My work experience reflects my entrepreneurial nature covering business, teaching, and technology, giving me a well-rounded and balanced set of career skills, blending art and science to create interactive software that visually teaches and/or entertains.The focus of my professional expertise is developing interactive training simulations and games using Unity game engine.***** BACKGROUND ****TECHNOLOGY:I've helped develop many interactive projects over the years for a wide variety of companies ranging from small to fortune 500. For the past 12+ years I've been working exclusively in the Unity game engine. Using Unity, I have created both, commercially available virtual training simulations for PC, Xbox, and PlayStation, and have also created several games for various platforms: Steam, Google Play, and Apple Store.I've worked with many back-end technologies / SDK libraries such as Unity Xbox Live SDK, PlayStation SDK, Steamworks SDK, Google Play SDK, Facebook API, Paymentwall API, Photon PUN and Fusion multiplayer APIs. Familiar with MySQL, and JSON. I have also worked with various project management and versioning applications: Mantis, Jira, Pivotal Tracker, Azure, Perforce, Plastic, and Git. I have come to believe that Agile/SCRUM - when done properly - is the best method for software project management for development teams.HIGHLIGHTS:* Published 4 game titles on various platforms including: Steam, Apple Store, and Google Play.* Released 5 commercial virtual training simulations for PC – one simulator was ported to Xbox and PlayStation. *5 years combined experience teaching at various technical colleges as an adjunct instructor.TEACHING:I have approximately 5 years combined teaching experience at various technical colleges which has enhanced my communication skills and given me a unique insight to how people learn by breaking down complex subjects into digestible, related chunks. This experience has enabled me to consider the development of virtual training simulations not only as an applied technical exercise but from a teaching standpoint and has allowed me to better contribute or suggest design ideas.Subjects taught: Web(XHTML/CSS/JavaScript), iPhone programming (Objective-C), Unity programming (C#), Interactive Design, Flash ActionScript, 2D animation techniques, Digital Audio Editing, and Visual Basic.NET.
Listed skills include Actionscript, Game Development, Unity3D, Game Design, and 32 others.