Dennis Collantes

Dennis Collantes Email and Phone Number

Animation Manager, Cinematics at Ubisoft Toronto @ Ubisoft Toronto
toronto, ontario, canada
Dennis Collantes's Location
Mississauga, Ontario, Canada, Canada
Dennis Collantes's Contact Details

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About Dennis Collantes

Dennis Collantes has been involved in Games and Animation industry for the last 20 years, working on animated shows and video games such as Disney’s Tarzan Untamed, The Warriors, Prince of Persia (2008) , Splinter Cell Blacklist, Assassin’s Creed Unity, Far Cry Primal, For Honor, Far Cry 5, and Watch Dogs Legion. He has been involved with building up the Cinematics department at the Ubisoft Toronto studio for the last 10 years.

Dennis Collantes's Current Company Details
Ubisoft Toronto

Ubisoft Toronto

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Animation Manager, Cinematics at Ubisoft Toronto
toronto, ontario, canada
Employees:
708
Dennis Collantes Work Experience Details
  • Ubisoft Toronto
    Animation Manager, Cinematics
    Ubisoft Toronto Jan 2020 - Present
  • Ubisoft Toronto
    Associate Producer
    Ubisoft Toronto Jan 2016 - Jan 2020
    For Honor - CinematicsStar Link - CinematicsFar Cry 5 - Cinematics Watch Dogs Legion - Cinematics
  • Ubisoft
    Associate Producer
    Ubisoft Dec 2014 - Dec 2015
    Ubisoft Toronto
    Managed Cinematics Department in Toronto Studio to produce Cinematics for Far Cry Primal for PS4, XBOX One and PC. Oversaw the Toronto production side of Storyboards, Animatics, Previz, Casting, Performance Capture, Characters, Sets, Props, Animation, Editing, VFX and Lighting.
  • Ubisoft
    Cinematics Production Manager
    Ubisoft Jan 2014 - Sep 2014
    Toronto, Canada Area
    Managed entire Cinematics Department to produce 11 COOP Cinematic Mission Briefs for Assassin's Creed Unity for PS4, XBOX One and PC. Oversaw the whole production pipeline; going from Script, Storyboard, Previz/Animatic, Casting, Performance Capture, Character & Set creation, Animation, Editing, VFX, Graphics and Sound.
  • Ubisoft
    Lead Cinematics/Scripted Events Animator
    Ubisoft Jun 2013 - Jan 2014
    Toronto, Canada Area
  • Ubisoft
    Lead Cinematics/Scripted Events Animator For Splinter Cell: Blacklist
    Ubisoft Jul 2010 - Jun 2013
    Toronto, Canada Area
    Organized Mocap Shoots, Directed stunt team on set, oversaw Scripted Event pipeline and provided direction on Cinematic animations. Worked closely with the character department on the rigs and meshes needed for the scripted events.
  • Bedlam Games
    Senior Animator
    Bedlam Games Apr 2009 - Jun 2010
    Leading and managing a team of animators in developing quality animations for upcoming DJ game: Scratch: The Ultimate DJ.
  • Ubisoft
    Team Lead Animator
    Ubisoft Feb 2009 - Mar 2009
    Leading a team of animators in developing creative and quality animations for Assassin's Creed II. I was involved with the preliminary stages of the exotic gameplay.
  • Ubisoft
    Animation Director
    Ubisoft Nov 2008 - Jan 2009
    Managed and directed a team of animators for the creation of scripted events (cinematics) and additional in-game fight animations for Prince of Persia DLC (down loadable content).
  • Ubisoft Entertainment
    Lead Animator - Fight System - Prince Of Persia
    Ubisoft Entertainment Jul 2006 - Oct 2008
    Ubisoft Montreal
    Responsible in leading a team to develop animations for next-gen consoles. Helped in developing the prototype of the fight system and breaking down what animations would be needed in order for it to work.
  • Ubisoft Entertainment
    Animation Director
    Ubisoft Entertainment Nov 2006 - Jan 2007
    Responsible for keeping the quality of animations created by animators. Develop a certain style for animations and provide feedback and tips to animators in order to improve their workflow and quality.
  • Rockstar Games Toronto
    Senior Animator
    Rockstar Games Toronto Mar 2003 - Jun 2006
    I worked on in-game and cinematic animations for the game "The Warriors".
  • Elliot Animation
    Animator
    Elliot Animation May 2002 - Feb 2003
    I was an animator for season 2 of Sitting Ducks and Zixx TV series.
  • Insprite Entertainment
    Art Director
    Insprite Entertainment Dec 2001 - May 2002
    Provided art direction and management for a start up gaming company.
  • Ubisoft Entertainment
    Animator
    Ubisoft Entertainment Apr 1999 - Feb 2001
    Ubisoft Montreal
    I helped model, rig and animate Tarzan for Disney's "Tarzan Untamed" game.

Dennis Collantes Skills

Video Games Cinematics Animation Computer Animation Character Animation Game Development 3d Studio Max Autodesk Motionbuilder Animation Direction Game Design Motion Capture Xbox 360 Facial Animation Ps3 Characters Unreal Engine 3 Art Direction Character Studio Character Rigging Texturing 3d Animation Motionbuilder Character Video Game Development Xsi Leadership

Frequently Asked Questions about Dennis Collantes

What company does Dennis Collantes work for?

Dennis Collantes works for Ubisoft Toronto

What is Dennis Collantes's role at the current company?

Dennis Collantes's current role is Animation Manager, Cinematics at Ubisoft Toronto.

What is Dennis Collantes's email address?

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What is Dennis Collantes's direct phone number?

Dennis Collantes's direct phone number is +164798*****

What skills is Dennis Collantes known for?

Dennis Collantes has skills like Video Games, Cinematics, Animation, Computer Animation, Character Animation, Game Development, 3d Studio Max, Autodesk Motionbuilder, Animation Direction, Game Design, Motion Capture, Xbox 360.

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