Phone Number

Unity Developer at Tricky Fast Studios, LLC
Location: Oakland, California, United States 39 work roles 1 school
1 work email found @twcny.rr.com 2 phones found area 415 and 510 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email d****@twcny.rr.com
Direct phone (415) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Unity Developer
Location
Oakland, California, United States

Who is Dayvid Jones? Overview

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Quick answer

Dayvid Jones is listed as Unity Developer at Tricky Fast Studios, LLC, based in Oakland, California, United States. AeroLeads shows a work email signal at twcny.rr.com, phone signal with area code 415, 510, and a matched LinkedIn profile for Dayvid Jones.

Dayvid Jones previously worked as Senior Unity Developer at Groove Jones and Unity Developer Contractor at Superhero Robot. Dayvid Jones holds Broadcast And Electronic Arts, Mass Communication/New & Old Media Studies/Multimedia Development/Marine Biology from San Francisco State University.

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{first}@twcny.rr.com
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Profile bio

About Dayvid Jones

For most of my life I’ve been interested in building experiences that delight, entertain and enrich, and how mass communication shapes us and our society.I have years of experience building casual games, serious games, kids content, and apps that are immersive. My games on AddictingGames have 10+ million plays.I’ve taught VR and AR, OOP, storytelling, mobile development, UX, game development and game design to graduate students at the Academy of Art in San Francisco.I’m a developer, also I’ve mentored and project managed, and managed small and medium sized teams. I’ve also been a producer, writer, prototyper, designer, and animator. I'm a leader, mentor and collaborator. I'm a huge creative and technical asset to any team.Game Play - jumping, shooting, the “feel” of the game, mobile user input challenge solutionsAI - seeking, avoiding, flocking, path finding, state machines with commands, conversation mechanics with branchesPrototyping - MVP, have a rep for creating stable rapid prototypes that are easy to extend and integrate into larger projectsCreatives – Much of my experienced is in a role that works directly with creatives if not a part of the creative teamAnimation - effects, stories, transitions, player and NPC statesUI/UX - animation, responsiveness, transitions, creating fun feeling, creating delightful experiencesClients include: MTV, AddictingGames, SparkTop.org, Schwab Learning, EA, Hasbro, TNT, TechTV, Stanford, UC Berkeley, Grace Cathedral, GreatSchools, UCSF, Age Of Learning, Watchwith (Comcast)Experience with:Unity3D (All mentions of “Unity Developer” below include C# programming)Unity VR (Meta, Steam and OpenVR)AWS (S3 Bucket, Cognito, DynamoDB, SES)Photon MultiplayerUnity ARFoundationARCoreOpenCVMapboxC#XcodeActionScript – PureMVC, Starling, Citrus, GreenSock, Away3D, IN2ARyou can reach me at -> dayvid AT dayvid DOT comPortfolio -> http://superherorobot.com/portfolio/index.htmlMy repos -> https://github.com/dorkbotInstagram -> https://www.instagram.com/superherorobot/

Listed skills include Flash, User Experience, Game Design, Actionscript, and 56 others.

Current workplace

Dayvid Jones's current company

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Tricky Fast Studios, LLC
Tricky Fast Studios, Llc
Unity Developer
AeroLeads page
39 roles · 26 years

Dayvid Jones work experience

A career timeline built from the work history available for this profile.

Unity Developer

Current

Private, MA, US

Developing games and apps, working directly with clients, developing projects from scratch, and on large long established games. Some project management, some game design, some mentoring, mostly development (collaborative and solo). Currently working on a Meta Quest 2/3 multiplayer shooter...

Apr 2022 - Present

Senior Unity Developer

Dallas, Texas, US

Helping Groove Jones to build great products by managing and mentoring developers, defining standards for development and project management, and developing unique solutions for unique problems. Projects includes VR mixed media experiences, AR and games. My work includes development, bringing characters to life using VO and animations on Unity’s timeline.

