Dayvid Jones

Dayvid Jones Email and Phone Number

Unity 3D App & Game Developer, VR & AR Development, Mobile & PC, Serious & Educational Games @ Tricky Fast Studios, LLC
Dayvid Jones's Location
Oakland, California, United States, United States
Dayvid Jones's Contact Details

Dayvid Jones personal email

Dayvid Jones phone numbers

About Dayvid Jones

For most of my life I’ve been interested in building experiences that delight, entertain and enrich, and how mass communication shapes us and our society.I have years of experience building casual games, serious games, kids content, and apps that are immersive. My games on AddictingGames have 10+ million plays.I’ve taught VR and AR, OOP, storytelling, mobile development, UX, game development and game design to graduate students at the Academy of Art in San Francisco.I’m a developer, also I’ve mentored and project managed, and managed small and medium sized teams. I’ve also been a producer, writer, prototyper, designer, and animator. I'm a leader, mentor and collaborator. I'm a huge creative and technical asset to any team.Game Play - jumping, shooting, the “feel” of the game, mobile user input challenge solutionsAI - seeking, avoiding, flocking, path finding, state machines with commands, conversation mechanics with branchesPrototyping - MVP, have a rep for creating stable rapid prototypes that are easy to extend and integrate into larger projectsCreatives – Much of my experienced is in a role that works directly with creatives if not a part of the creative teamAnimation - effects, stories, transitions, player and NPC statesUI/UX - animation, responsiveness, transitions, creating fun feeling, creating delightful experiencesClients include: MTV, AddictingGames, SparkTop.org, Schwab Learning, EA, Hasbro, TNT, TechTV, Stanford, UC Berkeley, Grace Cathedral, GreatSchools, UCSF, Age Of Learning, Watchwith (Comcast)Experience with:Unity3D (All mentions of “Unity Developer” below include C# programming)Unity VR (Meta, Steam and OpenVR)AWS (S3 Bucket, Cognito, DynamoDB, SES)Photon MultiplayerUnity ARFoundationARCoreOpenCVMapboxC#XcodeActionScript – PureMVC, Starling, Citrus, GreenSock, Away3D, IN2ARyou can reach me at -> dayvid AT dayvid DOT comPortfolio -> http://superherorobot.com/portfolio/index.htmlMy repos -> https://github.com/dorkbotInstagram -> https://www.instagram.com/superherorobot/

