A Unity and Android developer with 5 years of programming experience,including 1 year of developing Android game prototypes and 5 years in mobilegame development with Unity, I have developed over 100 games. Specializingin hyper-casual games, AR projects, and server-side solutions. Skilled indeveloping game mechanics, interface animations, localization systems, andAPI integration. Proficient in utilizing Firebase for backend solutions. English B2– proficient in discussing project details, addressing client concerns, andproviding technical explanations. I am looking for a company where I candevelop stable and functional games that meet modern technical standardsand client requirements, stand out in the market, generate profit, and attractnew users.management.In addition, I am proficient in multiplayer game development using Photon Engine, have worked with AR technologies to create immersive experiences, and used RESTful APIs to connect front-end and back-end services. For Android development, I utilize Java, Android SDK, Retrofit, and OkHttp, ensuring high-performance app functionality and smooth user experiences.My projects include Safe Hamsters League, where I led the server-side development and integrated 3D models and AR functionality, and several hyper-casual games like Neon Trip Arcanoid and Flappy Cat, which I developed independently. My current focus is on finalizing Liquidator, a hyper-casual shooter that showcases my skills in interface design, ad integration, and game optimization. I continuously seek opportunities to work with cutting-edge technologies and explore innovative solutions within the gaming industry.SKILLSpogramming Languages:C#JavaJavaScriptJava SE (Core, OOP, JDBC,IO, Collection)Python (basic)C++(basic)Game Engines:UnityUnreal EnginePhoton Engine (MultiplayerGame Development)Services:FirebaseGoogle Maps APIDagger 2ZenjectRESTAdMobUnity AdsGoogle Play ServicesWeb:HTML/CSSJSONOkHttpRetrofitDatabases:MySQLPostgreSQLTesting:JUnitMockitoVersion Control:GitPlastic SCMTools:IntelliJ IDEAEclipseAndroid StudioOther:AR developmentFirebase integrationAndroid developmentS
Denisimusit
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Unity 3D Ar DeveloperDenisimusit Jan 2023 - PresentDeveloped and released hyper-casual games, including Neon Trip Arcanoid, Flappy Cat, and Fortune Cowboy. Responsibilities included game logic development, interface design, API integration, and manual testing. Integrated Ad APIs and created communication protocols. Tech stack: Unity, C#, Firebase, Pushey Plugin.
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Unity 3D DeveloperArb App Pl May 2022 - May 2023
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Unity 3D Ar DeveloperDigital Life Aug 2021 - Mar 2022
Denis Oleynik Skills
Denis Oleynik Education Details
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State University Of Information And Communication TechnologiesThe Specialist In Information Security With Limited Access,
Frequently Asked Questions about Denis Oleynik
What company does Denis Oleynik work for?
Denis Oleynik works for Denisimusit
What is Denis Oleynik's role at the current company?
Denis Oleynik's current role is Game Developer / Unity Developer / Android Developer/C# /AR/Java/ Unity 3D.
What schools did Denis Oleynik attend?
Denis Oleynik attended State University Of Information And Communication Technologies.
What skills is Denis Oleynik known for?
Denis Oleynik has skills like Core Java, Windows Server, Linux, Ооп, Зашита Информацыии, Windows, Javase, Linux System Administration, Web Development, Json, Html, Microsoft Office.
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Denis Oleynik
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Denis Oleynik
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