Mar 2021 - Apr 2022

Unity Developer Contractor

Superhero Robot

Currently working as a contractor developing games and apps. Projects include AR and VR. Clients include: Innovative Genomics Institute, Endless Interactive, Samsung, Age Of Learning, and more.

Sep 2018 - Nov 2021

Senior Ar Unity Developer

Venice Beach, California, US

Working on a shared and social augmented reality experience, utilizing my Unity AR skills and experience.

Sep 2019 - Feb 2021

Instructor

San Francisco, CA, US

At the Academy of Art in San Francisco I teach for both The School of Game Development, and for The Graduate School of Web Design and New Media. My courses have covered UI and UX, game design, Unity 3D, C#, Augmented Reality, Virtual Reality, Flash game development, advanced Ac-tionScript 3 and OOP, HTML5, CSS3, JavaScript and JQuery, and Flash mobile app.

Feb 2010 - May 2019

Unity Developer

San Francisco, CA, US

I developed a football catching game, a Kinect game were players position their hands to catch footballs. The game was created for Samsung, to show off their new QLED 4k television. The game was part of a national college football promotional campaign.

Aug 2018 - Sep 2018

Unity Developer For Prototypes And Mobile Games

Glendale, CA, US

Contracted to develop educational game prototypes for testing. Created reusable and extensible code with a quick turn around.

Nov 2016 - Sep 2018

Senior Unity Developer And Manager (Cto)

San Francisco, CA, US

MiniCanvas is a bold new breed of digital sketching platform to be released in April 2018. Our superpowers: community and technology!http://www.minicanvasapp.comUsing Unity to build various games and lesson activities. Working with OpenCV and Dlib to display visual aids. Managing development and tasks. Maintaining development guidelines. Research and.

Aug 2017 - May 2018

Unity 3D Developer

Private, MA, US

Worked in a team to build games for mobile devices and webgl. Worked on IAP, mobile builds and testing, UX development, game play, player controls, etc. for Poptropica Worlds.

Feb 2017 - Jun 2017

Augmented Reality Unity Developer

San Francisco, CA, US

Contracted to develop an augmented reality app for a kiosk at major pharmaceutical trade show. Worked in a very tight time frame. Came up with solutions for equipment challenges. 3d combined with 2d effect overlays. Worked a lot with position, scale and rotation matrices and translating between 3d and screen position.

Sep 2016 - Mar 2017

Unity 3D Developer, Mobile App Developer And Game Designer

Gazzaley Lab, Ucsf

Working in Dr. Adam Gazzaley's neuroscience research lab at UCSF in the Neuroscience center. Building games for PCs and mobile devices that improve cognitive and physiological functions.http://gazzaleylab.ucsf.edu/

Sep 2015 - Feb 2017

Flash Developer And Animator

San Francisco, CA, US

Helping to productize a framework and creation pipeline for creating interactive objects that overlay video streams of content from big name media companies. Creating a new framework for rapidly building overlays.

Jun 2014 - Dec 2015

Unity Game Developer

Seattle, WA, US

Working with a team to develop a serious game that helps teens deal with rejection. Collaborated with Valve employees and attending game jams with psychologist educators and Valve employees in Seattle, Washington. I'm the lead game developer and contribute to game design and game art direction. We are using Unity and Adventure Creator.

Jul 2015 - Oct 2015

Unity Game Developer And Designer

Helsinki, Uusimaa, FI

Contracted as a Unity 3D developer and game designer. Working on projects that demo emerging technology from large companies.

Mar 2014 - Sep 2014

Flex & Actionscript Developer - Contract

Berkeley, CA, US

Adding features and fixing bugs for Vyew’s award winning team meeting and sharing product.

Mar 2014 - Jul 2014

Casual Game Producer, Designer And Flash And Unity Developer

Disco Blimp

Casual and Social Game Producer, Designer and Developer. Created games for TNT, MTV Networks, Hasbro.

