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Dean Nuttall is a Software Engineer at White Canyon Software.
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Software EngineerWhite Canyon Software Jul 2012 - Jul 2014American Fork, UtDeveloped hard drive wiping software for both enterprise, and commercial use. This was using C++, QT, C#, WPF, Emacs, Microsoft Visual Studios, KDevelop, QT Creator, MySQL, MSSQL, and NHibernate on Gentoo Linux, and Windows. This was primarily done using LiveCD's. Primary responsibilities included detecting hardware, and reconfiguring RAID configurations to get real hard disk information using C++. This was done locally and on SANs. Additional responsibilities included enhancing the GUI, TUI, and DB queries as well as tracking down and fixing defects that affect the systems overall functionality and writing various in house tools. -
Java DeveloperTomax Corporation Jul 2011 - Dec 2011Developed custom retail software used in Jiffy Lube stores around the country, this was using Java, Eclipse, Swing, ULC, Maven, Hibernate, JBoss, Oracle (For HQ), and PostgreSQL (For local store DB). Responsibilities included using java to extend existing Swing components to reflect the look and feel that Jiffy Lube was looking to achieve, and tracking down and fixing defects that were affecting the systems overall functionality. Also had to write basic SQL scripts to test and update the data in the local store DB's.
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Qa EngineerFoundation Source Nov 2010 - May 2011Orem, UtTesting RMI custom web service API's for the Foundation Source website (www.foundationsource.com) . Foundation Source is nationally renowned website dedicated to helping foundations with the business end of their foundation automating finding charities, and submitting forms, writing checks, receipts, reports, etc. The testing software was written in Java using IntelliJ. Responsibilities included writing unit tests to ensure that eForm constraints and functionality adhere to the business rules for charitable foundations registered to the FoundationSource website. This was done using the black box methodology. -
Software EngineerIworlds Nov 2010 - May 2011Provo, UtDeveloped a 2D space voyage simulator called iWorlds that is designed to get children excited about science, education, and working in a team, this simulator was an array of 16-30 work stations set up in a room to imitate the look and feel of the deck of a star ship. Each student has a different role, such as Engineering, Security, maintenance, etc. This was to create the illusion of what it might be like to be on a space voyage, developed using Java, Swing, AWT, and JSON using Eclipse. Responsibilities included designing the overall architecture for the consoles, implementing console functionality for each work station including animating custom graphics on the screens, calculating trajectories, and getting each station to communicate status changes with server using JSON.
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Software EngineerMachineworks Northwest Apr 2007 - Oct 2010OregonDeveloped 3D games as well as 2D games for mobile devices on the Verizon network primarily in C++ on the BREW platform using the ARM compiler and Visual Studios, two games where from inception to completion. Responsibilities included developing custom animated widgets, and menus, sprite character animation, input and animation 3D models, developing Artificial Intelligence for computer characters, input custom graphical fonts, and solely porting a game from Java to C++, also responsible for making level scripts, resource batch files, and producing artwork using Photoshop. Released titles include "Guitar Hero", "Guitar Hero World Tour", and "Fieldrunners".
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Software EngineerAlpine Studios Llc. Feb 2007 - Apr 2008American Fork, UtDeveloped 3D games as well as 2D games for mobile devices on the Verizon network primarily in C++ on the BREW platform using the ARM compiler and Nintendo DS using C++, Visual Studios, ARM, and Code Warrior, one of these was from inception to completion. Responsibilities included developing custom animated widgets, and menus, sprite character animation, input and animation of 3D models, developing Artificial Intelligence for computer characters, input of custom graphical fonts, and making level scripts, also developed installers with app specific functionality for smart phones. Released titles include "Standdown Mobile 3D", "Prey 2D" and “Prey 3D” and “T.A.C. Heroes: The Big Red One”
Dean Nuttall Skills
Dean Nuttall Education Details
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Utah Valley UniversityComputer Science (Software Engineering Emphasis)
Frequently Asked Questions about Dean Nuttall
What is Dean Nuttall's role at the current company?
Dean Nuttall's current role is Software Engineer at White Canyon Software.
What is Dean Nuttall's email address?
Dean Nuttall's email address is de****@****yon.com
What is Dean Nuttall's direct phone number?
Dean Nuttall's direct phone number is +138523*****
What schools did Dean Nuttall attend?
Dean Nuttall attended Utah Valley University.
What skills is Dean Nuttall known for?
Dean Nuttall has skills like Mysql, Html, C#, Linux, Windows, Microsoft Sql Server, Databases, Microsoft Office, Microsoft Excel, Java, Microsoft Word, Hibernate.
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