Deniz Can Demir
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Deniz Can Demir Email & Phone Number

Lead Game Designer at Funstop Games
Location: Ankara, Türkiye, Turkey 6 work roles 3 schools
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✓ Verified July 2026 3 data sources Profile completeness 100%

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Current company
Role
Lead Game Designer
Location
Ankara, Türkiye, Turkey
Company size

Who is Deniz Can Demir? Overview

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Quick answer

Deniz Can Demir is listed as Lead Game Designer at Funstop Games, a with 28 employees, based in Ankara, Türkiye, Turkey. AeroLeads shows a matched LinkedIn profile for Deniz Can Demir.

Deniz Can Demir previously worked as Game Designer at Panteon and Game Designer at Mildmania. Deniz Can Demir holds Graduate, Management from Bilkent University.

Company email context

Email format at Funstop Games

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Funstop Games

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Profile bio

About Deniz Can Demir

Game Designer with experience in systems and economy design, live-ops and narrative design for mobile and PC platforms. Involved in the full development cycle, from concept to live operations, with hands-on expertise in game feature development, level design, and data-driven analysis. Background in economics and management, bringing a strong understanding of game economy dynamics and strategic planning. Collaborative and adaptable, with a focus on creating engaging player experiences.

Listed skills include Bilgisayar Bilimleri, Istatistik, Unity, Unreal Engine 4, and 10 others.

Current workplace

Deniz Can Demir's current company

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Funstop Games
Funstop Games
Lead Game Designer
Ankara, Türkiye
Employees
28
AeroLeads page
6 roles · 16 years

Deniz Can Demir work experience

A career timeline built from the work history available for this profile.

Game Designer

Ankara, Türkiye

• Currently working on Raid Rush, a mobile casual tower defense title in live-ops.• Designing, documenting, and evaluating game features, including events, game modes, mini-games, and in-game elements, while writing feasibility reports to assess alignment with project goals.• Designing and tuning new levels using Excel for data setup and Unity for testing and final adjustments. • Collaborating closely with cross-functional teams (development, art, growth, dev-ops, test, marketing) on game feature implementation. • Managing remote game configurations using proprietary tools for real-time updates during live-ops. • Conducting market trend analysis through detailed store check reports using Game Refinery and Sensor Tower. • Performing data-driven decision-making by analyzing game performance metrics, initiating A/B tests, and providing detailed reports to management. • Authored a comprehensive 200+ page game deconstruction document, serving as a comprehensive resource for the entire company.

Game Designer

Ankara, Turkey

• Authored and revitalized the narrative for the casual genre game, Mayor Match, significantly enhancing player engagement and game metrics.• Served as a key liaison between design, art, and development teams, facilitating effective communication and ensuring the cohesive implementation of game mechanics, themes, events, and offers.• Led collaboration with the art team to develop chapter backgrounds, character designs, and animations.• Took on expanded product management responsibilities, overseeing the creative direction of advertising campaigns and providing strategic feedback.• Enhanced in-game dialogue and texts across various projects.

May 2022 - Feb 2024

Game Designer

M47 Technologies

Ankara, Türkiye

• Ideated and conceptualized original PC and mobile casual game ideas for a team of 30, and authored comprehensive game design documents (GDDs) detailing game mechanics, level design, development guidelines, art direction, monetization strategies, feasibility, and narrative.• Developed basic prototypes in Unity and Unreal Engine using visual scripting to better present and refine game ideas, focusing on level design and mechanics testing to optimize gameplay and overall user experience.

Sep 2018 - May 2022

Game Designer

Cdo Studios

Istanbul, Turkey

• Authored the Game Design Document (GDD) and contributed to both game and environmental design for an RPG Shooter in Unreal Engine, inspired by the movie Hunter: The First Prophecy, as part of a side project.• Collaborated with a small team to develop and implement game mechanics, leading to the creation of a playable prototype that demonstrated the game’s core concepts and technical feasibility.

Mar 2021 - Oct 2021

Creative And Academic Writer & Editor

Serbest Çalışan

• Provided consultative assistance in academic composition and research methodologies.• Produced written content for a range of formats and audiences.• Edited e-books and long-form content for structural and grammatical integrity.• Authored creative writing projects, including stories and screenplays.

2011 - 2018 ~7 yrs
3 education records

Deniz Can Demir education

Graduate, Management

Activities and Societies: Bilkent Management and Economics Community (MEC) Member, Bilkent Animal Aid Vice President & Board Member

High School Diploma

Atatürk High School Of Science, Istanbul

Education record

Northwest Elementary School

Manchester, New Hampshire

FAQ

Frequently asked questions about Deniz Can Demir

Quick answers generated from the profile data available on this page.

What company does Deniz Can Demir work for?

Deniz Can Demir works for Funstop Games.

What is Deniz Can Demir's role at Funstop Games?

Deniz Can Demir is listed as Lead Game Designer at Funstop Games.

Where is Deniz Can Demir based?

Deniz Can Demir is based in Ankara, Türkiye, Turkey while working with Funstop Games.

What companies has Deniz Can Demir worked for?

Deniz Can Demir has worked for Funstop Games, Panteon, Mildmania, M47 Technologies, and Cdo Studios.

How can I contact Deniz Can Demir?

You can use AeroLeads to view verified contact signals for Deniz Can Demir at Funstop Games, including work email, phone, and LinkedIn data when available.

What schools did Deniz Can Demir attend?

Deniz Can Demir holds Graduate, Management from Bilkent University.

What skills is Deniz Can Demir known for?

Deniz Can Demir is listed with skills including Bilgisayar Bilimleri, Istatistik, Unity, Unreal Engine 4, C#, C++, English, and Data Analysis.

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