Deniz Can Demir

Deniz Can Demir Email and Phone Number

Lead Game Designer @ Funstop Games
Ankara, Türkiye
Deniz Can Demir's Location
Ankara, Türkiye, Turkey
About Deniz Can Demir

Game Designer with experience in systems and economy design, live-ops and narrative design for mobile and PC platforms. Involved in the full development cycle, from concept to live operations, with hands-on expertise in game feature development, level design, and data-driven analysis. Background in economics and management, bringing a strong understanding of game economy dynamics and strategic planning. Collaborative and adaptable, with a focus on creating engaging player experiences.

Deniz Can Demir's Current Company Details
Funstop Games

Funstop Games

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Lead Game Designer
Ankara, Türkiye
Employees:
28
Deniz Can Demir Work Experience Details
  • Funstop Games
    Lead Game Designer
    Funstop Games
    Ankara, Türkiye
  • Panteon
    Game Designer
    Panteon Mar 2024 - Present
    Ankara, Türkiye
    • Currently working on Raid Rush, a mobile casual tower defense title in live-ops.• Designing, documenting, and evaluating game features, including events, game modes, mini-games, and in-game elements, while writing feasibility reports to assess alignment with project goals.• Designing and tuning new levels using Excel for data setup and Unity for testing and final adjustments. • Collaborating closely with cross-functional teams (development, art, growth, dev-ops, test, marketing) on game feature implementation. • Managing remote game configurations using proprietary tools for real-time updates during live-ops. • Conducting market trend analysis through detailed store check reports using Game Refinery and Sensor Tower. • Performing data-driven decision-making by analyzing game performance metrics, initiating A/B tests, and providing detailed reports to management. • Authored a comprehensive 200+ page game deconstruction document, serving as a comprehensive resource for the entire company.
  • Mildmania
    Game Designer
    Mildmania May 2022 - Feb 2024
    Ankara, Turkey
    • Authored and revitalized the narrative for the casual genre game, Mayor Match, significantly enhancing player engagement and game metrics.• Served as a key liaison between design, art, and development teams, facilitating effective communication and ensuring the cohesive implementation of game mechanics, themes, events, and offers.• Led collaboration with the art team to develop chapter backgrounds, character designs, and animations.• Took on expanded product management responsibilities, overseeing the creative direction of advertising campaigns and providing strategic feedback.• Enhanced in-game dialogue and texts across various projects.
  • M47 Technologies
    Game Designer
    M47 Technologies Sep 2018 - May 2022
    Ankara, Türkiye
    • Ideated and conceptualized original PC and mobile casual game ideas for a team of 30, and authored comprehensive game design documents (GDDs) detailing game mechanics, level design, development guidelines, art direction, monetization strategies, feasibility, and narrative.• Developed basic prototypes in Unity and Unreal Engine using visual scripting to better present and refine game ideas, focusing on level design and mechanics testing to optimize gameplay and overall user experience.
  • Cdo Studios
    Game Designer
    Cdo Studios Mar 2021 - Oct 2021
    Istanbul, Turkey
    • Authored the Game Design Document (GDD) and contributed to both game and environmental design for an RPG Shooter in Unreal Engine, inspired by the movie Hunter: The First Prophecy, as part of a side project.• Collaborated with a small team to develop and implement game mechanics, leading to the creation of a playable prototype that demonstrated the game’s core concepts and technical feasibility.
  • Serbest Çalışan
    Creative And Academic Writer & Editor
    Serbest Çalışan 2011 - 2018
    • Provided consultative assistance in academic composition and research methodologies.• Produced written content for a range of formats and audiences.• Edited e-books and long-form content for structural and grammatical integrity.• Authored creative writing projects, including stories and screenplays.

Deniz Can Demir Skills

Bilgisayar Bilimleri Istatistik Unity Unreal Engine 4 C# C++ English Data Analysis Game Programming Game Design Creative Content Creation Story Writing Creative Writing Marketing

Deniz Can Demir Education Details

Frequently Asked Questions about Deniz Can Demir

What company does Deniz Can Demir work for?

Deniz Can Demir works for Funstop Games

What is Deniz Can Demir's role at the current company?

Deniz Can Demir's current role is Lead Game Designer.

What schools did Deniz Can Demir attend?

Deniz Can Demir attended Bilkent University, Atatürk High School Of Science, Istanbul, Northwest Elementary School.

What skills is Deniz Can Demir known for?

Deniz Can Demir has skills like Bilgisayar Bilimleri, Istatistik, Unity, Unreal Engine 4, C#, C++, English, Data Analysis, Game Programming, Game Design, Creative Content Creation, Story Writing.

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