Jun 2008 - Jan 2014

Producer, Flash Developer And Designer

Dayvid.Com

A hired hand for various Flash projects.

Apr 1998 - Jan 2014

Game Designer

Viscira

Contracted as a casual game designer for a tablet game.

Oct 2013 - Dec 2013

Game Designer, Producer And Flash Developer

San Francisco, California, US

KNeoWorld is a site and mobile app for kids, focusing on learning through play. I was a producer and project manager. I wrote the world’s origin story and blocked the layout for the comic book. And I contributed to game design, content and balancing of the world’s economy. I developed the HTML5 animated splash screen, and developed the framework for the.

May 2013 - Nov 2013

Producer, Game Designer And Lead Developer

Pleasanton, California, US

Worked with higher education institutions to design serious games that fit their goals. Produce projects, game design, manage developers and the production process. Build prototypes, create game design docs, storyboards and rough mockups. Architect Flash components and Flash runtime engines. Create serious games for a NSF funded engineering game with.

Apr 2012 - Jul 2013

Game Producer - Designer - Developer

New York, NY, US

My company Disco Blimp was hired to produce, game design and develop games for Addicting-Games.com. The games have millions of plays and still growing! I wrote game proposals, made pitches, wrote game design docs, feature lists, created budgets and bids. I Managed and produced the entire life cycle of projects.

Apr 2008 - Mar 2012

Producer And Game Designer

US

Producer and contributing game designer for GreenBen’s Facebook game. Hired and managed a team of Flash developers.

Jan 2010 - Mar 2011

Flash Developer Contractor

Oakland, California, US

Designed and developed a player that controls and plays swfs and video. The content, swfs or video, are lessons for parents. I built a framework for the content player allowing communication between the content swfs and the player. Assisted in managing third party content vendors. Developed a framework for facilitating content creation for the player.

Jun 2009 - Feb 2011

Game Developer/Designer

Red I Studios

Contracted to game design and develop casual games for companies such as TNT, Hasbro and EA.

Jan 2009 - Feb 2011

Serious Game Consultant

Uc Berkeley - Neuroscience And Clinical Rehabilitation

A team of neuroscientists and clinical rehabilitation specialists, designing and implementing innovative ‘game-based’ training tools to improve cognitive functioning in individuals who have suffered brain injury. Sponsored by the US government. I help architect game development.

Sep 2010 - Jan 2011

Lead Flash Developer

Vancouver, British Columbia, CA

Hired as a consultant to lead the Flash development of Watercooler's new social game. Managed and hired Flash developers and contributed to game design.

Dec 2009 - Feb 2010

Designer And Developer

Atlanta, Georgia, US

Worked on a FaceBook app that displayed a client’s realtime energy usage to build a small online community around energy consumption. Hook your office or school up now! www.luciddg.com

Aug 2008 - Feb 2009

Producer And Flash Developer

Zookazoo

Contracted to manage and develop a video sharing app and various create tools such as a paint tool. Developed create tools. Hired and managed back-end developers. www.ZooKazoo.com is a very fun virtual world for kids. Check out Grafix Lab: http://www.dayvid.com/games/grafix/

Jan 2008 - Aug 2008

Producer, Game Designer And Lead Flash Developer

US

Built online kids community applications, games, and create tools allowing kids to create and share their own content. Produced, game designed, art designed, animated and programed. Managed outside developers. Composed original music loops and sound FX. Implemented and monitored user analytics including funneling of campaigns and usability tracking. It's a.

Feb 2002 - Jun 2007

Volunteer Docent

Sausalito, CA, US

Volunteered at the Marine Mammal Center's location in the Marin Headlands. Greeted visitors and answered questions about the facility and about marine mammals including cetaceans, pinnipeds and sea otters.

