Nick Del Pozo

Nick Del Pozo Email and Phone Number

Head of Engineering @ Tech Crew Inc.
Japan
Nick Del Pozo's Location
Japan, Japan
Nick Del Pozo's Contact Details

Nick Del Pozo personal email

About Nick Del Pozo

Solution Architect at Autify.

Nick Del Pozo's Current Company Details
Tech Crew Inc.

Tech Crew Inc.

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Head of Engineering
Japan
Website:
techcrew.co.jp
Employees:
9
Nick Del Pozo Work Experience Details
  • Tech Crew Inc.
    Head Of Engineering
    Tech Crew Inc.
    Japan
  • Work Style Tech Ltd.
    Software Developer
    Work Style Tech Ltd. Jul 2024 - Present
    Japan
  • Autify
    Solutions Architect
    Autify Nov 2022 - Present
    Japan
    I help our customers use Autify to improve their testing efficiency, reduce the stress of releases, and generally let engineers get more hours sleep.
  • Red Hub - Construction Document Management
    Senior Engineer
    Red Hub - Construction Document Management Feb 2020 - Mar 2022
    Canberra, Australian Capital Territory, Australia
    Lead engineer at construction focused document management software company Red Hub. Responsible for leading a small team of engineers in revitalizing and improving a great little piece of software that helps hundreds of people in the construction industry daily.Core Technologies at RedHub:PHP, Python, Javascript, AWS, Terraform, Packer, Ansible
  • Fantamstick
    Senior Engineer
    Fantamstick Jan 2018 - Jan 2019
    Within 23 Wards, Tokyo, Japan
    Fantamstick makes fun educational games for young learners! I worked here as a senior backend engineer. It was my job to help build servers and services, and help the company prototype game concepts. I was also involved in training, business analysis, and helped with technical assessments of new technologies.Core Technologies:Go, C#, Terraform, Packer, Ansible, AWS
  • Zigzagame
    Senior Engineer
    Zigzagame Dec 2017 - Jan 2019
    Tokyo, Japan
    I was the senior engineer in game localisation and publishing section.I used a broad range of tools and programming languages to create localised versions of Japanese social games:- Sengoku Asuka ZERO (released August 2018)- Venus 11 (released 2019)Work included:- low level investigation of the original Japanese code- communication with original Japanese engineer team to clarify issues- refactoring code to make it multi-lingual capable- setting up server environments, and automated deployment/provisioning scripts- creating tooling and workflows for planners- coordinating a team of Japanese engineers to prepare new titles while maintaining existing titles- architecting the overall technical direction of each projectrelevant tags:linux, Windows, macOScluster server architecture, nginx, haproxy, Mariadb, Galera, AnsibleGo, Python, C#, PHPUnity, Cocos2dx, Laravelcode refactoring, legacy code
  • 株式会社テクロス
    エンジニア
    株式会社テクロス Feb 2017 - Nov 2017
    京都
    Techcross is a Kyoto based social game company. I worked as an engineer on the game Kamihime Project.[[ Skills ]]- Programming (PHP, Go, Javascript)- Debugging, problem solving- Large scale data migration, transformation- Code refactoring- Implementing new game features- TDD training and evangelism
  • 株式会社Reas
    Engineer
    株式会社Reas Feb 2016 - Feb 2017
    Osaka Japan
    REAS provides a range of live streaming internet chat services. I worked as a server side engineer, and my primary role was upgrading their existing legacy system to modern frameworks, and introducing sustainable programming practices such as BDD, disposable development environments, and SOLID architecture.[[ Skills ]]- Programming (PHP, Javascript)- Architecture- Updating Legacy Code- Modern practices evangelism
  • Freelance
    Programmer, Designer, Consultant
    Freelance Jan 2014 - Sep 2015
    Kyoto, Japan
    A small independent web consultancy and development agency developed to help creatives and small businesses get their web presence happening. This was undertaken to refresh my tech skills after three years in teaching.[[ Skills ]]- Client creation.- Business analysis and requirements discovery.- Website and graphic design.- Programming (mostly PHP, Ruby, Javascript)- End-user training.- Server administration.I worked quickly and to tight schedules in order to meet client needs. I was required to write proposal documentation, create site designs, and implement them using a range of web technologies.
  • Takashima Board Of Education
    English Teacher
    Takashima Board Of Education Apr 2011 - Apr 2014
    Shiga, Japan
    I taught English as a foreign language to junior high school students in Japan, as a part of the JET programme. I took this position to expand my horizons, and to challenge myself working in a foreign country, in an environment I did not have a great deal of experience in.[[ Skills ]]- Creating lesson plans and materials for students (I used the colour photocopier a lot)- Working together and share information with other English teachers, both in Japanese and English- Teaching classes alone, and as an assistant to other teachers. - Representing the school, and it’s English programme, at various events and meetings.I hugely improved my office Japanese, and learned a lot about how to become an effective communicator. This position taught me a lot about how to think on my feet, and how to work with hugely limited materials to achieve something excellent.
  • National Library Of Australia
    Digital Preservation Specialist
    National Library Of Australia May 2007 - Apr 2011
    Canberra, Australia
    I worked with the Digital Preservation section at the National Library of Australia: A small group that was tasked with creating and implementing policy for the protection of, and long term access to, important digital materials. In this role I was essentially the team’s engineer. I was responsible for researching and solving any technical problems that came our way, and for overseeing other programmers and designers to build larger projects when necessary.[[ Skills ]]- Policy creation.- Programming (Ruby, C++, C#)- Data modelling.- Project management.- Problem solving.- Communications.I was involved in programming software that enabled the low level copying of physical media, and which became a part of the Library's *Promethius* project. I was also responsible for documentation, and during this period I was lead author for the article "Land of the Lost", published in Library Hi-Tech.

Nick Del Pozo Skills

Consulting Programming Web Design Creative Writing Teaching Language Teaching Esl Editing Writing Web Development Graphic Design Php Public Speaking Leadership

Nick Del Pozo Education Details

Frequently Asked Questions about Nick Del Pozo

What company does Nick Del Pozo work for?

Nick Del Pozo works for Tech Crew Inc.

What is Nick Del Pozo's role at the current company?

Nick Del Pozo's current role is Head of Engineering.

What is Nick Del Pozo's email address?

Nick Del Pozo's email address is ni****@****ail.com

What schools did Nick Del Pozo attend?

Nick Del Pozo attended The Australian National University.

What skills is Nick Del Pozo known for?

Nick Del Pozo has skills like Consulting, Programming, Web Design, Creative Writing, Teaching, Language Teaching, Esl, Editing, Writing, Web Development, Graphic Design, Php.

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