Dayvid Jones Email and Phone Number
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For most of my life I’ve been interested in building experiences that delight, entertain and enrich, and how mass communication shapes us and our society.I have years of experience building casual games, serious games, kids content, and apps that are immersive. My games on AddictingGames have 10+ million plays.I’ve taught VR and AR, OOP, storytelling, mobile development, UX, game development and game design to graduate students at the Academy of Art in San Francisco.I’m a developer, also I’ve mentored and project managed, and managed small and medium sized teams. I’ve also been a producer, writer, prototyper, designer, and animator. I'm a leader, mentor and collaborator. I'm a huge creative and technical asset to any team.Game Play - jumping, shooting, the “feel” of the game, mobile user input challenge solutionsAI - seeking, avoiding, flocking, path finding, state machines with commands, conversation mechanics with branchesPrototyping - MVP, have a rep for creating stable rapid prototypes that are easy to extend and integrate into larger projectsCreatives – Much of my experienced is in a role that works directly with creatives if not a part of the creative teamAnimation - effects, stories, transitions, player and NPC statesUI/UX - animation, responsiveness, transitions, creating fun feeling, creating delightful experiencesClients include: MTV, AddictingGames, SparkTop.org, Schwab Learning, EA, Hasbro, TNT, TechTV, Stanford, UC Berkeley, Grace Cathedral, GreatSchools, UCSF, Age Of Learning, Watchwith (Comcast)Experience with:Unity3D (All mentions of “Unity Developer” below include C# programming)Unity VR (Meta, Steam and OpenVR)AWS (S3 Bucket, Cognito, DynamoDB, SES)Photon MultiplayerUnity ARFoundationARCoreOpenCVMapboxC#XcodeActionScript – PureMVC, Starling, Citrus, GreenSock, Away3D, IN2ARyou can reach me at -> dayvid AT dayvid DOT comPortfolio -> http://superherorobot.com/portfolio/index.htmlMy repos -> https://github.com/dorkbotInstagram -> https://www.instagram.com/superherorobot/
Tricky Fast Studios, Llc
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Unity DeveloperTricky Fast Studios, Llc Apr 2022 - PresentPrivate, Ma, UsDeveloping games and apps, working directly with clients, developing projects from scratch, and on large long established games. Some project management, some game design, some mentoring, mostly development (collaborative and solo). Currently working on a Meta Quest 2/3 multiplayer shooter... -
Senior Unity DeveloperGroove Jones Mar 2021 - Apr 2022Dallas, Texas, UsHelping Groove Jones to build great products by managing and mentoring developers, defining standards for development and project management, and developing unique solutions for unique problems. Projects includes VR mixed media experiences, AR and games. My work includes development, bringing characters to life using VO and animations on Unity’s timeline, and building extensible and reusable systems. -
Unity Developer ContractorSuperhero Robot Sep 2018 - Nov 2021Currently working as a contractor developing games and apps. Projects include AR and VR. Clients include: Innovative Genomics Institute, Endless Interactive, Samsung, Age Of Learning, and more.
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Senior Ar Unity DeveloperWormhole Labs™ Sep 2019 - Feb 2021Venice Beach, California, UsWorking on a shared and social augmented reality experience, utilizing my Unity AR skills and experience. -
InstructorAcademy Of Art University Feb 2010 - May 2019San Francisco, Ca, UsAt the Academy of Art in San Francisco I teach for both The School of Game Development, and for The Graduate School of Web Design and New Media. My courses have covered UI and UX, game design, Unity 3D, C#, Augmented Reality, Virtual Reality, Flash game development, advanced Ac-tionScript 3 and OOP, HTML5, CSS3, JavaScript and JQuery, and Flash mobile app development. -
Unity DeveloperFloat Hybrid Aug 2018 - Sep 2018San Francisco, Ca, UsI developed a football catching game, a Kinect game were players position their hands to catch footballs. The game was created for Samsung, to show off their new QLED 4k television. The game was part of a national college football promotional campaign. -
Unity Developer For Prototypes And Mobile GamesAge Of Learning, Inc. / Abcmouse.Com Nov 2016 - Sep 2018Glendale, Ca, UsContracted to develop educational game prototypes for testing. Created reusable and extensible code with a quick turn around. -
Senior Unity Developer And Manager (Cto)Minicanvas Aug 2017 - May 2018San Francisco, Ca, UsMiniCanvas is a bold new breed of digital sketching platform to be released in April 2018. Our superpowers: community and technology!http://www.minicanvasapp.comUsing Unity to build various games and lesson activities. Working with OpenCV and Dlib to display visual aids. Managing development and tasks. Maintaining development guidelines. Research and prototyping. Running user tests. -
Unity 3D DeveloperTricky Fast Studios, Llc Feb 2017 - Jun 2017Private, Ma, UsWorked in a team to build games for mobile devices and webgl. Worked on IAP, mobile builds and testing, UX development, game play, player controls, etc. for Poptropica Worlds. -