Aug 2002 - Aug 2005

Multimedia Designer & Head Audio Engineer

San Francisco, CA, US

Trained, hired and managed audio engineers. Worked full time, then continued as a contractor. Multimedia designer building media portals, web interviews and stories. Edited audio and video pieces for the web. Audio engineer for live webcast events with renowned guests including Jane Goodall, The Dalai Lama, Vince Guaraldi, and Garrison Keillor.

Apr 1998 - Feb 2002

Flash And Multimedia Artist And Developer

US

Designed and built web pages, Flash interfaces and Flash animation. Implemented convergence media, interactive TV, wink, and streaming media. Built QuickTime portals and interfaces using Flash and LiveStage.

2000 - 2001 ~1 yr

Multimedia Designer, Developer And Manager

Stanford'S Scpd/Smw

Designed and built Flash and HTML sites for departments at Stanford University. Project managed, supervised and trained web production artist. Taught intro to HTML and web page development for Stanford’s extended education classes.

May 1999 - Feb 2000

Head Lifeguard And Swim Coach

Various Pools

Responsible for testing, training and managing other guards. Made many rescues, performed CPR and saved lives. Required to make quick decisions under pressure.

Jan 1987 - Jan 2000

Website Designer And Developer

Gamasutra

Designed and developed landing pages and websites. Photographer for Bay Area gaming conventions.

Jan 1999 - Jun 1999

Director Of Videography

A Hip-Hop Documentary

A colorful 30-minute documentary about the three elements of Hip-hop; rap, graffiti art, and dancing.

Mar 1997 - Jun 1997

Seaman

Washington, DC, US

Served aboard 378-foot ship. Later served at the medical center, responsible for several enlisted men and women.

Oct 1989 - Oct 1991

Director

Home-Work Hotline

A one hour live studio production aired twice a week. Two teachers on two different marker boards would walk thru home work problems asked by callers. The callers where on the air interacting with the on air teacher.

Sep 1985 - Jun 1988

Producer - Writer - Director - Talent

J-Tv

A weekly thirty minute magazine show dealing with teen issues and viewed in Portland public school class rooms. I won a Northwest Film and Video award for a feature about a new public transit system in Portland. The five minute feature was showcased in the media museum at Portland State University. Also, I was camera and technical director for a live.

Sep 1985 - Jun 1988
1 education record

Dayvid Jones education

  • San Francisco State University
    San Francisco State University
    Mass Communication/New & Old Media Studies/Multimedia Development/Marine Biology
FAQ

Frequently asked questions about Dayvid Jones

Quick answers generated from the profile data available on this page.

What company does Dayvid Jones work for?

Dayvid Jones works for Tricky Fast Studios, LLC.

What is Dayvid Jones's role at Tricky Fast Studios, LLC?

Dayvid Jones is listed as Unity Developer at Tricky Fast Studios, LLC.

What is Dayvid Jones's email address?

AeroLeads has found 1 work email signal at @twcny.rr.com for Dayvid Jones at Tricky Fast Studios, LLC.

What is Dayvid Jones's phone number?

AeroLeads has found 2 phone signal(s) with area code 415, 510 for Dayvid Jones at Tricky Fast Studios, LLC.

Where is Dayvid Jones based?

Dayvid Jones is based in Oakland, California, United States while working with Tricky Fast Studios, LLC.

What companies has Dayvid Jones worked for?

Dayvid Jones has worked for Tricky Fast Studios, Llc, Groove Jones, Superhero Robot, Wormhole Labs™, and Academy Of Art University.

How can I contact Dayvid Jones?

You can use AeroLeads to view verified contact signals for Dayvid Jones at Tricky Fast Studios, LLC, including work email, phone, and LinkedIn data when available.

What schools did Dayvid Jones attend?

Dayvid Jones holds Broadcast And Electronic Arts, Mass Communication/New & Old Media Studies/Multimedia Development/Marine Biology from San Francisco State University.

What skills is Dayvid Jones known for?

Dayvid Jones is listed with skills including Flash, User Experience, Game Design, Actionscript, Game Development, Video Games, Mobile Applications, and Animation.

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