Dayvid Jones's Current Company Details
Tricky Fast Studios, LLC

Tricky Fast Studios, Llc

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Unity 3D App & Game Developer, VR & AR Development, Mobile & PC, Serious & Educational Games
Dayvid Jones Work Experience Details
  • Tricky Fast Studios, Llc
    Unity Developer
    Tricky Fast Studios, Llc Apr 2022 - Present
    Private, Ma, Us
    Developing games and apps, working directly with clients, developing projects from scratch, and on large long established games. Some project management, some game design, some mentoring, mostly development (collaborative and solo). Currently working on a Meta Quest 2/3 multiplayer shooter...
  • Groove Jones
    Senior Unity Developer
    Groove Jones Mar 2021 - Apr 2022
    Dallas, Texas, Us
    Helping Groove Jones to build great products by managing and mentoring developers, defining standards for development and project management, and developing unique solutions for unique problems. Projects includes VR mixed media experiences, AR and games. My work includes development, bringing characters to life using VO and animations on Unity’s timeline, and building extensible and reusable systems.
  • Superhero Robot
    Unity Developer Contractor
    Superhero Robot Sep 2018 - Nov 2021
    Currently working as a contractor developing games and apps. Projects include AR and VR. Clients include: Innovative Genomics Institute, Endless Interactive, Samsung, Age Of Learning, and more.
  • Wormhole Labs™
    Senior Ar Unity Developer
    Wormhole Labs™ Sep 2019 - Feb 2021
    Venice Beach, California, Us
    Working on a shared and social augmented reality experience, utilizing my Unity AR skills and experience.
  • Academy Of Art University
    Instructor
    Academy Of Art University Feb 2010 - May 2019
    San Francisco, Ca, Us
    At the Academy of Art in San Francisco I teach for both The School of Game Development, and for The Graduate School of Web Design and New Media. My courses have covered UI and UX, game design, Unity 3D, C#, Augmented Reality, Virtual Reality, Flash game development, advanced Ac-tionScript 3 and OOP, HTML5, CSS3, JavaScript and JQuery, and Flash mobile app development.
  • Float Hybrid
    Unity Developer
    Float Hybrid Aug 2018 - Sep 2018
    San Francisco, Ca, Us
    I developed a football catching game, a Kinect game were players position their hands to catch footballs. The game was created for Samsung, to show off their new QLED 4k television. The game was part of a national college football promotional campaign.
  • Age Of Learning, Inc. / Abcmouse.Com
    Unity Developer For Prototypes And Mobile Games
    Age Of Learning, Inc. / Abcmouse.Com Nov 2016 - Sep 2018
    Glendale, Ca, Us
    Contracted to develop educational game prototypes for testing. Created reusable and extensible code with a quick turn around.
  • Minicanvas
    Senior Unity Developer And Manager (Cto)
    Minicanvas Aug 2017 - May 2018
    San Francisco, Ca, Us
    MiniCanvas is a bold new breed of digital sketching platform to be released in April 2018. Our superpowers: community and technology!http://www.minicanvasapp.comUsing Unity to build various games and lesson activities. Working with OpenCV and Dlib to display visual aids. Managing development and tasks. Maintaining development guidelines. Research and prototyping. Running user tests.
  • Tricky Fast Studios, Llc
    Unity 3D Developer
    Tricky Fast Studios, Llc Feb 2017 - Jun 2017
    Private, Ma, Us
    Worked in a team to build games for mobile devices and webgl. Worked on IAP, mobile builds and testing, UX development, game play, player controls, etc. for Poptropica Worlds.
  • Eveo
    Augmented Reality Unity Developer
    Eveo Sep 2016 - Mar 2017
    San Francisco, Ca, Us
    Contracted to develop an augmented reality app for a kiosk at major pharmaceutical trade show. Worked in a very tight time frame. Came up with solutions for equipment challenges. 3d combined with 2d effect overlays. Worked a lot with position, scale and rotation matrices and translating between 3d and screen position.
  • Gazzaley Lab, Ucsf
    Unity 3D Developer, Mobile App Developer And Game Designer
    Gazzaley Lab, Ucsf Sep 2015 - Feb 2017
    Working in Dr. Adam Gazzaley's neuroscience research lab at UCSF in the Neuroscience center. Building games for PCs and mobile devices that improve cognitive and physiological functions.http://gazzaleylab.ucsf.edu/
  • Watchwith
    Flash Developer And Animator
    Watchwith Jun 2014 - Dec 2015
    San Francisco, Ca, Us
    Helping to productize a framework and creation pipeline for creating interactive objects that overlay video streams of content from big name media companies. Creating a new framework for rapidly building overlays.
  • Committee For Children
    Unity Game Developer
    Committee For Children Jul 2015 - Oct 2015
    Seattle, Wa, Us
    Working with a team to develop a serious game that helps teens deal with rejection. Collaborated with Valve employees and attending game jams with psychologist educators and Valve employees in Seattle, Washington. I'm the lead game developer and contribute to game design and game art direction. We are using Unity and Adventure Creator.
  • Ixonos
    Unity Game Developer And Designer
    Ixonos Mar 2014 - Sep 2014
    Helsinki, Uusimaa, Fi
    Contracted as a Unity 3D developer and game designer. Working on projects that demo emerging technology from large companies.
  • Vyew.Com
    Flex & Actionscript Developer - Contract
    Vyew.Com Mar 2014 - Jul 2014
    Berkeley, Ca, Us
    Adding features and fixing bugs for Vyew’s award winning team meeting and sharing product.
  • Disco Blimp
    Casual Game Producer, Designer And Flash And Unity Developer
    Disco Blimp Jun 2008 - Jan 2014
    Casual and Social Game Producer, Designer and Developer. Created games for TNT, MTV Networks, Hasbro.
  • Dayvid.Com
    Producer, Flash Developer And Designer
    Dayvid.Com Apr 1998 - Jan 2014
    A hired hand for various Flash projects.
  • Viscira
    Game Designer
    Viscira Oct 2013 - Dec 2013
    Contracted as a casual game designer for a tablet game.
  • Knowledge Nation Inc
    Game Designer, Producer And Flash Developer
    Knowledge Nation Inc May 2013 - Nov 2013
    San Francisco, California, Us
    KNeoWorld is a site and mobile app for kids, focusing on learning through play. I was a producer and project manager. I wrote the world’s origin story and blocked the layout for the comic book. And I contributed to game design, content and balancing of the world’s economy. I developed the HTML5 animated splash screen, and developed the framework for the app and flash components for the web site. The framework allows for multiple developers to work on individual components. These components can function standalone or inside the hub. The hub is iOS compatible; it loads SWFs into the parent’s domain. My framework allows multiple developers to develop content for the app for both mobile app and PC browser distribution.
