Dylan Perrett Email & Phone Number
@5livesstudios.com
1 phone found area 140
LinkedIn matched
Who is Dylan Perrett? Overview
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Dylan Perrett is listed as Associate Lead Animator at Gameloft Brisbane, a with 80 employees, based in Brisbane, Queensland, Australia. AeroLeads shows a work email signal at 5livesstudios.com, phone signal with area code 140, and a matched LinkedIn profile for Dylan Perrett.
Dylan Perrett previously worked as Animator III at Gameloft Brisbane and Animator III at Gameloft Brisbane. Dylan Perrett holds Bachelor Of Creative Arts, 3D Animation from Jmc Academy.
Email format at Gameloft Brisbane
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AeroLeads found 1 current-domain work email signal for Dylan Perrett. Compare company email patterns before reaching out.
About Dylan Perrett
| Animator III at Gameloft Brisbane || Former Animator @5LivesStudios/@PlaySideStudios/@DefiantDevelopment || Writer | Seeker of Knowledge & Opportunity || Comic Reader | Game Player | Movie Watcher |With extensive experience in animation and motion capture, I strive to leverage my skillset to bring engaging characters and memorable scenes to life. Dedicated to ongoing growth and learning, I am enthusiastic about working with the best teams to refine my craft further. The potential of impactful animation energises me, and I am enthusiastic about working with others to produce exceptional on-screen results across traditional animation, video games, and emerging media formats.
Listed skills include Team Leadership, Character Animation, Combat Animation, 3D Animation, and 12 others.
Dylan Perrett's current company
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Dylan Perrett work experience
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Animator Iii
Animator Iii
Animator
Worked closely with the Art & Design teams to produce high-quality key-framed animations using Maya, Cascadeur & Unity workflows for a number of projects.Rigged & skinned a variety of characters in Maya using AdvancedSkeleton5 & HIVE AutoRigger suites, that utilized several custom attributes to be used in animation & unity pipelines.Exported, implemented & tested animations within different design structures, for use within Unity.Frequently collaborated with the audio team to determine the intended purpose of animation/design timings & avoid pipeline bottlenecks.Adopted further responsibilities that allowed the animation lead to freely tend to their managerial & directorial duties, in addition to their animation tasks, with a greater sense of freedom.Seamlessly adapted to different animation & art styles as the needs of projects & the team changed & evolved.Seized the opportunity to collaborate & experiment during studio game jam events.Participated in weekly playtests & reported various bugs, regarding both animation specific issues & the overall gameplay feel.Worked closely with the animation & production teams to prepare & define animation styles & systems in conjunction with design & programming specifications.Participated in regular animation reviews, discussions & production meetings to ensure that the animation team were aligned with sprint goals and deliverables.Ensured tasks were completed at a high standard, and as scheduled by production in conjunction with the rest of the team.
Junior Animator
Worked closely with the Animation, Art, Design, and Engineering teams to produce high-quality key-framed animations using Maya, 2D Spine & Game Engine workflows for various projects.Frequently collaborated with team members to prepare & define animation systems in conjunction with design & engineering specifications.Exported, implemented & tested animations, within different design structures, for use within numerous game engines. Tested & reported numerous bugs with a wide array of projects.Mentored new starters through various onboarding processes. Prepared & off-handed responsibilities on existing/established projects to new animators.Participated in regular animation reviews, discussions & production meetings. Planned & estimated timeframes & roadmaps in various tracking packages & ensured they were completed at a high standard, in collaboration with production.
3D Animator
Responsible for creating high quality, key-framed animations in Maya for multiple characters to be used in gameplay purposes.Gained invaluable experience through the rigging and skinning of a variety of characters in Maya, via the use of AdvancedSkeleton5 & Unreal Engine’s ARTv1 toolsets, which utilized several custom attributes.
3D Animator
While contracting at The Big Company Company, I was responsible for creating key-framed animations in Maya for multiple characters to be used in gameplay and menus via collaboration with the art director. I was also required to make alterations to character rigs built with Rapid Rig to achieve desired tasks.
Junior Animator
During my time at Defiant, I worked closely with the Art Director, Art Lead, Design and Engineering teams to produce high quality keyframed animations for gameplay and cinematics using 3ds Max for the pre-production phase of 'A World In My Attic'. I also rigged and skinned non-playable and enemy characters in 3ds Max using both Biped & CAT rigging systems.Participated in motion capture shoots, both on and off site using peers & stunt performers. Cleaned and re-targeted raw motion capture data onto player character and enemy character rigs using iPi Soft, MotionBuilder & 3ds Max.Ensured tasks were completed at a high standard and as scheduled by production and executive management.
Freelance Animator
2018 - 2018 is where I shifted my focus and attention to searching for job opportunities, both in Australia & overseas while I continued my personal study and networking throughout the year.2017 - I dedicated 2017 to networking and personal study. During that time, I wasn’t actively searching for jobs as I knew my skill set wasn’t to a quality standard. I visited local studios, spoke with industry professionals and asked for feedback which I applied to my work.
Customer Service Officer
Responsible for processing employer incentive claims; retrieving Apprentice files for claim assessment and payment. Required to contact employers and apprentices for additional claim eligibility information.Assumed a leadership role in the Queensland-wide archiving project which required the selection, assessment and preparation of physical records that are sent to the company archive in Melbourne.Assisted members of staff with local IT support queries before directing them to the National IT helpdesk.
Co-Founder/Co-Host/Animator/Editor
Created appealing thumbnail images, produced hand-drawn assets for various introductory sequences as well as animated various introductory sequences and edited numerous live-action and animated videos.Provided an on-screen and voiceover personality for video and audio content purposes.Conducted business conversations and formed relationships with PR representatives for video game developers and publishers via email and video calls.
Event Staff
Conducted reliable & friendly customer service as part of a large team at events held at stadiums, music festivals and concerts.Directed patrons to baggage check stations and assisted with other general directional information.
Dylan Perrett education
Bachelor Of Creative Arts, 3D Animation
Game Animation Fundamentals Workshop
Bachelor Of Interactive Entertainment, Game Design, Dnf
Frequently asked questions about Dylan Perrett
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What company does Dylan Perrett work for?
Dylan Perrett works for Gameloft Brisbane.
What is Dylan Perrett's role at Gameloft Brisbane?
Dylan Perrett is listed as Associate Lead Animator at Gameloft Brisbane.
What is Dylan Perrett's email address?
AeroLeads has found 1 work email signal at @5livesstudios.com for Dylan Perrett at Gameloft Brisbane.
What is Dylan Perrett's phone number?
AeroLeads has found 1 phone signal(s) with area code 140 for Dylan Perrett at Gameloft Brisbane.
Where is Dylan Perrett based?
Dylan Perrett is based in Brisbane, Queensland, Australia while working with Gameloft Brisbane.
What companies has Dylan Perrett worked for?
Dylan Perrett has worked for Gameloft Brisbane, 5 Lives Studios, Playside Studios, Spitfire Interactive, and The Big Game Company.
How can I contact Dylan Perrett?
You can use AeroLeads to view verified contact signals for Dylan Perrett at Gameloft Brisbane, including work email, phone, and LinkedIn data when available.
What schools did Dylan Perrett attend?
Dylan Perrett holds Bachelor Of Creative Arts, 3D Animation from Jmc Academy.
What skills is Dylan Perrett known for?
Dylan Perrett is listed with skills including Team Leadership, Character Animation, Combat Animation, 3D Animation, Creative Writing, Character Design, 3D Modeling, and Video Editing.
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