Dominick D'Aniello Email & Phone Number
@mozilla.org
3 phones found area 732, 323, and 650
LinkedIn matched
Who is Dominick D'Aniello? Overview
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Dominick D'Aniello is listed as Software Engineer at Dopple Works, based in New York, New York, United States. AeroLeads shows a work email signal at mozilla.org, phone signal with area code 732, 323, 650, and a matched LinkedIn profile for Dominick D'Aniello.
Dominick D'Aniello previously worked as Staff Software Engineer at Mozilla and Professional development at Mozilla. Dominick D'Aniello holds Bs, Information Technology from Rochester Institute Of Technology.
Email format at Dopple Works
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AeroLeads found 2 current-domain work email signals for Dominick D'Aniello. Compare company email patterns before reaching out.
About Dominick D'Aniello
Staff Software Engineer interested in Game Development, Graphics, and Spatial Computing
Listed skills include Git, Html 5, Javascript, Jquery, and 15 others.
Dominick D'Aniello's current company
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Dominick D'Aniello work experience
A career timeline built from the work history available for this profile.
Staff Software Engineer
- Worked on all aspects of Mozilla's multiplayer 3D worlds product Hubs (hubs.mozilla.com) from initial research prototype through to commercial subscription platform with a focus on 3D content pipeline, engine features.
- Developed a UGC pipeline for avatars and environments from artist tooling in Blender, optimization tools, backend upload and moderation tools, through to implementation in engine. Built on top of the open GLTF 3D file.
- Implemented primary player interactions including networked object spawning and manipulation. Also developed a snapping system that allowed these objects to stick to artist-configured surfaces and capture zones..
- Created a camera tool that players could use to take selfies, photos, and shoot videos with configurable settings and countdowns.
- Designed and developed an action based user input system for VR controllers, gamepads, keyboard & mouse, and touchscreen. Game code focused on "actions" while mappings could easily be added to support new devices as we.
- Enhanced the visual quality available to artists by adding support for HDR lightmaps, blendable reflection probes, tone mapping, and various post processing effects like bloom.
Professional Development
Taking a sabbatical to learn and explore. I have largely been focused on ramping up on Unreal Engine through prototypes and game jams but also plan to dig into other areas. Returned from UnrealFest and starting to spike on some new ideas. Trying to spend time working on more systems programing, and along the way ended up writing a GameBoy emulator.
Unity Software Engineer
- Architected and developed a data-driven avatar customization system for deploying new customizable avatar lines without client code updates.
- Created an in VR synchronized video jukebox with 360° video support, which became one of the most used activities in Altspace.
- Led the efforts in creating a UI system in React/React-Native that could be used both in and out of VR within a single codebase.
- Mentored members of the team with no frontend experience in React and the modern Javascript stack.
- Worked on extending and enhancing the ThreeJS/A-Frame based Altspace SDK.
Senior Games Platform Engineer
Worked on enhancing Tresensa's HTML5 mobile game engine and services platform which allows for the creation and distribution of HTML5 games across dozens of platforms including mobile web, iOS, Android, Kik, Facebook, and more. Later created a platform for playable HTML5 ads, allowing players to preview games right from within other native games and apps.
Lead Frontend/Mobile Engineer
Created a hybrid HTML5 application for iOS/Android/web. Built from the ground up as a single page application, cacheable offline. Included native (Obj-c/Java) wrapper to provide native navigation, modals, notifications, and integration with DVRs. Remotely updatable without Apple review process. Initially joined as a software engineer working on a Firefox.
Senior Web Developer
Web Developer
Web Developer (Part Time)
Dominick D'Aniello education
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Rochester Institute Of Technology
Frequently asked questions about Dominick D'Aniello
Quick answers generated from the profile data available on this page.
What company does Dominick D'Aniello work for?
Dominick D'Aniello works for Dopple Works.
What is Dominick D'Aniello's role at Dopple Works?
Dominick D'Aniello is listed as Software Engineer at Dopple Works.
What is Dominick D'Aniello's email address?
AeroLeads has found 2 work email signals at @mozilla.org for Dominick D'Aniello at Dopple Works.
What is Dominick D'Aniello's phone number?
AeroLeads has found 3 phone signal(s) with area code 732, 323, 650 for Dominick D'Aniello at Dopple Works.
Where is Dominick D'Aniello based?
Dominick D'Aniello is based in New York, New York, United States while working with Dopple Works.
What companies has Dominick D'Aniello worked for?
Dominick D'Aniello has worked for Dopple Works, Mozilla, Altspacevr, Tresensa, and Getglue.Com.
How can I contact Dominick D'Aniello?
You can use AeroLeads to view verified contact signals for Dominick D'Aniello at Dopple Works, including work email, phone, and LinkedIn data when available.
What schools did Dominick D'Aniello attend?
Dominick D'Aniello holds Bs, Information Technology from Rochester Institute Of Technology.
What skills is Dominick D'Aniello known for?
Dominick D'Aniello is listed with skills including Git, Html 5, Javascript, Jquery, Web Development, Coffeescript, Css, and Php.
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