Augmented Reality Unity DeveloperEveo Sep 2016 - Mar 2017San Francisco, Ca, UsContracted to develop an augmented reality app for a kiosk at major pharmaceutical trade show. Worked in a very tight time frame. Came up with solutions for equipment challenges. 3d combined with 2d effect overlays. Worked a lot with position, scale and rotation matrices and translating between 3d and screen position. -
Unity 3D Developer, Mobile App Developer And Game DesignerGazzaley Lab, Ucsf Sep 2015 - Feb 2017Working in Dr. Adam Gazzaley's neuroscience research lab at UCSF in the Neuroscience center. Building games for PCs and mobile devices that improve cognitive and physiological functions.http://gazzaleylab.ucsf.edu/
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Flash Developer And AnimatorWatchwith Jun 2014 - Dec 2015San Francisco, Ca, UsHelping to productize a framework and creation pipeline for creating interactive objects that overlay video streams of content from big name media companies. Creating a new framework for rapidly building overlays. -
Unity Game DeveloperCommittee For Children Jul 2015 - Oct 2015Seattle, Wa, UsWorking with a team to develop a serious game that helps teens deal with rejection. Collaborated with Valve employees and attending game jams with psychologist educators and Valve employees in Seattle, Washington. I'm the lead game developer and contribute to game design and game art direction. We are using Unity and Adventure Creator. -
Unity Game Developer And DesignerIxonos Mar 2014 - Sep 2014Helsinki, Uusimaa, FiContracted as a Unity 3D developer and game designer. Working on projects that demo emerging technology from large companies. -
Flex & Actionscript Developer - ContractVyew.Com Mar 2014 - Jul 2014Berkeley, Ca, UsAdding features and fixing bugs for Vyew’s award winning team meeting and sharing product. -
Casual Game Producer, Designer And Flash And Unity DeveloperDisco Blimp Jun 2008 - Jan 2014Casual and Social Game Producer, Designer and Developer. Created games for TNT, MTV Networks, Hasbro.
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Producer, Flash Developer And DesignerDayvid.Com Apr 1998 - Jan 2014A hired hand for various Flash projects.
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Game DesignerViscira Oct 2013 - Dec 2013Contracted as a casual game designer for a tablet game.
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Game Designer, Producer And Flash DeveloperKnowledge Nation Inc May 2013 - Nov 2013San Francisco, California, UsKNeoWorld is a site and mobile app for kids, focusing on learning through play. I was a producer and project manager. I wrote the world’s origin story and blocked the layout for the comic book. And I contributed to game design, content and balancing of the world’s economy. I developed the HTML5 animated splash screen, and developed the framework for the app and flash components for the web site. The framework allows for multiple developers to work on individual components. These components can function standalone or inside the hub. The hub is iOS compatible; it loads SWFs into the parent’s domain. My framework allows multiple developers to develop content for the app for both mobile app and PC browser distribution. -
Producer, Game Designer And Lead DeveloperToolwire Apr 2012 - Jul 2013Pleasanton, California, UsWorked with higher education institutions to design serious games that fit their goals. Produce projects, game design, manage developers and the production process. Build prototypes, create game design docs, storyboards and rough mockups. Architect Flash components and Flash runtime engines. Create serious games for a NSF funded engineering game with Auburn University’s School of Engineering. http://prn.to/ODQhcD -
Game Producer - Designer - DeveloperMtv Networks - Addictinggames Apr 2008 - Mar 2012New York, Ny, UsMy company Disco Blimp was hired to produce, game design and develop games for Addicting-Games.com. The games have millions of plays and still growing! I wrote game proposals, made pitches, wrote game design docs, feature lists, created budgets and bids. I Managed and produced the entire life cycle of projects. -
Producer And Game DesignerGreenben Inc. Jan 2010 - Mar 2011UsProducer and contributing game designer for GreenBen’s Facebook game. Hired and managed a team of Flash developers. -
Flash Developer ContractorGreatschools Jun 2009 - Feb 2011Oakland, California, UsDesigned and developed a player that controls and plays swfs and video. The content, swfs or video, are lessons for parents. I built a framework for the content player allowing communication between the content swfs and the player. Assisted in managing third party content vendors. Developed a framework for facilitating content creation for the player. -
Game Developer/DesignerRed I Studios Jan 2009 - Feb 2011Contracted to game design and develop casual games for companies such as TNT, Hasbro and EA.
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Serious Game ConsultantUc Berkeley - Neuroscience And Clinical Rehabilitation Sep 2010 - Jan 2011A team of neuroscientists and clinical rehabilitation specialists, designing and implementing innovative ‘game-based’ training tools to improve cognitive functioning in individuals who have suffered brain injury. Sponsored by the US government. I help architect game development.
