Principal Design Technologist
Current- Lead a small, focused team as a player-coach, utilizing spatial computing to enable virtual prototyping of emerging devices and multimodal experiences- Building real-time 3D simulations using spatial devices such as the Varjo XR-4 and Apple Vision Pro- Integrated OpenAI API, Anthropic Claude API, and a local instance of Stable Diffusion into Unity to enhance interactive experiences with AI-driven content generation and dynamic in-game assets- Immersing the team in hyperreal virtual customer homes to design experiences in context and better empathize with customers