Michael Delgaudio Email and Phone Number
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As a design leader, I set product strategy, envision complex UX ecosystems and inspire teams to push the boundaries of what’s possible. I create a clear vision for future experiences and pursue forward thinking solutions through design.
- Website:
- goo.gle/3DLEokh
- Employees:
- 315106
- Company phone:
- 916.253.7820
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Head Of Design, Television Experiences — Google Tv And Android TvGoogleMountain View, Ca, Us -
Head Of Design, Television Experiences — Google Tv & Android TvGoogle Oct 2018 - PresentMountain View, Ca, Us• Lead the user experience team through the design and creation of Google TV• Set the vision and direction for the Google TV and Android TV product experiences • Manage, coach, and grow the team of world class visual designers, interaction designers, and researchers across multiple sites• Set the design strategy and define programs to align product experiences with business objectives• Establish a shared design language for experience and engineering teams to improve product quality and execution efficiency • Collaborate with marketing to ensure brand and product experience are in tight alignment, end-to-end for users• Develop collaborative working models for software and hardware teams to ensure efficient execution and seamless hardware/software experiences • Communicate user needs, experience vision and rationale throughout the broader organization, provide thought leadership and insight in anticipation of industry direction• Advocate for inclusive and diverse perspectives, find ways to involve underrepresented users and non-designers in the design process -
Ux Manager, Product Design LeadGoogle Jan 2016 - Sep 2018Mountain View, Ca, Us• Design and produce UX systems for connected home products including Google Assistant enabled speakers and smart displays• Provide leadership, direction, and mentorship for a team of UX designers• Lead creative and holistic thinking across multiple releases, platforms, and devices• Advocate for and execute in-home research with connected-home users and in factories with hardware manufacturers to alleviate customer pain points and improve consumer electronic fabrication.• Produce exhibitions and technology proof of concepts that showcase on-device machine learning capabilities. -
Creative Director, Product & Interaction DesignFrog Nov 2013 - Dec 2015San Francisco, California, Us• Inspire and provide visionary organizational and creative leadership to interdisciplinary design teams.• Use deep and practical domain knowledge to create physical and digital product experiences.• Balance an understanding of experience strategy, visual & interaction design, and design research to drive innovation that delivers world-class user experience and product solutions.• Lead business development efforts to pitch, win and deliver award-winning design, products and implementations for major accounts.• Speak and write about design and theory to produce community engagement and thought leadership.• Manage direct reports; advance the development and professional skills of the Interaction Design (IxD) team. -
Associate Director, Interaction DesignFrog Apr 2012 - Nov 2013San Francisco, California, UsAssociate Creative Directors at frog lead interdisciplinary teams in the creation of design which communicates the business requirements of clients, the emotional desires of their customers and articulates the context in which these come together. Associate Creative Directors participate in new business pitches, proposal development, and project initiation, then lead teams to set priorities, assign resources, and ensure that project goals are achieved and delivered.Responsibilities• Participate in new business pitches, proposal development, and project initiation.• Manage day-to-day operations of design teams including Interaction Designers, Visual Designers, Strategists, Design Technologists, and Technical Architects.• Plan and perform field research to gain insights that drive the creative future of the team.• Manage the delivery of all creative output from the team including Vision Documents, Insights and Research Findings, Interaction Design style guides, Specifications and Interactive Prototypes for websites, software applications, mobile UI, information visualizations and consumer electronics.• Provide design direction, creative leadership and manage client relationships.• Develop the culture and mindset of the team to ensure they are healthy, happy, inventive, curious, and open. -