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Lead Flash DeveloperWatercooler Inc (Now Kabam) Dec 2009 - Feb 2010Vancouver, British Columbia, CaHired as a consultant to lead the Flash development of Watercooler's new social game. Managed and hired Flash developers and contributed to game design. -
Designer And DeveloperLucid Design Group Aug 2008 - Feb 2009Atlanta, Georgia, UsWorked on a FaceBook app that displayed a client’s realtime energy usage to build a small online community around energy consumption. Hook your office or school up now! www.luciddg.com -
Producer And Flash DeveloperZookazoo Jan 2008 - Aug 2008Contracted to manage and develop a video sharing app and various create tools such as a paint tool. Developed create tools. Hired and managed back-end developers. www.ZooKazoo.com is a very fun virtual world for kids. Check out Grafix Lab: http://www.dayvid.com/games/grafix/
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Producer, Game Designer And Lead Flash DeveloperSparktop.Org - Charles And Helen Schwab Foundation Feb 2002 - Jun 2007UsBuilt online kids community applications, games, and create tools allowing kids to create and share their own content. Produced, game designed, art designed, animated and programed. Managed outside developers. Composed original music loops and sound FX. Implemented and monitored user analytics including funneling of campaigns and usability tracking. It's a super fun kid community site focusing on learning disabilities, check it out and go play: www.sparktop.org -
Volunteer DocentThe Marine Mammal Center Aug 2002 - Aug 2005Sausalito, Ca, UsVolunteered at the Marine Mammal Center's location in the Marin Headlands. Greeted visitors and answered questions about the facility and about marine mammals including cetaceans, pinnipeds and sea otters. -
Multimedia Designer & Head Audio EngineerGrace Cathedral Apr 1998 - Feb 2002San Francisco, Ca, UsTrained, hired and managed audio engineers. Worked full time, then continued as a contractor. Multimedia designer building media portals, web interviews and stories. Edited audio and video pieces for the web. Audio engineer for live webcast events with renowned guests including Jane Goodall, The Dalai Lama, Vince Guaraldi, and Garrison Keillor. -
Flash And Multimedia Artist And DeveloperTechtv 2000 - 2001UsDesigned and built web pages, Flash interfaces and Flash animation. Implemented convergence media, interactive TV, wink, and streaming media. Built QuickTime portals and interfaces using Flash and LiveStage. -
Multimedia Designer, Developer And ManagerStanford'S Scpd/Smw May 1999 - Feb 2000Designed and built Flash and HTML sites for departments at Stanford University. Project managed, supervised and trained web production artist. Taught intro to HTML and web page development for Stanford’s extended education classes.
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Head Lifeguard And Swim CoachVarious Pools Jan 1987 - Jan 2000Responsible for testing, training and managing other guards. Made many rescues, performed CPR and saved lives. Required to make quick decisions under pressure.
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Website Designer And DeveloperGamasutra Jan 1999 - Jun 1999Designed and developed landing pages and websites. Photographer for Bay Area gaming conventions.
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Director Of VideographyA Hip-Hop Documentary Mar 1997 - Jun 1997A colorful 30-minute documentary about the three elements of Hip-hop; rap, graffiti art, and dancing.
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SeamanU.S. Coast Guard Oct 1989 - Oct 1991Washington, Dc, UsServed aboard 378-foot ship. Later served at the medical center, responsible for several enlisted men and women. -
DirectorHome-Work Hotline Sep 1985 - Jun 1988A one hour live studio production aired twice a week. Two teachers on two different marker boards would walk thru home work problems asked by callers. The callers where on the air interacting with the on air teacher.
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Producer - Writer - Director - TalentJ-Tv Sep 1985 - Jun 1988A weekly thirty minute magazine show dealing with teen issues and viewed in Portland public school class rooms. I won a Northwest Film and Video award for a feature about a new public transit system in Portland. The five minute feature was showcased in the media museum at Portland State University. Also, I was camera and technical director for a live broadcast of a high school basketball game.
Dayvid Jones Skills
Dayvid Jones Education Details
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San Francisco State UniversityMass Communication/New & Old Media Studies/Multimedia Development/Marine Biology
Frequently Asked Questions about Dayvid Jones
What company does Dayvid Jones work for?
Dayvid Jones works for Tricky Fast Studios, Llc
What is Dayvid Jones's role at the current company?
Dayvid Jones's current role is Unity 3D App & Game Developer, VR & AR Development, Mobile & PC, Serious & Educational Games.
What is Dayvid Jones's email address?
Dayvid Jones's email address is da****@****.rr.com
What is Dayvid Jones's direct phone number?
Dayvid Jones's direct phone number is +141551*****
What schools did Dayvid Jones attend?
Dayvid Jones attended San Francisco State University.
What are some of Dayvid Jones's interests?
Dayvid Jones has interest in Social Services, Children, Economic Empowerment, Civil Rights And Social Action, Politics, Education, Environment, Poverty Alleviation, Science And Technology, Disaster And Humanitarian Relief.
What skills is Dayvid Jones known for?
Dayvid Jones has skills like Flash, User Experience, Game Design, Actionscript, Game Development, Video Games, Mobile Applications, Animation, Web Development, Unity3d, User Interface Design, Programming.
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