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Dean Shipley Email & Phone Number

Project Coordinator
Location: Irvine, California, United States 5 work roles 1 school
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Role
Project Coordinator
Location
Irvine, California, United States

Who is Dean Shipley? Overview

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Quick answer

Dean Shipley is listed as Project Coordinator based in Irvine, California, United States. AeroLeads shows a matched LinkedIn profile for Dean Shipley.

Dean Shipley previously worked as Project Coordinator & Co-Founder at Vr Thrillzone, Inc. and Operations and Games Manager at Bluatomvr. Dean Shipley holds Bachelor'S Degree, Business Management from Pepperdine Graziadio Business School.

Profile bio

About Dean Shipley

Dedicated Project Specialist with a proven track record of effectively collaborating and leading teams to ensure the successful execution of projects. Skilled in maintaining project elements, analyzing risks, and providing support to key stakeholders. Strong ability to adapt to change, learn quickly, and prioritize tasks to meet project deadlines.

Listed skills include Leadership, Training, Team Leadership, Photoshop, and 19 others.

5 roles · 11 years

Dean Shipley work experience

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Project Coordinator & Co-Founder

Project managed two VR games exclusively for our location based VR arcade machine. Provided design, direction, budgeting and scheduling of games production. Coordinated closely with the leads of the game development teams.Researched and tested several VR products including Pimax, Oculus Rift S, HP Reverb, Oculus Quest, Hololens. Negotiated with 3rd party vendors and supply sources.Managed from start to finish the entire arcade game system cabinet to be sold in family fun centers. This included visual design, electronics, VR components, audio/visual, computer elements, hiring subcontractors, sourcing parts from China.• Successfully managed the development and launch of our primary VR game on-time and within budget.• Analyzed and identified trigger events to assist in the management and mitigation of project risks.• Facilitated effective communication among project team members and key stakeholders which resulted in smooth project coordination and collaboration.• Provided customer support after sales to include training, updates to the game, and system.

Jun 2019 - Jun 2020

Operations And Games Manager

Bluatomvr

Product design and managing integration of software with hardware. Oversee ongoing operations and procedures. Video Game experience and content designer.Researched VR/AR potential for a new possible product, a motion vest and gun controller for gameplay in VR.Vetted and visited small game companies in the Los Angeles and Orange County areas to create a VR experience that would fit our guidlines.Subcontracted "Voyager VR" to create our VR game in Unreal Engine. Drove the direction on best practices such as use of a repository, sprints, tasks, agile methodology, phases, roadmap, bug reporting, etc. They developed the game remotely but I was closely managing and tracking their progress. Used Jira and Trello for task tracking.

2016 - Jun 2019

Mobile Game Producer And Design

Alienmob Inc

Managed the creation of a Post-Apocalyptic Board Game with a multiplayer base-building and combat element.Interviewed and hired subcontracted a team of about six including 1 Unity programmer, 3 artists, and 2 sound personnel. Provided tasks and direction through Excel and design docs.Developed in Unity3D game engine initially for Apple IOS for iPad, iPhone, then later migration to Android.Used AWS for download on the Apple App store. Used Photon Networking Framework SDK's for multiplayer and TestFlight for testing.

May 2013 - Jan 2015

Lead Level Designer/Game Designer

Irvine, Ca, Us

Designed, created, and spearheaded the direction of many single-player campaign missions for Starcraft 2/Warcraft 3 which required creative design as well as a lot of complex trigger scripting using Blizzard's proprietary trigger and C based editor. Involved in many of the overall general game design elements.Environment work for several zones for World of Warcraft using the internal editor, plus quest design which includes writing and implementing through a script editor.Managed a team of level designers for several years to ensure production is on track. Hired, trained, and mentored junior game designers/level designers to bring them up to speed.As a lead, scheduled, planned, and worked closely with producers, programmers, artists, and sound department for new assets and code functionality.

May 1998 - Jun 2010

First Lieutenant

Arlington, Virginia, Us

Acting Company Commander, Company Executive Officer, Platoon Leader, maintained company administration, planning, logistics, leadership and training. OCS, Operation Iraqi Freedom (07-08). 11A MOS.

Aug 2001 - Jan 2010
1 education record

Dean Shipley education

  • Pepperdine Graziadio Business School
    Pepperdine Graziadio Business School
    Business Management
FAQ

Frequently asked questions about Dean Shipley

Quick answers generated from the profile data available on this page.

What is Dean Shipley's role at their current company?

Dean Shipley is listed as Project Coordinator.

Where is Dean Shipley based?

Dean Shipley is based in Irvine, California, United States.

What companies has Dean Shipley worked for?

Dean Shipley has worked for Vr Thrillzone, Inc., Bluatomvr, Alienmob Inc, Blizzard Entertainment, and Army National Guard.

How can I contact Dean Shipley?

You can use AeroLeads to view verified contact signals for Dean Shipley, including work email, phone, and LinkedIn data when available.

What schools did Dean Shipley attend?

Dean Shipley holds Bachelor'S Degree, Business Management from Pepperdine Graziadio Business School.

What skills is Dean Shipley known for?

Dean Shipley is listed with skills including Leadership, Training, Team Leadership, Photoshop, Microsoft Office, Video Games, Military, and Operational Planning.

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