  • Toolwire
    Producer, Game Designer And Lead Developer
    Toolwire Apr 2012 - Jul 2013
    Pleasanton, California, Us
    Worked with higher education institutions to design serious games that fit their goals. Produce projects, game design, manage developers and the production process. Build prototypes, create game design docs, storyboards and rough mockups. Architect Flash components and Flash runtime engines. Create serious games for a NSF funded engineering game with Auburn University’s School of Engineering. http://prn.to/ODQhcD
  • Mtv Networks - Addictinggames
    Game Producer - Designer - Developer
    Mtv Networks - Addictinggames Apr 2008 - Mar 2012
    New York, Ny, Us
    My company Disco Blimp was hired to produce, game design and develop games for Addicting-Games.com. The games have millions of plays and still growing! I wrote game proposals, made pitches, wrote game design docs, feature lists, created budgets and bids. I Managed and produced the entire life cycle of projects.
  • Greenben Inc.
    Producer And Game Designer
    Greenben Inc. Jan 2010 - Mar 2011
    Us
    Producer and contributing game designer for GreenBen’s Facebook game. Hired and managed a team of Flash developers.
  • Greatschools
    Flash Developer Contractor
    Greatschools Jun 2009 - Feb 2011
    Oakland, California, Us
    Designed and developed a player that controls and plays swfs and video. The content, swfs or video, are lessons for parents. I built a framework for the content player allowing communication between the content swfs and the player. Assisted in managing third party content vendors. Developed a framework for facilitating content creation for the player.
  • Red I Studios
    Game Developer/Designer
    Red I Studios Jan 2009 - Feb 2011
    Contracted to game design and develop casual games for companies such as TNT, Hasbro and EA.
  • Uc Berkeley - Neuroscience And Clinical Rehabilitation
    Serious Game Consultant
    Uc Berkeley - Neuroscience And Clinical Rehabilitation Sep 2010 - Jan 2011
    A team of neuroscientists and clinical rehabilitation specialists, designing and implementing innovative ‘game-based’ training tools to improve cognitive functioning in individuals who have suffered brain injury. Sponsored by the US government. I help architect game development.
  • Watercooler Inc (Now Kabam)
    Lead Flash Developer
    Watercooler Inc (Now Kabam) Dec 2009 - Feb 2010
    Vancouver, British Columbia, Ca
    Hired as a consultant to lead the Flash development of Watercooler's new social game. Managed and hired Flash developers and contributed to game design.
  • Lucid Design Group
    Designer And Developer
    Lucid Design Group Aug 2008 - Feb 2009
    Atlanta, Georgia, Us
    Worked on a FaceBook app that displayed a client’s realtime energy usage to build a small online community around energy consumption. Hook your office or school up now! www.luciddg.com
  • Zookazoo
    Producer And Flash Developer
    Zookazoo Jan 2008 - Aug 2008
    Contracted to manage and develop a video sharing app and various create tools such as a paint tool. Developed create tools. Hired and managed back-end developers. www.ZooKazoo.com is a very fun virtual world for kids. Check out Grafix Lab: http://www.dayvid.com/games/grafix/
  • Sparktop.Org - Charles And Helen Schwab Foundation
    Producer, Game Designer And Lead Flash Developer
    Sparktop.Org - Charles And Helen Schwab Foundation Feb 2002 - Jun 2007
    Us
    Built online kids community applications, games, and create tools allowing kids to create and share their own content. Produced, game designed, art designed, animated and programed. Managed outside developers. Composed original music loops and sound FX. Implemented and monitored user analytics including funneling of campaigns and usability tracking. It's a super fun kid community site focusing on learning disabilities, check it out and go play: www.sparktop.org
  • The Marine Mammal Center
    Volunteer Docent
    The Marine Mammal Center Aug 2002 - Aug 2005
    Sausalito, Ca, Us
    Volunteered at the Marine Mammal Center's location in the Marin Headlands. Greeted visitors and answered questions about the facility and about marine mammals including cetaceans, pinnipeds and sea otters.
  • Grace Cathedral
    Multimedia Designer & Head Audio Engineer
    Grace Cathedral Apr 1998 - Feb 2002
    San Francisco, Ca, Us
    Trained, hired and managed audio engineers. Worked full time, then continued as a contractor. Multimedia designer building media portals, web interviews and stories. Edited audio and video pieces for the web. Audio engineer for live webcast events with renowned guests including Jane Goodall, The Dalai Lama, Vince Guaraldi, and Garrison Keillor.
  • Techtv
    Flash And Multimedia Artist And Developer
    Techtv 2000 - 2001
    Us
    Designed and built web pages, Flash interfaces and Flash animation. Implemented convergence media, interactive TV, wink, and streaming media. Built QuickTime portals and interfaces using Flash and LiveStage.
  • Stanford'S Scpd/Smw
    Multimedia Designer, Developer And Manager
    Stanford'S Scpd/Smw May 1999 - Feb 2000
    Designed and built Flash and HTML sites for departments at Stanford University. Project managed, supervised and trained web production artist. Taught intro to HTML and web page development for Stanford’s extended education classes.
  • Various Pools
    Head Lifeguard And Swim Coach
    Various Pools Jan 1987 - Jan 2000
    Responsible for testing, training and managing other guards. Made many rescues, performed CPR and saved lives. Required to make quick decisions under pressure.
  • Gamasutra
    Website Designer And Developer
    Gamasutra Jan 1999 - Jun 1999
    Designed and developed landing pages and websites. Photographer for Bay Area gaming conventions.
  • A Hip-Hop Documentary
    Director Of Videography
    A Hip-Hop Documentary Mar 1997 - Jun 1997
    A colorful 30-minute documentary about the three elements of Hip-hop; rap, graffiti art, and dancing.
  • U.S. Coast Guard
    Seaman
    U.S. Coast Guard Oct 1989 - Oct 1991
    Washington, Dc, Us
    Served aboard 378-foot ship. Later served at the medical center, responsible for several enlisted men and women.
  • Home-Work Hotline
    Director
    Home-Work Hotline Sep 1985 - Jun 1988
    A one hour live studio production aired twice a week. Two teachers on two different marker boards would walk thru home work problems asked by callers. The callers where on the air interacting with the on air teacher.
  • J-Tv
    Producer - Writer - Director - Talent
    J-Tv Sep 1985 - Jun 1988
    A weekly thirty minute magazine show dealing with teen issues and viewed in Portland public school class rooms. I won a Northwest Film and Video award for a feature about a new public transit system in Portland. The five minute feature was showcased in the media museum at Portland State University. Also, I was camera and technical director for a live broadcast of a high school basketball game.