Senior Interaction DesignerFrog Apr 2010 - Mar 2012San Francisco, California, UsSenior Interaction Designers at frog design lead product research, strategy, information architecture development and interaction design; regardless of whether it’s a corporate Website, software application, mobile UI, information visualization or consumer electronics device. Senior Interaction Designers discover, understand and communicate the business requirements of clients, are masters of their domain while simultaneously realizing the implications of the design solutions they conceive.Responsibilities:• Plan, prioritize, coordinate, and conduct user requirements analysis, task analysis, conceptual modeling, information architecture design, interaction design, and usability testing.• Design and specify user interfaces and information architecture using participatory and iterative design techniques, including observational studies, customer interviews, usability testing, and other forms of requirements discovery.• Produce user requirements specifications, personas, storyboards, scenarios, flowcharts, design prototypes, and design specifications.• Effectively communicate research findings, conceptual ideas, detailed design, and design rationale both verbally and visually.• Manage the design process, drive decisions, track issues, and assist in estimating resource needs and schedules.• Work closely with development teams to ensure that design specifications are implemented.• Participate as a contributor to an interdisciplinary team that includes other designers, project management, business and brand strategists, and hardware and software developers. -
Part-Time Design FacultySchool Of Visual Arts Jun 2009 - Dec 2012New York, Ny, UsCourse History• Introduction to Web Design — Structured for undergraduates, students are introduced to foundational concepts of web design. In parallell, students learn the technologies used to implement their designs using HTML5, CSS3 and JavaScript.• Digital Media Concepts and Practices — Tailored for art directors, this course demonstrates how industry practitioners are using new technology to create engaging interactive experiences. • Introduction and Intermediate Flash — Through examples and lectures students learn how to create animation and interactivity using ActionScript and Flash. Basic interaction design concepts are also covered. -
Interaction Design And Technology ConsultantMdi: Design/Technology Sep 2007 - Mar 2010• Work directly with clients providing conceptual approach and strategic analysis to tactile teams.• Prepare and present new business development and project presentations.• Collaborate with multidisciplinary teams in the application of interaction design and user centered design methodologies to web site development.• Manage engagement, budget and deliverables of visual designers and developers.• Bring to market innovative user experiences and interactive products.
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Part-Time Design FacultyMilwaukee Institute Of Art & Design Jan 2004 - May 2005Milwaukee, Wi, Us• Classes taught: Interior Architecture Portfolio and Typography. • Interior Architecture Portfolio prepared seniors for presenting their work traditionally and online. • Typography taught sophomores the fundamentals of typographic design and form. -
User Interface Design SpecialistNorthwestern Mutual 2001 - 2005Milwaukee, Wi, Us• Principal responsibilities included the design and production of highly interactive user interfaces for web sites and web based software. • Worked directly with clients, application analysts, engineers, and end users to ensure that interfaces created were usable, viable within the technical environment, and met the stated business objectives. • Systematically analyzed interface design problems and actively participated in usability testing to ensure that user interfaces were well formed and in line with enterprise direction. • Researched user interface hardware and software technology to make recommendations which established enterprise direction, best practices, and standards. • Delivered production ready DHTML (XHTML, JavaScript, JScript) code. • Partnered with internal and off-shore development teams to integrate DHTML and JSP code.
Michael Delgaudio Skills
Michael Delgaudio Education Details
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New York UniversityInteractive Telecommunications -
Milwaukee Institute Of Art & DesignCommunication Design
Frequently Asked Questions about Michael Delgaudio
What company does Michael Delgaudio work for?
Michael Delgaudio works for Google
What is Michael Delgaudio's role at the current company?
Michael Delgaudio's current role is Head of Design, Television experiences — Google TV and Android TV.
What is Michael Delgaudio's email address?
Michael Delgaudio's email address is la****@****ail.com
What is Michael Delgaudio's direct phone number?
Michael Delgaudio's direct phone number is 163139*****
What schools did Michael Delgaudio attend?
Michael Delgaudio attended New York University, Milwaukee Institute Of Art & Design.
What are some of Michael Delgaudio's interests?
Michael Delgaudio has interest in Design Research, Design, Predictive Analytics, Entrepreneurship, Rock Climbing, Snowboarding, Electronic Music, Running, Startups.
What skills is Michael Delgaudio known for?
Michael Delgaudio has skills like User Experience, Interaction Design, Web Design, User Interface Design, Information Architecture, Creative Direction, User Interface, Art Direction, User Centered Design, Experience Design, Rapid Prototyping, Strategy.
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