Dayvid Jones Skills

Flash User Experience Game Design Actionscript Game Development Video Games Mobile Applications Animation Web Development Unity3d User Interface Design Programming Casual Games Object Oriented Design Video Photoshop Storyboarding Rapid Prototyping Javascript Social Games Art Direction Graphic Design Mobile Games C# Html 5 Creative Problem Solving Teaching Creative Direction Motion Graphics Project Management Mentoring Editing Usability Testing Start Ups Design Patterns Mobile Devices Git Ios Team Building Mobile Game Development Serious Games Mixed Reality Oop Instructional Design Computer Vision Computer Graphics Android Jquery Mobile Producing User Interface Multimedia Flash Games Interaction Design Xml Web Design Social Media Adobe Air Haxe Jquery Css3

Dayvid Jones Education Details

  • San Francisco State University
    San Francisco State University
    Mass Communication/New & Old Media Studies/Multimedia Development/Marine Biology

Frequently Asked Questions about Dayvid Jones

What company does Dayvid Jones work for?

Dayvid Jones works for Tricky Fast Studios, Llc

What is Dayvid Jones's role at the current company?

Dayvid Jones's current role is Unity 3D App & Game Developer, VR & AR Development, Mobile & PC, Serious & Educational Games.

What is Dayvid Jones's email address?

Dayvid Jones's email address is da****@****.rr.com

What is Dayvid Jones's direct phone number?

Dayvid Jones's direct phone number is +141551*****

What schools did Dayvid Jones attend?

Dayvid Jones attended San Francisco State University.

What are some of Dayvid Jones's interests?

Dayvid Jones has interest in Social Services, Children, Economic Empowerment, Civil Rights And Social Action, Politics, Education, Environment, Poverty Alleviation, Science And Technology, Disaster And Humanitarian Relief.

What skills is Dayvid Jones known for?

Dayvid Jones has skills like Flash, User Experience, Game Design, Actionscript, Game Development, Video Games, Mobile Applications, Animation, Web Development, Unity3d, User Interface Design, Programming.

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